Health

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Revision as of 19:51, 5 January 2022 by Tobias Alcaraz (talk | contribs)
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Health is the amount of hit points the player can take before dying. The health meter is available in survival mode. Once the bar has completely empty, the player dies. When the player dies, their items will drop and they will teleport to their spawn point.

If the player has a bed and has used it, upon death, they will respawn next to the bed's location. Not having an used bed in the world will result in they spawning at the initial seed's spawn point.

Ways of losing health

  • Receiving fall damage.
  • Drowning.
  • Melting in lava or acid.
  • Being attacked by a hostile mob.
  • Suffocating in a block (such as sand).
  • Falling into the void.
  • Standing in fire.
  • Being shot by a projectile.
  • Being damaged by explosions.
  • Not eating.
  • Using wall glitches.
  • Taking damage from a cactus.

Trivia

  • The maximum amount of blocks that you can fall off of without dying, is 55 blocks.

See also