Difference between revisions of "Potions"

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(Redirected page to Brewing)
 
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#REDIRECT [[Brewing]]
+
{{Object
 +
|image=Empty bottle.png
 +
|name=Potion
 +
|type=Item
 +
|renewable=Yes
 +
|id=potion
 +
}}
 +
 
 +
Potions are [[Brewing|brewable]] items that can give the player [[potion effects]] for an amount of time.
 +
 
 +
== Obtaining ==
 +
The empty bottle is returned when any type of potion is drunk.
 +
 
 +
=== Crafting ===
 +
Three empty bottles, which are a type of potion, can be crafted using three pieces of [[glass]].
 +
{{BigCrafting
 +
|4=Glass
 +
|4pic=Glass.png
 +
|6=Glass
 +
|6pic=Glass.png
 +
|8=Glass
 +
|8pic=Glass.png
 +
|output=Potions
 +
|outputname=Empty bottle
 +
|outputpic=Empty bottle.png
 +
}}
 +
 
 +
=== Filling Bottles ===
 +
An empty bottle can be filled using a [[water]] block or filled [[cauldron]] to create a bottle of water, another type of potion. It also uses up a third of the water in a cauldron, however it doesn't affect water source blocks.
 +
 
 +
=== Fishing ===
 +
It is possible to catch a bottle of water while fishing using a [[fishing rod]]. This makes potions renewable.
 +
 
 +
=== Brewing ===
 +
''Main article: [[Brewing]]''
 +
 
 +
Different types of potions can be obtained by brewing. This involves inserting a base potion, giving a fuel and an input, and receiving an output potion. The first base potion you need when you are trying to brew any potion is the bottle of water.
 +
 
 +
== Usage ==
 +
=== Enchanting ===
 +
The empty bottle can be enchanted to create a [[bottle of enchanting]].
 +
 
 +
=== Crafting Ingredient ===
 +
The bottle of water is used in the crafting recipes of juices, which are [[lemonade]], [[apple juice]] and [[orange juice]].
 +
{{SmallCrafting
 +
|1=Potions
 +
|1name=Bottle of water
 +
|1pic=WaterBottle.png
 +
|2=Lemon
 +
|2pic=Lemon.png
 +
|3=Sugar
 +
|3pic=Sugar.png‎
 +
|output=Lemonade
 +
|outputpic=Lemonade.png
 +
}}
 +
{{SmallCrafting
 +
|1=Potions
 +
|1name=Bottle of water
 +
|1pic=WaterBottle.png
 +
|2=Orange
 +
|2pic=Orange.png
 +
|3=Sugar
 +
|3pic=Sugar.png‎
 +
|output=Orange juice
 +
|outputpic=Orange juice.png
 +
}}
 +
{{SmallCrafting
 +
|1=Potions
 +
|1name=Bottle of water
 +
|1pic=WaterBottle.png
 +
|2=Apple
 +
|2pic=Apple.png
 +
|3=Sugar
 +
|3pic=Sugar.png‎
 +
|output=Apple juice
 +
|outputpic=Apple juice.png
 +
}}
 +
 
 +
=== Brewing ===
 +
''Main Article: [[Brewing]]''
 +
 
 +
==== Modifiers ====
 +
Potions can be modified in three ways. The first is by adding [[glowstone dust]] to enhance the effect level. The second is by adding [[redstone dust]] to extend the duration of the effect. The third is by adding a [[fermented spider eye]] to corrupt the effect, turning it into a different one. The result of a corruption is usually the inverse of the original effect (for example: swiftness to slowness). Some potions cannot be modified in some ways, for example, the weakness potion cannot be enhanced with glowstone dust, and no potion can be enhanced and have an extended duration.
 +
 
 +
==== Base Potions ====
 +
Base potions are potions that are created first to brew into other potions.
 +
{| class="wikitable" style="text-align: center;"
 +
! '''Name'''
 +
! '''Use'''
 +
|-
 +
| Bottle of Water
 +
| The starting point for every potion
 +
|-
 +
| Awkward Potion
 +
| The base for all effect potions
 +
(weakness can also be brewed directly from the bottle of water)
 +
|-
 +
| Thick Potion
 +
| ''No use''
 +
|-
 +
| Mundane Potion
 +
| ''No use''
 +
|}
 +
 
 +
=== Drinking ===
 +
Apart from the empty bottle and potion item which both cannot be drunk, potions can be drunk by shift-clicking. They give off the slurp sound effect and also give back an empty bottle.
 +
 
 +
These tables show the effects of potions which can be drunk:
 +
==== Potions with No Effects ====
 +
{| class="wikitable" style="text-align: center;"
 +
! Name
 +
! Duration
 +
! Effect
 +
|-
 +
| Bottle of Water
 +
| N/A
 +
| ''None''
 +
|-
 +
| Awkward Potion
 +
| N/A
 +
| ''None''
 +
|-
 +
| Thick Potion
 +
| N/A
 +
| ''None''
 +
|-
 +
| Mundane Potion
 +
| N/A
 +
| ''None''
 +
|}
 +
 
 +
==== Potions with Positive Effects ====
 +
{| class="wikitable" style="text-align: center;"
 +
! Name
 +
! Duration
 +
! Effect
 +
|-
 +
| Healing Potion
 +
| Instant
 +
| +2 Hearts
 +
|-
 +
| Healing Potion II
 +
| Instant
 +
| +4 Hearts
 +
|-
 +
| Swiftness Potion
 +
| 3:00
 +
| Speed 1 (+20%)
 +
|-
 +
| Swiftness Potion +
 +
| 8:00
 +
| Speed 1 (+20%)
 +
|-
 +
| Swiftness Potion II
 +
| 1:30
 +
| Speed 2 (+40%)
 +
|-
 +
| Regeneration Potion
 +
| 0:45
 +
| Regeneration 1 (+30 Hearts in total)
 +
|-
 +
| Regeneration Potion +
 +
| 1:30
 +
| Regeneration 1 (+60 Hearts in total)
 +
|-
 +
| Regeneration Potion II
 +
| 0:21
 +
| Regeneration 2 (+60 Hearts in total)
 +
|-
 +
| Strength Potion
 +
| 3:00
 +
| Strength 1 (+3 Damage)
 +
|-
 +
| Strength Potion +
 +
| 8:00
 +
| Strength 2 (+3 Damage)
 +
|-
 +
| Strength Potion II
 +
| 1:30
 +
| Strength 2 (+6 Damage)
 +
|-
 +
| Fire Resistance Potion
 +
| 3:00
 +
| Fire Resistance 1
 +
|-
 +
| Fire Resistance Potion +
 +
| 8:00
 +
| Fire Resistance 1
 +
|-
 +
| Water Breathing Potion
 +
| 3:00
 +
| Water Breathing 1
 +
|-
 +
| Water Breathing Potion +
 +
| 8:00
 +
| Water Breathing 1
 +
|-
 +
| Leaping Potion
 +
| 3:00
 +
| Jump Boost 1
 +
|-
 +
| Leaping Potion +
 +
| 8:00
 +
| Jump Boost 1
 +
|-
 +
| Leaping Potion II
 +
| 1:30
 +
| Jump Boost 2
 +
|-
 +
| Invisibility Potion
 +
| 3:00
 +
| Invisibility 1
 +
|-
 +
| Invisibility Potion +
 +
| 8:00
 +
| Invisibility 1
 +
|-
 +
| Night Vision Potion
 +
| 3:00
 +
| Night Vision 1
 +
|-
 +
| Night Vision Potion +
 +
| 8:00
 +
| Night Vision 1
 +
|}
 +
 
 +
==== Potions with Negative Effects ====
 +
 
 +
{| class="wikitable" style="text-align: center;"
 +
! Name
 +
! Duration
 +
! Effect
 +
|-
 +
| Harming Potion
 +
| Instant
 +
| -3 Hearts
 +
|-
 +
| Harming Potion II
 +
| Instant
 +
| -6 Hearts
 +
|-
 +
| Slowness Potion
 +
| 1:30
 +
| Slowness 1 (-20%)
 +
|-
 +
| Slowness Potion +
 +
| 4:00
 +
| Slowness 1 (-20%)
 +
|-
 +
| Poison Potion
 +
| 0:45
 +
| Poison 1
 +
|-
 +
| Poison Potion +
 +
| 1:30
 +
| Poison 1
 +
|-
 +
| Poison Potion II
 +
| 0:21
 +
| Poison 2
 +
|-
 +
| Weakness Potion
 +
| 1:30
 +
| Weakness 1 (-4 Damage)
 +
|-
 +
| Weakness Potion +
 +
| 4:00
 +
| Weakness 1 (-4 Damage)
 +
|}
 +
 
 +
=== Unusable Potion ===
 +
The unusable potion is an item simply called "Potion" that cannot be drunk or used in brewing. It can only be obtained if there is no "type" value given when using the <code>/give</code> or if that value does not exist.
 +
 
 +
== Data Values ==
 +
The id for potions is <code>potion</code>.
 +
 
 +
=== Data Tags ===
 +
Different types of potions can be specified using different values for the "type" data tag.
 +
 
 +
For example, to obtain a strength II potion the player would type: <code>/give potion 1 0 {type:"strength2"}</code>
 +
 
 +
Here is a list of all the values:
 +
{| class="wikitable" style="text-align: center;"
 +
! Potion
 +
! Regular
 +
! Extended(+)
 +
! Enhanced(II)
 +
|-
 +
| Potion
 +
| ''No value''
 +
| -
 +
| -
 +
|-
 +
| Empty Bottle
 +
| "empty"
 +
| -
 +
| -
 +
|-
 +
| Water Bottle
 +
| "water"
 +
| -
 +
| -
 +
|-
 +
| Thick Potion
 +
| "thick"
 +
| -
 +
| -
 +
|-
 +
| Mundane Potion
 +
| "mundane"
 +
| -
 +
| -
 +
|-
 +
| Awkward Potion
 +
| "awkward"
 +
| -
 +
| -
 +
|-
 +
| Healing Potion
 +
| "healing"
 +
| -
 +
| "healing2"
 +
|-
 +
| Harming Potion
 +
| "harming"
 +
| -
 +
| "harming2"
 +
|-
 +
| Swiftness Potion
 +
| "swiftness"
 +
| "swiftness+"
 +
| "swiftness2"
 +
|-
 +
| Slowness Potion
 +
| "slowness"
 +
| "slowness+"
 +
| -
 +
|-
 +
| Poison Potion
 +
| "poison"
 +
| "poison+"
 +
| "poison2"
 +
|-
 +
| Regeneration Potion
 +
| "regeneration"
 +
| "regeneration+"
 +
| "regeneration2"
 +
|-
 +
| Strength Potion
 +
| "strength"
 +
| "strength+"
 +
| "strength2"
 +
|-
 +
| Weakness Potion
 +
| "weakness"
 +
| "weakness+"
 +
| -
 +
|-
 +
| Fire Resistance Potion
 +
| "fireresistance"
 +
| "fireresistance+"
 +
| -
 +
|-
 +
| Water Breathing Potion
 +
| "waterbreathing"
 +
| "waterbreathing+"
 +
| -
 +
|-
 +
| Leaping Potion
 +
| "leaping"
 +
| "leaping+"
 +
| "leaping2"
 +
|-
 +
| Invisibility Potion
 +
| "invisibility"
 +
| "invisibility+"
 +
| -
 +
|-
 +
| Night Vision Potion
 +
| "nightvision"
 +
| "nightvision+"
 +
| -
 +
|}
 +
 
 +
== Tasks ==
 +
{| class="wikitable" width=100%
 +
! style="width:5%;"| '''#'''
 +
! style="width:40%:"|'''Task'''
 +
! style="width:40%:"|'''Objective'''
 +
! style="width:15%:"|<center>'''Needs'''</center>
 +
|-
 +
|'''44'''
 +
|Brew a potion
 +
|Brew a potion by adding an ingredient to a bottle of water.
 +
|{{User:Tobias Alcaraz/Tip|[[File:brewing Stand.png|center|20px]]|This task requires a brewing stand.}}
 +
|-
 +
|}
 +
 
 +
== History ==
 +
{|class="wikitable"
 +
! Version
 +
! Date
 +
! Changes
 +
|-
 +
! [[Version History#1.27|1.27]]
 +
! Nov 13, 2015
 +
|
 +
* Added the empty bottle
 +
* Added the bottle of water
 +
|-
 +
! [[Version History#1.28|1.28]]
 +
! Oct 8, 2016
 +
|
 +
* Added potions
 +
:* Swiftness
 +
:* Slowness
 +
:* Harming
 +
:* Healing
 +
:* Poison
 +
:* Regeneration
 +
:* Strength
 +
:* Weakness
 +
:* Fire resistance
 +
:* Water breathing
 +
:* Leaping
 +
:* Invisibility
 +
:* Night vision
 +
:* As well as potions with extended time and increased power
 +
|}
 +
 
 +
== Bugs ==
 +
* 1.28 (to be fixed in 1.29{{Citation|1=//mineblocks.com/1/wiki/index.php?title=User_talk:TheTopazRobot#Redstone_potion_bug}}): Strength II potions give strength I instead of strength II
 +
* 1.28 (to be fixed in 1.29{{Citation|1=//mineblocks.com/1/wiki/index.php?title=User_talk:TheTopazRobot#Redstone_potion_bug}}): Currently, there is no way of obtaining a regeneration II potion, not even with commands
 +
* 1.28: Some second tier potions are called "(potion) 2", while others are called "(potion) II"
 +
* 1.28: Potions obtained from the creative inventory do not show the effects they will have
 +
 
 +
== Trivia ==
 +
* An unusable potion can be obtained by not specifying the type of potion when using the command, or by giving an unrecognized type.
 +
 
 +
== See Also ==
 +
* [[Bottle of enchanting]]
 +
* [[Brewing]]
 +
* [[Potion effects]]
 +
 
 +
[[Category:Items]]

Revision as of 17:31, 22 July 2018





Potion
Empty bottle.png
Type:Item
Renewable:Yes
Identifier:potion

Potions are brewable items that can give the player potion effects for an amount of time.

Obtaining

The empty bottle is returned when any type of potion is drunk.

Crafting

Three empty bottles, which are a type of potion, can be crafted using three pieces of glass.

Empty Empty Empty
Glass Empty Glass
Empty Glass Empty
Empty bottle

Filling Bottles

An empty bottle can be filled using a water block or filled cauldron to create a bottle of water, another type of potion. It also uses up a third of the water in a cauldron, however it doesn't affect water source blocks.

Fishing

It is possible to catch a bottle of water while fishing using a fishing rod. This makes potions renewable.

Brewing

Main article: Brewing

Different types of potions can be obtained by brewing. This involves inserting a base potion, giving a fuel and an input, and receiving an output potion. The first base potion you need when you are trying to brew any potion is the bottle of water.

Usage

Enchanting

The empty bottle can be enchanted to create a bottle of enchanting.

Crafting Ingredient

The bottle of water is used in the crafting recipes of juices, which are lemonade, apple juice and orange juice.

Bottle of water Lemon
Sugar Empty
Lemonade
Bottle of water Orange
Sugar Empty
Orange juice
Bottle of water Apple
Sugar Empty
Apple juice

Brewing

Main Article: Brewing

Modifiers

Potions can be modified in three ways. The first is by adding glowstone dust to enhance the effect level. The second is by adding redstone dust to extend the duration of the effect. The third is by adding a fermented spider eye to corrupt the effect, turning it into a different one. The result of a corruption is usually the inverse of the original effect (for example: swiftness to slowness). Some potions cannot be modified in some ways, for example, the weakness potion cannot be enhanced with glowstone dust, and no potion can be enhanced and have an extended duration.

Base Potions

Base potions are potions that are created first to brew into other potions.

Name Use
Bottle of Water The starting point for every potion
Awkward Potion The base for all effect potions

(weakness can also be brewed directly from the bottle of water)

Thick Potion No use
Mundane Potion No use

Drinking

Apart from the empty bottle and potion item which both cannot be drunk, potions can be drunk by shift-clicking. They give off the slurp sound effect and also give back an empty bottle.

These tables show the effects of potions which can be drunk:

Potions with No Effects

Name Duration Effect
Bottle of Water N/A None
Awkward Potion N/A None
Thick Potion N/A None
Mundane Potion N/A None

Potions with Positive Effects

Name Duration Effect
Healing Potion Instant +2 Hearts
Healing Potion II Instant +4 Hearts
Swiftness Potion 3:00 Speed 1 (+20%)
Swiftness Potion + 8:00 Speed 1 (+20%)
Swiftness Potion II 1:30 Speed 2 (+40%)
Regeneration Potion 0:45 Regeneration 1 (+30 Hearts in total)
Regeneration Potion + 1:30 Regeneration 1 (+60 Hearts in total)
Regeneration Potion II 0:21 Regeneration 2 (+60 Hearts in total)
Strength Potion 3:00 Strength 1 (+3 Damage)
Strength Potion + 8:00 Strength 2 (+3 Damage)
Strength Potion II 1:30 Strength 2 (+6 Damage)
Fire Resistance Potion 3:00 Fire Resistance 1
Fire Resistance Potion + 8:00 Fire Resistance 1
Water Breathing Potion 3:00 Water Breathing 1
Water Breathing Potion + 8:00 Water Breathing 1
Leaping Potion 3:00 Jump Boost 1
Leaping Potion + 8:00 Jump Boost 1
Leaping Potion II 1:30 Jump Boost 2
Invisibility Potion 3:00 Invisibility 1
Invisibility Potion + 8:00 Invisibility 1
Night Vision Potion 3:00 Night Vision 1
Night Vision Potion + 8:00 Night Vision 1

Potions with Negative Effects

Name Duration Effect
Harming Potion Instant -3 Hearts
Harming Potion II Instant -6 Hearts
Slowness Potion 1:30 Slowness 1 (-20%)
Slowness Potion + 4:00 Slowness 1 (-20%)
Poison Potion 0:45 Poison 1
Poison Potion + 1:30 Poison 1
Poison Potion II 0:21 Poison 2
Weakness Potion 1:30 Weakness 1 (-4 Damage)
Weakness Potion + 4:00 Weakness 1 (-4 Damage)

Unusable Potion

The unusable potion is an item simply called "Potion" that cannot be drunk or used in brewing. It can only be obtained if there is no "type" value given when using the /give or if that value does not exist.

Data Values

The id for potions is potion.

Data Tags

Different types of potions can be specified using different values for the "type" data tag.

For example, to obtain a strength II potion the player would type: /give potion 1 0 {type:"strength2"}

Here is a list of all the values:

Potion Regular Extended(+) Enhanced(II)
Potion No value - -
Empty Bottle "empty" - -
Water Bottle "water" - -
Thick Potion "thick" - -
Mundane Potion "mundane" - -
Awkward Potion "awkward" - -
Healing Potion "healing" - "healing2"
Harming Potion "harming" - "harming2"
Swiftness Potion "swiftness" "swiftness+" "swiftness2"
Slowness Potion "slowness" "slowness+" -
Poison Potion "poison" "poison+" "poison2"
Regeneration Potion "regeneration" "regeneration+" "regeneration2"
Strength Potion "strength" "strength+" "strength2"
Weakness Potion "weakness" "weakness+" -
Fire Resistance Potion "fireresistance" "fireresistance+" -
Water Breathing Potion "waterbreathing" "waterbreathing+" -
Leaping Potion "leaping" "leaping+" "leaping2"
Invisibility Potion "invisibility" "invisibility+" -
Night Vision Potion "nightvision" "nightvision+" -

Tasks

# Task Objective
Needs
44 Brew a potion Brew a potion by adding an ingredient to a bottle of water.

This page is a candidate for deletion!

Reason: No longer needed here. If you disagree with its deletion, please explain why at Category talk:Candidates for deletion or improve the page and remove the {{delete}} tag.

Remember to check what links here and the page history before deleting.

History

Version Date Changes
1.27 Nov 13, 2015
  • Added the empty bottle
  • Added the bottle of water
1.28 Oct 8, 2016
  • Added potions
  • Swiftness
  • Slowness
  • Harming
  • Healing
  • Poison
  • Regeneration
  • Strength
  • Weakness
  • Fire resistance
  • Water breathing
  • Leaping
  • Invisibility
  • Night vision
  • As well as potions with extended time and increased power

Bugs

  • 1.28 (to be fixed in 1.29Source): Strength II potions give strength I instead of strength II
  • 1.28 (to be fixed in 1.29Source): Currently, there is no way of obtaining a regeneration II potion, not even with commands
  • 1.28: Some second tier potions are called "(potion) 2", while others are called "(potion) II"
  • 1.28: Potions obtained from the creative inventory do not show the effects they will have

Trivia

  • An unusable potion can be obtained by not specifying the type of potion when using the command, or by giving an unrecognized type.

See Also