Difference between revisions of "Creeper"

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Creepers will attempt to follow the [[player]]. It can jump two blocks high.
 
Creepers will attempt to follow the [[player]]. It can jump two blocks high.
  
If a creeper gets close to a player, it makes a hissing sound of a lit fuse. If the player doesn't back away far enough (or kill it first), it explodes, turning some of the blocks around it into collectible items, and completely destroy others. If a creeper is set on fire with [[flint and steel]], it does not explode.
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If a creeper gets close to a player, it makes a hissing sound of a lit fuse. If the player doesn't back away far enough (or kill it first), it explodes, turning some of the blocks around it into collectible items, and completely destroy others. If a creeper is set on fire with [[flint and steel]] or if it's head is underwater, it does not explode.  
  
 
An effective method for killing a creeper that is seen ahead of time is to create a wall that is at least three blocks high and a one block overhang on the creeper's side. This prevents the creeper from getting to the player by jumping over the wall, so the player may proceed to attack it. This method also works on other mobs.
 
An effective method for killing a creeper that is seen ahead of time is to create a wall that is at least three blocks high and a one block overhang on the creeper's side. This prevents the creeper from getting to the player by jumping over the wall, so the player may proceed to attack it. This method also works on other mobs.

Revision as of 17:42, 20 April 2019





Creeper
Creeper New.png
Type:Hostile
Drops:0-2 Gun powder

Creepers are hostile mobs that explode when close to the player.

Spawning

Creepers spawn in any dark area, such as underground or on the surface at night.

Drops

Creepers drop 0-2 gun powder and some experience when killed. They do not drop anything if they explode.

Behavior

Creepers will attempt to follow the player. It can jump two blocks high.

If a creeper gets close to a player, it makes a hissing sound of a lit fuse. If the player doesn't back away far enough (or kill it first), it explodes, turning some of the blocks around it into collectible items, and completely destroy others. If a creeper is set on fire with flint and steel or if it's head is underwater, it does not explode.

An effective method for killing a creeper that is seen ahead of time is to create a wall that is at least three blocks high and a one block overhang on the creeper's side. This prevents the creeper from getting to the player by jumping over the wall, so the player may proceed to attack it. This method also works on other mobs.

Unlike zombies and skeletons, creepers do not catch fire in daylight.

Tasks

# Task Objective
Needs
22 Slay a Creeper. Kill a creeper.

History

Version Date Changes
1.7 Unknown release date
  • Added the creeper
1.26.5 Jul 03, 2014
  • Updated the texture of the creeper

Gallery

See Also