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- ...ndless empty spaces on coordinates below Y=0 and X=0, and beyond Y=300 and X=1000 as well. All voids are generated in the same way, although the methods ...ow Y=0. There are voids on either sides of the world (before X=0 and after X=1000), however these horizontal voids do not cause damage to the player.2 KB (406 words) - 07:38, 8 October 2022
- ...so, press the t key to open the commands menu, then type: <code>home set (x coordinate) (y coordinate)</code> or <code>home set</code> to make your spa419 bytes (72 words) - 11:20, 5 April 2024
- Bedrock forms the boundaries in the [[Overworld]], bottom (x=0 to x=1000), and sides of the map (y=0 to y=300). This material is "protection"3 KB (393 words) - 00:28, 21 January 2024
- ...e generates deep underground in large veins. <small><small>(Approximately ~x 60y)</small></small>1 KB (162 words) - 11:57, 17 October 2024
- ...le, in <code>/lightning [[~]x [~]y]</code>, you can omit both the <code>[~]x</code> and <code>[~]y</code> parameters, like so: <code>/lightning</code>. * <code>[~]x1 [~]y1</code>: The x and y coordinate to start cloning from.16 KB (2,415 words) - 18:09, 16 November 2024
- ...[stone]] underground below a certain y level <small><small>(approximately ~x 65y)</small></small> in the [[Overworld]] in random veins.2 KB (234 words) - 12:01, 17 October 2024
- ...e items, a message in chat is displayed saying "[player] found [item] for [x] points!"2 KB (283 words) - 14:20, 13 March 2024
- ...a dimension that resembles hell itself. The size of the dimension is 1000 x 120; it's main color is red due to the main use of the [[netherrack]] and t2 KB (312 words) - 23:08, 15 September 2024
- * X button closes EXE again when on main menu ::*<nowiki>fill block_type [~]x [~]y width height <replace=true></nowiki>73 KB (10,710 words) - 13:38, 1 February 2025