Potions

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Potions are brewable items that can give the player potion effects for an amount of time.

Obtaining

Crafting

Empty bottles, which are a type of potion, can be crafted using three pieces of glass.

Empty Empty Empty
Glass Empty Glass
Empty Glass Empty
Empty bottle

Filling Bottles

An empty bottle can be filled using a water block or filled cauldron to create a bottle of water, another type of potion.

Fishing

It is possible to catch a bottle of water while fishing using a fishing rod.

Brewing

Main article: Brewing

Different types of potions can be obtained by brewing. This involves inserting a base potion, giving a fuel and an input, and receiving an output potion. The first base potion you need when you are trying to brew any potion is the bottle of water.

Commands

This table shows what different types of potions will give. Not specifying a type will give a "potion" which cannot be drunk or used as a base.

For example, to obtain a strength II potion the player would type: /give potion 1 0 {type:"strength2"}

Data tag (type) Result
"empty" Empty Bottle
"water" Water Bottle
"healing" Healing Potion
"healing2" Healing Potion II
"harming" Harming Potion
"harming2" Harming Potion II
"swiftness" Swiftness Potion
"swiftness+" Swiftness Potion +
"swiftness2" Swiftness Potion II
"slowness" Slowness Potion
"slowness+" Slowness Potion +
"poison" Poison Potion
"poison+" Poison Potion +
"poison2" Poison Potion II

Usage

Enchanting

The empty bottle can be enchanted to create a bottle of enchanting.

Crafting Ingredient

The bottle of water is used in the crafting recipes of juices, which are lemonade, apple juice and orange juice.

Bottle of water Lemon
Sugar Empty
Lemonade
Bottle of water Orange
Sugar Empty
Orange juice
Bottle of water Apple
Sugar Empty
Apple juice


Brewing Base

Main Article: Brewing

The bottle of water and all other unmodified potions can be used as base potions in brewing.

Drinking

This table shows the potion effects given by different potions.

Name Effect Duration
Empty Bottle None N/A
Water Bottle None N/A
Healing Potion +2 Hearts N/A
Healing Potion II +4 Hearts N/A
Harming Potion -3 Hearts N/A
Harming Potion II -6 Hearts N/A
Swiftness Potion Speed 1 (+20%) 3:00
Swiftness Potion + Speed 1 (+20%) 8:00
Swiftness Potion II Speed 2 (+40%) 1:30
Slowness Potion Slowness 1 (-20%) 1:30
Slowness Potion + Slowness 1 (-20%) 4:00
Poison Potion Poison 1 0:45
Poison Potion + Poison 1 1:30
Poison Potion II Poison 2 0:21
Regeneration Potion Regeneration 1 (+30 Hearts in total) 0:45
Regeneration Potion + Regeneration 1 (+30 Hearts in total) 1:30
Regeneration Potion II Regeneration 2 (+60 Hearts in total) 0:21
Strength Potion Strength 1 (+3 Damage) 3:00
Strength Potion + Strength 2 (+3 Damage) 8:00
Strength Potion II Strength 2 (+6 Damage) 1:30
Weakness Potion Weakness 1 (-4 Damage) 1:30
Weakness Potion + Weakness 1 (-4 Damage) 4:00
Fire Resistance Potion Fire Resistance 1 3:00
Fire Resistance Potion + Fire Resistance 1 8:00
Water Breathing Potion Water Breathing 1 3:00
Water Breathing Potion + Water Breathing 1 8:00
Leaping Potion Jump Boost 1 3:00
Leaping Potion + Jump Boost 1 8:00
Leaping Potion II Jump Boost 2 1:30
Invisibility Potion Invisibility 1 3:00
Invisibility Potion + Invisibility 1 8:00
Night Vision Potion Night Vision 1 3:00
Night Vision Potion + Night Vision 1 8:00

History

Version Date Changes
1.27 Nov 13, 2015
  • Added the empty bottle
  • Added the bottle of water
1.28 Oct 8, 2016
  • Added all the potions which give effects

Bugs

  • 1.28 (to be fixed in 1.29): Strength II potions give strength I instead of strength II
  • 1.28 (to be fixed in 1.29): Currently, there is no way of obtaining a regeneration II potion, not even with commands
  • 1.28: Some second tier potions are called "(potion) 2", while others are called "(potion) II"
  • 1.28:

Trivia

  • A unusable potion can be obtained by not specifying the type of potion when using the command, or by giving an unrecognized type.

See Also