Difference between revisions of "Adventure"

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(Created page with "Adventure mode is similar to survival, but it has alot of different rules besides from all of the other gamemodes. == Purpose == Adventure mode is like survival except you ca...")
 
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Adventure mode is similar to survival, but it has alot of different rules besides from all of the other gamemodes.
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Adventure mode is similar to survival, however the player is unable to interact with most items and blocks unless provided with special items by map makers.
  
 
== Purpose ==
 
== Purpose ==
Adventure mode is like survival except you cannot break certain blocks without a certain tool. Also not all blocks can be placed on others, so this gamemode is alot harder than survival, and the player
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Adventure mode is intended to enhance player-created maps. An adventure map will typically be created by a map maker in creative mode. When the map is finished, the map maker will switch the game to the adventure game mode before sending to players.
can still take damage from falling or other mobs.
 
  
== Turning on Adventure Mode ==
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== Rules ==
A few days after [[1.29]] came out, [[Zanzlanz]] removed the Adventure mode from the main menu, the only way to turn on this gamemode is by commands with "gamemode 2" . Cheats must also be enabled in order to use this gamemode.
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{| class="wikitable"
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!Rule
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!Workaround
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|-
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|Blocks and items cannot be placed
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|Adding the <code>canPlaceOn</code> [[Data tags#Item_Tags|data tag]] allows the item to be placed near specified blocks.
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|-
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|Blocks cannot be mined
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|Adding the <code>canDestroy</code> data tag to an item will allow the item to break blocks of specified types.
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|-
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|[[Hoes]] cannot be used to till dirt
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|Set the <code>canPlaceOn</code> tag to <code>["dirt", "coarse_dirt"]</code> to enable full functionality.
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|-
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|Mob eggs cannot be spawned
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|Set the <code>canPlaceOn</code> tag to allow players to spawn the mob on specified blocks.
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|}
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== Enabling Adventure Mode ==
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The gamemode can only be enabled via the [[Commands#gamemode|gamemode command]]. Entering <code>gamemode adventure</code> will switch the gamemode for the current world to adventure.
  
 
== Gallery ==
 
== Gallery ==
 
<gallery>
 
<gallery>
File:Survival inventory.PNG|The player's inventory in adventure, looks the same just like in [[Survival]]
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File:Survival inventory.PNG|The player's inventory in adventure mode looks the same as in [[survival]].
 
</gallery>
 
</gallery>
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== History ==
  
 
== See also ==
 
== See also ==
 
*[[Survival]]
 
*[[Survival]]
 
*[[Creative]]
 
*[[Creative]]
[[Category:Game modes]][[Category:Gameplay]]
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[[Category:Game modes]][[Category:Gameplay]][[Category:Unfinished]]

Revision as of 16:26, 5 January 2020

Adventure mode is similar to survival, however the player is unable to interact with most items and blocks unless provided with special items by map makers.

Purpose

Adventure mode is intended to enhance player-created maps. An adventure map will typically be created by a map maker in creative mode. When the map is finished, the map maker will switch the game to the adventure game mode before sending to players.

Rules

Rule Workaround
Blocks and items cannot be placed Adding the canPlaceOn data tag allows the item to be placed near specified blocks.
Blocks cannot be mined Adding the canDestroy data tag to an item will allow the item to break blocks of specified types.
Hoes cannot be used to till dirt Set the canPlaceOn tag to ["dirt", "coarse_dirt"] to enable full functionality.
Mob eggs cannot be spawned Set the canPlaceOn tag to allow players to spawn the mob on specified blocks.

Enabling Adventure Mode

The gamemode can only be enabled via the gamemode command. Entering gamemode adventure will switch the gamemode for the current world to adventure.

Gallery

History

See also