Difference between revisions of "Potions"
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=== Crafting === | === Crafting === | ||
Three empty bottles, which are a type of potion, can be crafted using three pieces of [[glass]]. | Three empty bottles, which are a type of potion, can be crafted using three pieces of [[glass]]. | ||
− | {{ | + | {{CraftBig |
− | | | + | |B1=Glass |
− | | | + | |B3=Glass |
− | | | + | |C2=Glass |
− | + | |output=Empty Bottle | |
− | + | |output-amount=3 | |
− | |||
− | |output | ||
− | |||
− | | | ||
}} | }} | ||
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=== Crafting Ingredient === | === Crafting Ingredient === | ||
The bottle of water is used in the crafting recipes of juices, which are [[lemonade]], [[apple juice]] and [[orange juice]]. | The bottle of water is used in the crafting recipes of juices, which are [[lemonade]], [[apple juice]] and [[orange juice]]. | ||
− | {{ | + | {{CraftSmall |
− | | | + | |A1=Bottle of Water |
− | + | |A2=Lemon | |
− | + | |B1=Sugar | |
− | |||
− | | | ||
− | |||
− | | | ||
|output=Lemonade | |output=Lemonade | ||
− | |||
}} | }} | ||
− | {{ | + | {{CraftSmall |
− | | | + | |A1=Bottle of Water |
− | + | |A2=Orange | |
− | + | |B1=Sugar | |
− | + | |output=Orange Juice | |
− | | | ||
− | | | ||
− | |||
− | |output=Orange | ||
− | |||
}} | }} | ||
− | {{ | + | {{CraftSmall |
− | | | + | |A1=Bottle of Water |
− | + | |A2=Apple | |
− | + | |B1=Sugar | |
− | + | |output=Apple Juice | |
− | | | ||
− | | | ||
− | |||
− | |output=Apple | ||
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}} | }} | ||
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:* Invisibility | :* Invisibility | ||
:* Night vision | :* Night vision | ||
− | :* | + | :* Potions with extended time and increased power |
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Latest revision as of 20:32, 19 November 2023
Potion | |
---|---|
Type: | Item |
Renewable: | Yes |
Identifier: | potion |
Potions are brewable items that can give the player potion effects for an amount of time.
Contents
Obtaining
The empty bottle is returned when any type of potion is drunk.
Crafting
Three empty bottles, which are a type of potion, can be crafted using three pieces of glass.
Filling Bottles
An empty bottle can be filled using a water block or filled cauldron to create a bottle of water, another type of potion. It also uses up a third of the water in a cauldron, however it doesn't affect water source blocks.
Fishing
It is possible to catch a bottle of water while fishing using a fishing rod. This makes potions renewable.
Brewing
Main article: Brewing
Different types of potions can be obtained by brewing. This involves inserting a base potion, giving a fuel and an input, and receiving an output potion. The first base potion you need when you are trying to brew any potion is the bottle of water.
Usage
Enchanting
The empty bottle can be enchanted to create a bottle of enchanting.
Crafting Ingredient
The bottle of water is used in the crafting recipes of juices, which are lemonade, apple juice and orange juice.
Brewing
Main Article: Brewing
Modifiers
Potions can be modified in three ways. The first is by adding glowstone dust to enhance the effect level. The second is by adding redstone dust to extend the duration of the effect. The third is by adding a fermented spider eye to corrupt the effect, turning it into a different one. The result of a corruption is usually the inverse of the original effect (for example: swiftness to slowness). Some potions cannot be modified in some ways, for example, the weakness potion cannot be enhanced with glowstone dust, and no potion can be enhanced and have an extended duration.
Base Potions
Base potions are potions that are created first to brew into other potions.
Name | Use |
---|---|
Bottle of Water | The starting point for every potion |
Awkward Potion | The base for all effect potions
(weakness can also be brewed directly from the bottle of water) |
Thick Potion | No use |
Mundane Potion | No use |
Drinking
Apart from the empty bottle and potion item which both cannot be drunk, potions can be drunk by shift-clicking. They give off the slurp sound effect and also give back an empty bottle.
These tables show the effects of potions which can be drunk:
Potions with no effects | ||
---|---|---|
Name | Duration | Effect |
Bottle of Water | N/A | None |
Awkward Potion | N/A | None |
Thick Potion | N/A | None |
Mundane Potion | N/A | None |
Potions with positive effects | ||
Name | Duration | Effect |
Healing Potion | Instant | Heals 4 () |
Healing Potion II | Instant | Heals 8 () |
Swiftness Potion | 3:00 | Speed 1 (+20%) |
Swiftness Potion + | 8:00 | Speed 1 (+20%) |
Swiftness Potion II | 1:30 | Speed 2 (+40%) |
Regeneration Potion | 0:45 | Regeneration 1 (+30 Hearts in total) |
Regeneration Potion + | 1:30 | Regeneration 1 (+60 Hearts in total) |
Regeneration Potion II | 0:21 | Regeneration 2 (+60 Hearts in total) |
Strength Potion | 3:00 | Strength 1 (+3 Damage) |
Strength Potion + | 8:00 | Strength 2 (+3 Damage) |
Strength Potion II | 1:30 | Strength 2 (+6 Damage) |
Fire Resistance Potion | 3:00 | Fire Resistance 1 |
Fire Resistance Potion + | 8:00 | Fire Resistance 1 |
Water Breathing Potion | 3:00 | Water Breathing 1 |
Water Breathing Potion + | 8:00 | Water Breathing 1 |
Leaping Potion | 3:00 | Jump Boost 1 |
Leaping Potion + | 8:00 | Jump Boost 1 |
Leaping Potion II | 1:30 | Jump Boost 2 |
Invisibility Potion | 3:00 | Invisibility 1 |
Invisibility Potion + | 8:00 | Invisibility 1 |
Night Vision Potion | 3:00 | Night Vision 1 |
Night Vision Potion + | 8:00 | Night Vision 1 |
Potions with negative effects | ||
Name | Duration | Effect |
Harming Potion | Instant | 6 () of damage |
Harming Potion II | Instant | 12 ( × 6) of damage |
Slowness Potion | 1:30 | Slowness 1 (-20%) |
Slowness Potion + | 4:00 | Slowness 1 (-20%) |
Poison Potion | 0:45 | Poison 1 |
Poison Potion + | 1:30 | Poison 1 |
Poison Potion II | 0:21 | Poison 2 |
Weakness Potion | 1:30 | Weakness 1 (-4 Damage) |
Weakness Potion | 4:00 | Weakness 1 (-4 Damage) |
Unusable Potion
The unusable potion is an item simply called "Potion" that cannot be drunk or used in brewing. It can only be obtained if there is no "type" value given when using the /give
or if that value does not exist.
Data Values
The id for potions is potion
.
Data Tags
Different types of potions can be specified using different values for the "type" data tag.
For example, to obtain a strength II potion the player would type: /give potion 1 0 {type:"strength2"}
Here is a list of all the values:
Potion | Regular | Extended(+) | Enhanced(II) |
---|---|---|---|
Potion | No value | - | - |
Empty Bottle | "empty" | - | - |
Water Bottle | "water" | - | - |
Thick Potion | "thick" | - | - |
Mundane Potion | "mundane" | - | - |
Awkward Potion | "awkward" | - | - |
Healing Potion | "healing" | - | "healing2" |
Harming Potion | "harming" | - | "harming2" |
Swiftness Potion | "swiftness" | "swiftness+" | "swiftness2" |
Slowness Potion | "slowness" | "slowness+" | - |
Poison Potion | "poison" | "poison+" | "poison2" |
Regeneration Potion | "regeneration" | "regeneration+" | "regeneration2" |
Strength Potion | "strength" | "strength+" | "strength2" |
Weakness Potion | "weakness" | "weakness+" | - |
Fire Resistance Potion | "fireresistance" | "fireresistance+" | - |
Water Breathing Potion | "waterbreathing" | "waterbreathing+" | - |
Leaping Potion | "leaping" | "leaping+" | "leaping2" |
Invisibility Potion | "invisibility" | "invisibility+" | - |
Night Vision Potion | "nightvision" | "nightvision+" | - |
Tasks
Number | Icon[ng] | Name | Newgrounds name | Description [ng] | Objective | Points[ng] | Requirements |
---|---|---|---|---|---|---|---|
44 | Brew a potion | Brew a Potion | Use the potions stand to make a potion! | Brew a potion by adding an ingredient to a bottle of water | 5 | ×1 ×1 |
History
Version | Date | Changes |
---|---|---|
1.27 | Nov 13, 2015 |
|
1.28 | Oct 8, 2016 |
|
Trivia
- An unusable potion can be obtained by not specifying the type of potion when using the command, or by giving an unrecognized type.