Difference between revisions of "Slime"
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|drops=[[Slimeball]] (2-3), Exp | |drops=[[Slimeball]] (2-3), Exp | ||
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− | Slimes are an entity which you kill to get [[Slimeball|slimeballs]]. These creatures range in three different sizes: large, medium and small. They spawn in | + | Slimes are an entity which you kill to get [[Slimeball|slimeballs]]. These creatures range in three different sizes: large, medium and small. They spawn in every mode BUT peaceful and damages the player at 1 heart per second. They rapidly attempt to bounce their way to the player. They spawn deep underground in caves and unlit mines. |
==Damage== | ==Damage== | ||
:Regardless of difficulty EXCEPT Peaceful: | :Regardless of difficulty EXCEPT Peaceful: |
Revision as of 11:13, 18 July 2018
Slimes are an entity which you kill to get slimeballs. These creatures range in three different sizes: large, medium and small. They spawn in every mode BUT peaceful and damages the player at 1 heart per second. They rapidly attempt to bounce their way to the player. They spawn deep underground in caves and unlit mines.
Contents
Damage
- Regardless of difficulty EXCEPT Peaceful:
- Big: 1 Heart
- Small: 1 Heart
- Tiny: None
History
1.26: First appearance.
Trivia
- A Small sized slime is actually more dangerous than a big slime. They deal the same damage, and the medium slimes get split from bigger slimes in groups of 2-4.
- Tiny slimes will always drop slimeballs in groups of 2-3.
- The easiest way to quickly defeat a big slime in 1.28 is to defeat it using a ranged weapon. If killed by one, it will just die and not split.
- Slimes can attack players in creative mode, but will not be able to hurt them on contact.