Difference between revisions of "Bugs"

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This page lists bugs or glitches found within the game, reported by players. This page is not updated frequently, so some of the listed bugs may have already been fixed.
 
This page lists bugs or glitches found within the game, reported by players. This page is not updated frequently, so some of the listed bugs may have already been fixed.
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'''Bugs in bold require more detail on how to reproduce them.'''
  
 
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== Inventory bugs ==
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== Inventory Bugs ==
* The egg between egg title and mobs that spawned are sometimes incorrect. [[User:Akmaie Ajam|Akmaie Ajam]] ([[User talk:Akmaie Ajam|talk]]) 03:39, 1 October 2015 (EDT)
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* 1.28: I have no idea if this is a bug, but the backdrop for stone is Rock Backdrop, not Stone Backdrop. - [[User:Injinji|Injinji]] ([[User talk:Injinji|talk]]) 11:57, 24 February 2018 (CST)
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* 1.28: After the bone shuriken has been thrown, when the player tries to retrieve it, it gives bedrock that disappears when clicked in the inventory. [[User:TheTopazRobot|TheTopazRobot]] ([[User talk:TheTopazRobot|talk]]) 13:43, 28 December 2018 (CST)
  
 
== Item and block bugs ==
 
== Item and block bugs ==
 
<!-- Put subcategories for each block or item -->
 
<!-- Put subcategories for each block or item -->
*Ascending stairs (or other half-blocks) rightwards occasionally does 1/2 heart of damage (same as for going through a block).[[User:Aftermoth|Aftermoth]] ([[User talk:Aftermoth|talk]]) 06:56, 31 July 2014 (EDT)
 
*Infinite entity duplication resulting in lag. This has been observed when blocks are converted to drops above ground, which fall continuously without removing the source. Remedy: If you see an entity fountain, save and quit. When you return, the entities will remain in that chunk, making it laggy to enter, but no more are created, so you can destroy them.[[User:Aftermoth|Aftermoth]] ([[User talk:Aftermoth|talk]]) 06:56, 31 July 2014 (EDT)
 
*When in Creative mode with the world set to peaceful, the fire egg will spawn a chicken that disappears as if it was hostile. [[User:Injinji|Injinji]] ([[User talk:Injinji|talk]]) 09:32, 29 November 2017 (CST)
 
*When you mine a chest in a dungeon without taking the loot the chest regenerates, making it a source of infinite chests, but the loot in it does not get dropped when you mine it, and is still in the regenerated chest. [[User:Injinji|Injinji]] ([[User talk:Injinji|talk]]) 11:55, 3 December 2017 (CST)
 
  
== Mob bugs ==
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*'''When you mine a chest in a dungeon without taking the loot the chest regenerates, making it a source of infinite chests, but the loot in it does not get dropped when you mine it, and is still in the regenerated chest. [[User:Injinji|Injinji]] ([[User talk:Injinji|talk]]) 11:55, 3 December 2017 (CST)'''
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* 1.28: Rabbit's foot seems to be lower quality than other items and looks very blurry in the inventory. [[User:TheTopazRobot|TheTopazRobot]] ([[User talk:TheTopazRobot|talk]]) 10:32, 16 March 2019 (CDT)
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=== Bow and Arrows ===
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* 1.28: Arrows shot from infinity bows can be collected, allowing the player to obtain an unlimited number of arrows. [[User:TheTopazRobot|TheTopazRobot]] ([[User talk:TheTopazRobot|talk]]) 17:32, 26 December 2018 (CST)
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* 1.28: Power does not affect the damage dealt by a bow [[User:TheTopazRobot|TheTopazRobot]] ([[User talk:TheTopazRobot|talk]]) 17:32, 26 December 2018 (CST)
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* 1.28: Arrows pass through rafts, minecarts and tnt minecarts, and flame arrows do not ignite tnt minecarts. [[User:TheTopazRobot|TheTopazRobot]] ([[User talk:TheTopazRobot|talk]]) 17:32, 26 December 2018 (CST)
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* 1.28: Arrows and spears do not activate wooden pressure plates [[User:TheTopazRobot|TheTopazRobot]] ([[User talk:TheTopazRobot|talk]]) 17:32, 26 December 2018 (CST)
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* 1.28: Arrows shot from dispensers cannot be picked up (could be intentional?). [[User:TheTopazRobot|TheTopazRobot]] ([[User talk:TheTopazRobot|talk]]) 17:32, 26 December 2018 (CST)
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== Mob Bugs ==
 
<!-- Put subcategories for each mob -->
 
<!-- Put subcategories for each mob -->
  
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* When in Creative mode with the world set to peaceful, the fire egg will spawn a chicken that disappears as if it was hostile. [[User:Injinji|Injinji]] ([[User talk:Injinji|talk]]) 09:32, 29 November 2017 (CST)
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:* Even flaming chickens are meant to spawn on peaceful, are you sure "passive mobs" was on? [[User:TheTopazRobot|TheTopazRobot]] ([[User talk:TheTopazRobot|talk]]) 13:43, 28 December 2018 (CST)
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* 1.28: Killing mobs with arrows does not drop XP [[User:TheTopazRobot|TheTopazRobot]] ([[User talk:TheTopazRobot|talk]]) 05:44, 31 December 2018 (CST)
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* 1.28: Zombies drop rare drops even if not killed by the player. [[User:TheTopazRobot|TheTopazRobot]] ([[User talk:TheTopazRobot|talk]]) 05:44, 31 December 2018 (CST)
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* 1.28: Skeletons hit themselves if they move and shoot [[User:TheTopazRobot|TheTopazRobot]] ([[User talk:TheTopazRobot|talk]]) 05:44, 31 December 2018 (CST)
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== Miscellaneous Bugs ==
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* 1.28: If the player is falling at extremely high velocities, they are able to fall through blocks.
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* 1.28: Upward movement is blocked when leaping from water onto rope or ladder across an air gap (but not blocked for solid blocks), and when climbing a ladder up to water.[[User:Aftermoth|Aftermoth]] ([[User talk:Aftermoth|talk]]) 06:56, 31 July 2014 (EDT)
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* 1.28: Water does not negate fall damage like in Minecraft. [[User:TheTopazRobot|TheTopazRobot]] ([[User talk:TheTopazRobot|talk]]) 14:16, 2 November 2017 (CDT)
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* 1.28: When you land on the ground after sprinting down stairs you take fall damage. [[User:TheTopazRobot|TheTopazRobot]] ([[User talk:TheTopazRobot|talk]]) 14:16, 2 November 2017 (CDT)
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* ''(Fixed in 1.29)'' 1.28: Regeneration and weakness potions cannot have their duration extended by brewing them with redstone, trying to do so resulting undrinkable potions. [[User:TheTopazRobot|TheTopazRobot]] ([[User talk:TheTopazRobot|talk]]) 13:43, 28 December 2018 (CST)
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* 1.28: The seed shown in the world menu and the seed given by the /seed command are different. The world was made in the same version it was tested in. For example for one world, the menu seed is 115568, and /seed gives 55732. [[User:TheTopazRobot|TheTopazRobot]] ([[User talk:TheTopazRobot|talk]]) 13:43, 28 December 2018 (CST)
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* downloadable swf verison doesn't work... always shows Roblox ad and no button to start game --[[User:Danholli123|Danholli123]] ([[User talk:Danholli123|talk]]) 22:02, 28 March 2016 (EDT)
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* 1.28: Enchanting does not take away the number of levels shown in the enchantment table, but a random number of levels seemingly dependant on the number of levels the player has. [[User:TheTopazRobot|TheTopazRobot]] ([[User talk:TheTopazRobot|talk]]) 05:44, 31 December 2018 (CST)
  
== Miscellaneous bugs ==
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== Balance and Fine-tuning ==
* If the player is falling at extremely high velocities, they are able to fall through blocks.
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* 1.28: The Thunder weather comes too often. It should be less often, or least let the player use the bed in thunder weather at daytime. --[[User:M1|M1]] ([[User talk:M1|talk]]) 02:57, 25 February 2018 (CST)
* Upward movement is blocked when leaping from water onto rope or ladder across an air gap (but not blocked for solid blocks), and when climbing a ladder up to water.[[User:Aftermoth|Aftermoth]] ([[User talk:Aftermoth|talk]]) 06:56, 31 July 2014 (EDT)
 
*Spawner AOE appears to be XY swapped and off centre. [[User:Aftermoth|Aftermoth]] ([[User talk:Aftermoth|talk]]) 00:01, 1 August 2014 (EDT)
 
*Rain/snow sometimes ignores barriers and game performance breaks down, needing a restart.[[User:Aftermoth|Aftermoth]] ([[User talk:Aftermoth|talk]]) 07:13, 1 August 2014 (EDT)
 
*downloadable swf verison doesn't work... always shows Roblox ad and no button to start game --[[User:Danholli123|Danholli123]] ([[User talk:Danholli123|talk]]) 22:02, 28 March 2016 (EDT)
 
* Water does not negate fall damage like in Minecraft. [[User:TheTopazRobot|TheTopazRobot]] ([[User talk:TheTopazRobot|talk]]) 14:16, 2 November 2017 (CDT)
 
* When you land on the ground after sprinting down stairs you take fall damage. [[User:TheTopazRobot|TheTopazRobot]] ([[User talk:TheTopazRobot|talk]]) 14:16, 2 November 2017 (CDT)
 
  
== See also ==
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== See Also ==
 
*[[Version History]]
 
*[[Version History]]
 
*[[Upcoming Features]]
 
*[[Upcoming Features]]
  
 
[[Category:General]]
 
[[Category:General]]

Revision as of 11:32, 16 March 2019

This page lists bugs or glitches found within the game, reported by players. This page is not updated frequently, so some of the listed bugs may have already been fixed.

Bugs in bold require more detail on how to reproduce them.


Inventory Bugs

  • 1.28: I have no idea if this is a bug, but the backdrop for stone is Rock Backdrop, not Stone Backdrop. - Injinji (talk) 11:57, 24 February 2018 (CST)
  • 1.28: After the bone shuriken has been thrown, when the player tries to retrieve it, it gives bedrock that disappears when clicked in the inventory. TheTopazRobot (talk) 13:43, 28 December 2018 (CST)

Item and block bugs

  • When you mine a chest in a dungeon without taking the loot the chest regenerates, making it a source of infinite chests, but the loot in it does not get dropped when you mine it, and is still in the regenerated chest. Injinji (talk) 11:55, 3 December 2017 (CST)
  • 1.28: Rabbit's foot seems to be lower quality than other items and looks very blurry in the inventory. TheTopazRobot (talk) 10:32, 16 March 2019 (CDT)

Bow and Arrows

  • 1.28: Arrows shot from infinity bows can be collected, allowing the player to obtain an unlimited number of arrows. TheTopazRobot (talk) 17:32, 26 December 2018 (CST)
  • 1.28: Power does not affect the damage dealt by a bow TheTopazRobot (talk) 17:32, 26 December 2018 (CST)
  • 1.28: Arrows pass through rafts, minecarts and tnt minecarts, and flame arrows do not ignite tnt minecarts. TheTopazRobot (talk) 17:32, 26 December 2018 (CST)
  • 1.28: Arrows and spears do not activate wooden pressure plates TheTopazRobot (talk) 17:32, 26 December 2018 (CST)
  • 1.28: Arrows shot from dispensers cannot be picked up (could be intentional?). TheTopazRobot (talk) 17:32, 26 December 2018 (CST)

Mob Bugs

  • When in Creative mode with the world set to peaceful, the fire egg will spawn a chicken that disappears as if it was hostile. Injinji (talk) 09:32, 29 November 2017 (CST)
  • Even flaming chickens are meant to spawn on peaceful, are you sure "passive mobs" was on? TheTopazRobot (talk) 13:43, 28 December 2018 (CST)
  • 1.28: Killing mobs with arrows does not drop XP TheTopazRobot (talk) 05:44, 31 December 2018 (CST)
  • 1.28: Zombies drop rare drops even if not killed by the player. TheTopazRobot (talk) 05:44, 31 December 2018 (CST)
  • 1.28: Skeletons hit themselves if they move and shoot TheTopazRobot (talk) 05:44, 31 December 2018 (CST)

Miscellaneous Bugs

  • 1.28: If the player is falling at extremely high velocities, they are able to fall through blocks.
  • 1.28: Upward movement is blocked when leaping from water onto rope or ladder across an air gap (but not blocked for solid blocks), and when climbing a ladder up to water.Aftermoth (talk) 06:56, 31 July 2014 (EDT)
  • 1.28: Water does not negate fall damage like in Minecraft. TheTopazRobot (talk) 14:16, 2 November 2017 (CDT)
  • 1.28: When you land on the ground after sprinting down stairs you take fall damage. TheTopazRobot (talk) 14:16, 2 November 2017 (CDT)
  • (Fixed in 1.29) 1.28: Regeneration and weakness potions cannot have their duration extended by brewing them with redstone, trying to do so resulting undrinkable potions. TheTopazRobot (talk) 13:43, 28 December 2018 (CST)
  • 1.28: The seed shown in the world menu and the seed given by the /seed command are different. The world was made in the same version it was tested in. For example for one world, the menu seed is 115568, and /seed gives 55732. TheTopazRobot (talk) 13:43, 28 December 2018 (CST)
  • downloadable swf verison doesn't work... always shows Roblox ad and no button to start game --Danholli123 (talk) 22:02, 28 March 2016 (EDT)
  • 1.28: Enchanting does not take away the number of levels shown in the enchantment table, but a random number of levels seemingly dependant on the number of levels the player has. TheTopazRobot (talk) 05:44, 31 December 2018 (CST)

Balance and Fine-tuning

  • 1.28: The Thunder weather comes too often. It should be less often, or least let the player use the bed in thunder weather at daytime. --M1 (talk) 02:57, 25 February 2018 (CST)

See Also