Difference between revisions of "Squid"
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|name=Squid | |name=Squid | ||
|type=Passive | |type=Passive | ||
− | |drops=1-3 [[ | + | |drops=1-3 [[ink sac]] |
+ | |id=squid | ||
}} | }} | ||
− | The | + | The {{I|SquidHead}} [[squid]] is a passive mob that spawn in the water. |
+ | |||
+ | This mob has {{Health|10}} Health and will drop {{I|Ink Sac}} [[ink sac]] when killed | ||
== Spawning == | == Spawning == | ||
− | Squids can spawn in the water. They can also be spawned from a spawn egg in creative. | + | Squids can spawn in the {{I|bucket_of_water}} [[water]]. They can also be spawned from a spawn egg in [[creative]]. |
+ | |||
+ | === Variations === | ||
+ | If a squid is renamed to "GhostID" with a [[name tag]], its texture changes. Its head becomes gray and the letters "ID" appear instead of its regular face. | ||
+ | {{See also | ||
+ | | [[Squid#Gallery|Gallery]] | ||
+ | }} | ||
+ | === Commands === | ||
+ | A squid can be spawned in another way besides its respective [[spawn egg]], with the command <code>/summon squid</code> you can spawn it. | ||
+ | |||
+ | In addition to that you can add [[data tags]] to customize the squid. examples: | ||
+ | |||
+ | *<code>/summon squid 1 ~ ~ {name:"GhostID", defaultDrops:0, health:20}</code> | ||
+ | |||
+ | *<code>/summon squid 1 ~ ~ {name:"Squid", defaultDrops: 0, drops:[{item:{id:"seaweed"}, quantity:3, bonus:3}]}</code> | ||
== Drops == | == Drops == | ||
− | When killed, they drop 1-3 [[ink sac]] and some experience points. | + | When killed, they drop 1-3 {{I|Ink Sac}} [[ink sac]]s and some {{I|Experience_orb_2}} experience points. |
− | == | + | ===Crafting=== |
+ | Crafting with the squid drop: | ||
+ | |||
+ | {| class="wikitable" | ||
+ | |- | ||
+ | | {{CraftSmall | ||
+ | | B1=Ink Sac | ||
+ | | B2=Wool | ||
+ | | output=Black Wool | ||
+ | }} | ||
+ | | {{CraftSmall | ||
+ | | B1=Ink Sac | ||
+ | | B2=Glass | ||
+ | | output=Black Stained Glass | ||
+ | }} | ||
+ | | {{CraftSmall | ||
+ | | B1=Ink Sac | ||
+ | | B2=Bone Meal | ||
+ | | output=Gray Dye | ||
+ | }} | ||
+ | | {{CraftSmall | ||
+ | | B1=Ink Sac | ||
+ | | B2=Leather Cap | ||
+ | | output=Black Leather Cap | ||
+ | }} | ||
+ | | {{CraftSmall | ||
+ | | B1=Ink Sac | ||
+ | | B2=Leather Tunic | ||
+ | | output=Black Leather Tunic | ||
+ | }} | ||
+ | | {{CraftSmall | ||
+ | | B1=Ink Sac | ||
+ | | B2=Leather Pants | ||
+ | | output=Black Leather Pants | ||
+ | }} | ||
+ | | {{CraftSmall | ||
+ | | B1=Ink Sac | ||
+ | | B2=Leather Boots | ||
+ | | output=Black Leather Boots | ||
+ | }} | ||
+ | |} | ||
+ | |||
+ | == Behavior == | ||
+ | Squids swim around in water, moving their tentacles in and out. They always move in the direction in which their head is pointing. | ||
+ | |||
+ | If on land, squids always move in one direction, seemingly ignoring where the nearest water source is. They move noticeably slower, however in the same way, moving their tentacles. They cannot move up blocks, not even [[slabs]] or [[stairs]]. | ||
+ | |||
+ | == History == | ||
+ | {{HistoryTable | ||
+ | | [[Version History#1.28|1.28]] | ||
+ | | Oct 8, 2016 | ||
+ | |*Added the squid | ||
+ | | [[Version History#1.29.0|1.29.0]] | ||
+ | | Sep 27, 2019 | ||
+ | |*Squid now take damage when out of water | ||
+ | | [[Version History#1.29.1|1.29.1]] | ||
+ | | Oct 05, 2019 | ||
+ | |*Squid now take damage to lava and acid | ||
+ | | [[Version History#1.30.0|1.30.0]] | ||
+ | | Nov 13, 2020 | ||
+ | |*Squid no longer spawn in overly confined spaces | ||
+ | | [[Version History#1.30.3b|1.30.3b]] | ||
+ | | Nov 21, 2021 | ||
+ | |*Squid knockback behavior is less wacky | ||
+ | | [[Version History#1.30.3b_1|1.30.3b_1]] | ||
+ | | Dec 5, 2021 | ||
+ | |*(Desktop) Squids now move as normal | ||
+ | }} | ||
+ | |||
+ | == Trivia == | ||
+ | * The "GhostID" squid is a tribute to GhostID, who is a fellow game developer and a friend to Zanzlanz, and whose birthday it was on the release date of [[Version History#1.28|1.28]] when squids were released. | ||
+ | |||
+ | * When spawned with a spawn egg, they always have their head pointing to the right. | ||
+ | |||
+ | * Squids have no fall damage. | ||
+ | |||
+ | == Gallery == | ||
<gallery> | <gallery> | ||
File:A_squid_in_a_lake.png|A squid in a lake. | File:A_squid_in_a_lake.png|A squid in a lake. | ||
+ | File:Squid_head.png| GhostID head (Squid) | ||
</gallery> | </gallery> | ||
− | |||
− | |||
− | |||
== See Also == | == See Also == | ||
− | *[[Ink | + | *[[Ink sac]] |
+ | *[[Mobs]] | ||
− | [[Category: | + | [[Category:Passive mobs]][[Category:Overworld mobs]] |
Latest revision as of 10:31, 29 November 2023
The squid is a passive mob that spawn in the water.
This mob has 10 () Health and will drop ink sac when killed
Contents
Spawning
Squids can spawn in the water. They can also be spawned from a spawn egg in creative.
Variations
If a squid is renamed to "GhostID" with a name tag, its texture changes. Its head becomes gray and the letters "ID" appear instead of its regular face.
Commands
A squid can be spawned in another way besides its respective spawn egg, with the command /summon squid
you can spawn it.
In addition to that you can add data tags to customize the squid. examples:
/summon squid 1 ~ ~ {name:"GhostID", defaultDrops:0, health:20}
/summon squid 1 ~ ~ {name:"Squid", defaultDrops: 0, drops:[{item:{id:"seaweed"}, quantity:3, bonus:3}]}
Drops
When killed, they drop 1-3 ink sacs and some experience points.
Crafting
Crafting with the squid drop:
Behavior
Squids swim around in water, moving their tentacles in and out. They always move in the direction in which their head is pointing.
If on land, squids always move in one direction, seemingly ignoring where the nearest water source is. They move noticeably slower, however in the same way, moving their tentacles. They cannot move up blocks, not even slabs or stairs.
History
Version | Date | Changes |
---|---|---|
1.28 | Oct 8, 2016 |
|
1.29.0 | Sep 27, 2019 |
|
1.29.1 | Oct 05, 2019 |
|
1.30.0 | Nov 13, 2020 |
|
1.30.3b | Nov 21, 2021 |
|
1.30.3b_1 | Dec 5, 2021 |
|
Trivia
- The "GhostID" squid is a tribute to GhostID, who is a fellow game developer and a friend to Zanzlanz, and whose birthday it was on the release date of 1.28 when squids were released.
- When spawned with a spawn egg, they always have their head pointing to the right.
- Squids have no fall damage.