Difference between revisions of "Arrow"

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=== Retrieving ===
 
=== Retrieving ===
Arrows shot by the player with a [[bow]] can be retrieved. This excludes arrows shot with a bow [[Enchanting|enchanted]] with [[Enchanting#Infinity|infinity]], as using an infinity bow does not us up arrows from the inventory.''(Currently can be picked up, due to a [[#Bugs|bug]])''
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Arrows shot by the player with a [[bow]] can be retrieved. This excludes arrows shot with a bow [[Enchanting|enchanted]] with [[Enchanting#Infinity|infinity]], as using an infinity bow does not us up arrows from the inventory.
  
 
== Usage ==
 
== Usage ==
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''See also: [[Bow]]''
 
''See also: [[Bow]]''
  
If the player has at least one arrow in their inventory, when they shift left-click with a bow, it fires. This removes the arrow from the player's inventory, unless the bow is enchanted with [[Enchanting#Infinity|infinity]]. Arrows are also shot by skeletons.
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If the player has at least one arrow in their inventory, when they right-click and hold with a bow, it loads the arrow onto the bow and fires when they let go. This removes the arrow from the player's inventory, unless the bow is enchanted with [[Enchanting#Enchantments|infinity]]. Arrows are also shot by [[skeleton]]s.
  
 
When the arrow hits an [[Entities|entity]], it deals 1.5 hearts of damage, and sticks to it. It stops moving if it comes into contact with [[blocks]], though, due to a [[#Bugs|bug]], can pass through them if travelling at extremely high speeds. If it stuck to a block, it can still be picked up by the player if shot by the player's bow. If the block to which it is attached is destroyed, it falls downwards, potentially causing damage to entities again. After a while, immobile arrows in blocks and entities disappear.
 
When the arrow hits an [[Entities|entity]], it deals 1.5 hearts of damage, and sticks to it. It stops moving if it comes into contact with [[blocks]], though, due to a [[#Bugs|bug]], can pass through them if travelling at extremely high speeds. If it stuck to a block, it can still be picked up by the player if shot by the player's bow. If the block to which it is attached is destroyed, it falls downwards, potentially causing damage to entities again. After a while, immobile arrows in blocks and entities disappear.
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== Tasks ==
 
== Tasks ==
{| class="wikitable" width=100%
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{| class="wikitable"
! style="width:5%;"| '''#'''
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!#
! style="width:40%:"|'''Task'''
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!Task
! style="width:40%:"|'''Objective'''
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! Objective
! style="width:15%:"|<center>'''Needs'''</center>
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! Needs
 
|-
 
|-
 
|'''34'''
 
|'''34'''
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! Sep 27, 2019
 
! Sep 27, 2019
 
|  
 
|  
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* Arrows have a loading animation now instead of firing instantly
 
* Arrows, spears, and shurikens now trigger pressure plates
 
* Arrows, spears, and shurikens now trigger pressure plates
 
* Killing mobs with arrows now counts as a player kill
 
* Killing mobs with arrows now counts as a player kill

Revision as of 18:46, 5 January 2020


Arrow
Arrow.png
Type:Item, Entity
Stackable:Yes(64)
Physics:Projectile if fired
Found naturally:No
Renewable:Yes
Identifier:arrow

The arrow is an item fired out of a bow.

Obtaining

Skeletons

Skeletons drop 0-2 arrows upon death. This makes them renewable.

Crafting

Four arrows can be crafted with a piece of flint, a stick, and a feather.

Flint Empty Empty
Stick Empty Empty
Feather Empty Empty
Arrow

Retrieving

Arrows shot by the player with a bow can be retrieved. This excludes arrows shot with a bow enchanted with infinity, as using an infinity bow does not us up arrows from the inventory.

Usage

Firing Arrows

See also: Bow

If the player has at least one arrow in their inventory, when they right-click and hold with a bow, it loads the arrow onto the bow and fires when they let go. This removes the arrow from the player's inventory, unless the bow is enchanted with infinity. Arrows are also shot by skeletons.

When the arrow hits an entity, it deals 1.5 hearts of damage, and sticks to it. It stops moving if it comes into contact with blocks, though, due to a bug, can pass through them if travelling at extremely high speeds. If it stuck to a block, it can still be picked up by the player if shot by the player's bow. If the block to which it is attached is destroyed, it falls downwards, potentially causing damage to entities again. After a while, immobile arrows in blocks and entities disappear.

If an arrow is shot from a bow enchanted with flame or if it is shot through lava, it is on fire. This causes it to set any entity it hits on fire, and thus can spawn a flaming chicken.

Redstone Circuits

Arrows can activate wooden pressure plates, causing them to give redstone power.

Arrows can be placed in a dispenser, and can be shot if it is powered. They do 1.5 hearts of damage, like if shot with a bow. Arrows shot from a dispenser are not retrievable (could be a bug).

Tasks

# Task Objective Needs
34 Fire a Bow. Use a bow to shot an arrow.

This page is a candidate for deletion!

Reason: No longer needed here. If you disagree with its deletion, please explain why at Category talk:Candidates for deletion or improve the page and remove the {{delete}} tag.

Remember to check what links here and the page history before deleting.


This page is a candidate for deletion!

Reason: No longer needed here. If you disagree with its deletion, please explain why at Category talk:Candidates for deletion or improve the page and remove the {{delete}} tag.

Remember to check what links here and the page history before deleting.

History

Version Date Changes
1.15 Sep 01, 2011
  • Added the arrow
1.22 Jun 29, 2012
  • Arrows are shot by skeletons
1.23 Oct 31, 2012
  • Skeleton’s arrows are slower
1.25 May 11, 2013
  • Fixed arrows in blocks locking the left and right arrow keys
1.27 Nov 13, 2015
  • Shooting an arrow with a bow has a sound effect
  • Skeleton arrows disappear after a shorter time
  • Fixed some skeletons' arrows not alerting the shot mob to attack
1.28 Oct 08, 2019
1.29 Sep 27, 2019
  • Arrows have a loading animation now instead of firing instantly
  • Arrows, spears, and shurikens now trigger pressure plates
  • Killing mobs with arrows now counts as a player kill
  • Arrows shot with an Infinity bow can no longer be picked up

Trivia

  • Spears are just like arrows, however they do not require a bow to be fired.
  • Arrows getting stuck in entities other than the player is exclusive to Mine Blocks.
  • Although arrows can deal damage entities such as to balloons and mobs, they do not do damage to minecarts and rafts.

Bugs

  • 1.28: Arrows travelling at extremely high speeds can pass through blocks. TheTopazRobot (talk) 17:28, 26 December 2018 (CST)
  • 1.28: Arrows pass through rafts, minecarts and tnt minecarts, and flame arrows do not ignite tnt minecarts. TheTopazRobot (talk) 17:28, 26 December 2018 (CST)
  • 1.28: Arrows shot from dispensers cannot be picked up (could be intentional?). TheTopazRobot (talk) 17:28, 26 December 2018 (CST)

Gallery

See Also