Difference between revisions of "Pig"

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(Fixed a link, and added some more information)
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|name=Pig
 
|name=Pig
 
|type=Passive
 
|type=Passive
|drops=[[Raw bacon]], [[Raw Porkchop]], [[Cooked Porkchop]] (If killed via fire), [[Cooked bacon]] (If killed via fire)  
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|drops= [[Raw porkchop]], [[Raw bacon]](when not on fire), [[Cooked porkchop]], [[Cooked bacon]] (when on fire)
 
}}
 
}}
A pig is a commonly found passive mob. When a pig is killed, unless it dies from being set on fire, they will drop 0-2 [[raw pork chop]]s, along with 0-2 [[raw bacon]]s, which the player can cook. If they do die from a fire, however, the food items they drop will be already cooked!  They only spawn in the day time on grass tilesThey are not hostile, so they will not attack, even if they have been hit. Pigs eat Apple in Leaves and Oranges in Leaves.
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A pig is a commonly found passive mob.  
 +
 
 +
==Spawning==
 +
Pigs only spawn in the day time on grass tiles. 
 +
 
 +
==Drops==
 +
When a pig is killed, it will drop 0-2 [[raw porkchop]]s, along with 0-2 [[raw bacon]].   
  
 
== Behavior ==
 
== Behavior ==
Pigs will wonder around aimlessly, avoiding hazards in their direction.  They will not attempt to harm the player. [[Saddle]]s can be placed on their backs, and you are able to ride them. However, while riding you can't control them unless you have a [[Carrot on a stick]].
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Pigs will wonder around aimlessly, avoiding hazards in their direction.  They are not hostile, so they will not attack, even if they have been hit.  
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 +
[[Saddle]]s can be placed on their backs, making them rideable by [[the player]]. While riding the pig, the player can control the pig's movement using a [[carrot on a stick]], however this is limited to sideways movement, as the pig will jump by itself, up to two blocks high. If the player presses the jump button they will dismount from the pig. If the player sneaks, the pig will stop, however otherwise it just keeps going in the direction it was going in before, and will not avoid any drops. As the pig moves, the durability of the carrot on a stick goes down.
  
 
== Tasks ==
 
== Tasks ==
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|None
 
|None
 
|}
 
|}
== Trivia ==
 
*Pigs don't attack you, even if being hit, however they do run in circles for a few moments because they're passive mobs.
 
*If a pig manages to get struck by lightning, it will turn into a Zombie Pigman!
 
  
== Pictures ==
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==History==
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{| class="wikitable"
 +
|-
 +
!Version
 +
!Date
 +
!Changes
 +
|-
 +
! 1.28
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! Oct 8, 2016
 +
|
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*Pigs turn into zombie pigmen when struck by lightning.
 +
|}
 +
 
 +
==Bugs==
 +
* 1.28 - Using a carrot on a stick while riding a pig does not deplete its durability.
 +
 
 +
==Trivia==
 +
*Pigs don't attack you, even if being hit, however they do run in circles for a few moments like all passive mobs.
 +
*If a pig is struck by lightning, it will turn into a [[zombie pigman]].
 +
 
 +
==Pictures==
 
<gallery>
 
<gallery>
 
Pig Egg.png|A pig's egg used for spawning pigs in creative mode.
 
Pig Egg.png|A pig's egg used for spawning pigs in creative mode.
 
pig2.jpeg|A pig found in the wild.
 
pig2.jpeg|A pig found in the wild.
 
pig3.jpeg|A pig with a saddle attached on it.
 
pig3.jpeg|A pig with a saddle attached on it.
Pig with Saddle.png|A pig with a [[Saddle]].
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Pig with Saddle.png|A pig with a [[saddle]].
 
</gallery>
 
</gallery>
  
== See also ==
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==See also==
 
*[[Mobs]]
 
*[[Mobs]]
 
*[[Sheep]]
 
*[[Sheep]]

Revision as of 07:45, 11 February 2018





Pig
Pig.png
Type:Passive
Drops:Raw porkchop, Raw bacon(when not on fire), Cooked porkchop, Cooked bacon (when on fire)

A pig is a commonly found passive mob.

Spawning

Pigs only spawn in the day time on grass tiles.

Drops

When a pig is killed, it will drop 0-2 raw porkchops, along with 0-2 raw bacon.

Behavior

Pigs will wonder around aimlessly, avoiding hazards in their direction. They are not hostile, so they will not attack, even if they have been hit.

Saddles can be placed on their backs, making them rideable by the player. While riding the pig, the player can control the pig's movement using a carrot on a stick, however this is limited to sideways movement, as the pig will jump by itself, up to two blocks high. If the player presses the jump button they will dismount from the pig. If the player sneaks, the pig will stop, however otherwise it just keeps going in the direction it was going in before, and will not avoid any drops. As the pig moves, the durability of the carrot on a stick goes down.

Tasks

# Task Objective
Needs
13 Slay a Pig. Kill a pig. None

History

Version Date Changes
1.28 Oct 8, 2016
  • Pigs turn into zombie pigmen when struck by lightning.

Bugs

  • 1.28 - Using a carrot on a stick while riding a pig does not deplete its durability.

Trivia

  • Pigs don't attack you, even if being hit, however they do run in circles for a few moments like all passive mobs.
  • If a pig is struck by lightning, it will turn into a zombie pigman.

Pictures

See also