https://mineblocks.com/1/wiki/api.php?action=feedcontributions&user=Brendan887&feedformat=atomMine Blocks Wiki - User contributions [en]2024-03-28T18:27:35ZUser contributionsMediaWiki 1.33.0https://mineblocks.com/1/wiki/index.php?title=Upcoming_Features&diff=23762Upcoming Features2019-09-25T02:06:40Z<p>Brendan887: </p>
<hr />
<div>Mine Blocks is an unfinished indie game. This means there'll be new features to come in the form of updates!<br />
<br />
Below is a table of (possibly) planned additions and their projected release version.<br />
<br />
__TOC__<br />
<br />
{| class="wikitable" width="100%"<br />
!width="150"|Version<br />
!Planned Additions<br />
!Speculations<br />
|- valign="top"<br />
|<br />
== 1.29 ==<br />
|<br />
=== Confirmed ===<br />
'''Release date'''<br />
* Release date is confirmed to come on September 27th{{Citation|//twitter.com/Mine_Blocks/status/1175461261682839559}}<br />
<br />
'''Features'''<br />
* Added "Reset key bindings to default" button in options{{Citation|//twitter.com/Mine_Blocks/status/847941606451949568}}<br />
* 2 new enchantments from Minecraft{{Citation|//twitter.com/Mine_Blocks/status/934104678937366528}}<br />
** Frost walker{{Citation|//twitter.com/Mine_Blocks/status/1130519630882123777}}<br />
* More options when spawning mobs (perhaps including spawnskins) with commands{{Citation|//twitter.com/Mine_Blocks/status/1041083291590434816}}<br />
* Charged creepers{{Citation|//twitter.com/Mine_Blocks/status/1057628254620794881}}<br />
* Mob heads{{Citation|//twitter.com/Mine_Blocks/status/1057628254620794881}}<br />
:* Custom mob heads for skins, obtained with commands, for example: <code>give mob_head 1 0 {type:"64012"}</code>{{Citation|1=//plus.google.com/b/104996692017667020844/photos/photo/115072513262972291608/6618517803551963570?sqid=102947964423762375943&ssid=559df6c7-3bbb-47e8-84ae-5af2ceb37d18}}<br />
* Chest and furnace minecarts{{Citation|1=//youtu.be/Bx4sgtB6CZY?t=183}}<br />
* Six new commands{{Citation|1=//discordapp.com/channels/157381356173656064/157381356173656064/551521717550579712}}<br />
* Added bubble columns in water{{Citation|1=//twitter.com/Mine_Blocks/status/1130519630882123777}}<br />
* Splash potions {{Citation|1=//twitter.com/Mine_Blocks/status/1175038677405306882}}<br />
:* Potion throwing animation {{Citation|1=//twitter.com/Mine_Blocks/status/1175038677405306882}}<br />
:* Undead mobs are harmed by healing potions {{Citation|1=//twitter.com/Mine_Blocks/status/1175038677405306882}}<br />
* New death animation for mobs {{Citation|1=//twitter.com/Mine_Blocks/status/1175038677405306882}}<br />
* A more organised creative menu {{Citation|//twitter.com/Mine_Blocks/status/1175461261682839559}}<br />
:* Items split into categories {{Citation|//twitter.com/Mine_Blocks/status/1175461261682839559}}<br />
:* Search tool {{Citation|//twitter.com/Mine_Blocks/status/1175461261682839559}}<br />
'''Mobs'''<br />
* Bats{{Citation|//twitter.com/Mine_Blocks/status/1057628254620794881}}<br />
*Cowctus (Cactus Cows) {{Citation|//twitter.com/Mine_Blocks/status/1176558925681807360}}<br />
:*Charges towards players when attacked, throwing them into the air upon contact<br />
:*Spawns in deserts(?)<br />
'''Tweaks'''<br />
* Refactoring the AI of all mobs{{Citation|//twitter.com/Mine_Blocks/status/836432682527703044}}<br />
* Mob collision is now generalized{{Citation|//twitter.com/Mine_Blocks/status/844765948275961857}}<br />
* Separated sneaking from flying down in key bindings menu{{citation|//twitter.com/Mine_Blocks/status/847941606451949568}}<br />
* The creative inventory now has a page counter{{citation|//twitter.com/Mine_Blocks/status/934958934766555137}}<br />
* Snow balls now part of the new projectile code{{Citation|//twitter.com/Mine_Blocks/status/863959705231790080}}<br />
* The inventory can now be hidden (noticed by Emeric de Somer){{Citation|//twitter.com/Mine_Blocks/status/1057628254620794881}}<br />
* New minecart code, allowing for collisions{{citation|1=//twitter.com/Mine_Blocks/status/1081959475613966337}}<br />
* Mobs turn red when they take damage{{citation|1=//twitter.com/Mine_Blocks/status/1101557810352087041}}<br />
* Selecting creative mode automatically checks the cheats option to on{{citation|//twitter.com/Mine_Blocks/status/1132672362971897857}}<br />
<br />
'''Bug fixes'''<br />
* Fixed bug: Enchanted books can only be enchanted with unbreaking{{Citation|1=//ask.fm/zanzlanz/answers/144842681871}}<br />
* Fixed some creeper bugs{{citation|//twitter.com/Mine_Blocks/status/849852204165025792}}<br />
* You can now brew Regeneration+ and Weakness+ potions{{Citation|1=//mineblocks.com/1/wiki/index.php?title=User_talk:TheTopazRobot#Redstone_potion_bug}}<br />
* Strength II potions now give strength II instead of strength I{{Citation|1=//mineblocks.com/1/wiki/index.php?title=User_talk:TheTopazRobot#Redstone_potion_bug}}<br />
* <code>/seed</code> returns the correct seed value{{Citation|1=//discordapp.com/channels/157381356173656064/157381356173656064/554378458298581004}}<br />
* Fixed lightning{{citation|1=//discordapp.com/channels/157381356173656064/157381356173656064/551529222116737036}}<br />
* Fixed the player taking damage when sprinting down stairs{{Citation|1=//twitter.com/Mine_Blocks/status/1159941284288761856}}<br />
* Fixed screenshot key binding not saving{{citation|//twitter.com/Mine_Blocks/status/847941606451949568}}<br />
<br />
|<br />
<br />
=== Speculated ===<br />
* Skeletons, Zombies and Zombie pigman picking up items{{citation|//ask.fm/zanzlanz/answers/137385521423}}<br />
* Double Chests{{Citation|//twitter.com/Mine_Blocks/status/896775176465022976}}<br />
* Flying ships (?){{Citation|//twitter.com/Mine_Blocks/status/903621432109920257}}<br />
* Sign with changing text (?){{Citation|//twitter.com/Mine_Blocks/status/971172375252340736}}<br />
* New mobs (because of mob refactor)<br />
** New spawn eggs (new mobs?){{Citation|//twitter.com/Mine_Blocks/status/1119985004577214469}}<br />
* Something can be smelted to give a furnace (custom recipes?){{Citation|//twitter.com/Mine_Blocks/status/999791211841024000}}<br />
* The link to the discord server added to the main menu{{citation|//discordapp.com/channels/157381356173656064/157381356173656064/551103545097715762}} <br />
|-<br />
|<br />
<br />
== (The future) ==<br />
|<br />
=== Confirmed ===<br />
* New redstone components{{Citation|1=//ask.fm/zanzlanz/answers/142469562639}}<br />
*: Repeater{{Citation needed}}<br />
*: Hopper{{Citation|1=//ask.fm/zanzlanz/answers/142843729423}}<br />
* Redstone updates offscreen{{Citation|1=//ask.fm/zanzlanz/answers/143780641807}}<br />
* Horses{{Citation|1=//ask.fm/zanzlanz/answers/143365549071}}<br />
* New world generation (bigger worlds){{Citation|1=//ask.fm/zanzlanz/answers/137352357903}}<br />
:* More structures{{Citation needed}}<br />
* Flash game engine replaced by a Haxe engine{{Citation|1=//youtu.be/zQtXjQbUQAs?t=6m20s}}<br />
* More options with spawnskins{{citation|1=//ask.fm/zanzlanz/answers/143804170511}}<br />
* Backdrops separated from foreground blocks{{citation|1=//ask.fm/zanzlanz/answers/142843729423}}<br />
* All code moved to main code{{citation|1=//ask.fm/zanzlanz/answers/142839012879}}<br />
* Better commands, (possibly modding){{citation|1=//ask.fm/zanzlanz/answers/142841560847}}<br />
|<br />
<br />
=== Speculated ===<br />
* Continuing to add Minecraft's mobs, commands, blocks, and items<br />
<br />
|}<br />
<br />
== See Also ==<br />
*[[Version History]]<br />
*[[Bugs]]<br />
<br />
[[Category:General]]</div>Brendan887https://mineblocks.com/1/wiki/index.php?title=Upcoming_Features&diff=23761Upcoming Features2019-09-24T21:05:16Z<p>Brendan887: </p>
<hr />
<div>Mine Blocks is an unfinished indie game. This means there'll be new features to come in the form of updates!<br />
<br />
Below is a table of (possibly) planned additions and their projected release version.<br />
<br />
__TOC__<br />
<br />
{| class="wikitable" width="100%"<br />
!width="150"|Version<br />
!Planned Additions<br />
!Speculations<br />
|- valign="top"<br />
|<br />
== 1.29 ==<br />
|<br />
=== Confirmed ===<br />
'''Release date'''<br />
* Release date is confirmed to come on September 27th{{Citation|//twitter.com/Mine_Blocks/status/1175461261682839559}}<br />
<br />
'''Features'''<br />
* Added "Reset key bindings to default" button in options{{Citation|//twitter.com/Mine_Blocks/status/847941606451949568}}<br />
* 2 new enchantments from Minecraft{{Citation|//twitter.com/Mine_Blocks/status/934104678937366528}}<br />
** Frost walker{{Citation|//twitter.com/Mine_Blocks/status/1130519630882123777}}<br />
* More options when spawning mobs (perhaps including spawnskins) with commands{{Citation|//twitter.com/Mine_Blocks/status/1041083291590434816}}<br />
* Charged creepers{{Citation|//twitter.com/Mine_Blocks/status/1057628254620794881}}<br />
* Mob heads{{Citation|//twitter.com/Mine_Blocks/status/1057628254620794881}}<br />
:* Custom mob heads for skins, obtained with commands, for example: <code>give mob_head 1 0 {type:"64012"}</code>{{Citation|1=//plus.google.com/b/104996692017667020844/photos/photo/115072513262972291608/6618517803551963570?sqid=102947964423762375943&ssid=559df6c7-3bbb-47e8-84ae-5af2ceb37d18}}<br />
* Chest and furnace minecarts{{Citation|1=//youtu.be/Bx4sgtB6CZY?t=183}}<br />
* Six new commands{{Citation|1=//discordapp.com/channels/157381356173656064/157381356173656064/551521717550579712}}<br />
* Added bubble columns in water{{Citation|1=//twitter.com/Mine_Blocks/status/1130519630882123777}}<br />
* Splash potions {{Citation|1=//twitter.com/Mine_Blocks/status/1175038677405306882}}<br />
:* Potion throwing animation {{Citation|1=//twitter.com/Mine_Blocks/status/1175038677405306882}}<br />
:* Undead mobs are harmed by healing potions {{Citation|1=//twitter.com/Mine_Blocks/status/1175038677405306882}}<br />
* New death animation for mobs {{Citation|1=//twitter.com/Mine_Blocks/status/1175038677405306882}}<br />
* A more organised creative menu {{Citation|//twitter.com/Mine_Blocks/status/1175461261682839559}}<br />
:* Items split into categories {{Citation|//twitter.com/Mine_Blocks/status/1175461261682839559}}<br />
:* Search tool {{Citation|//twitter.com/Mine_Blocks/status/1175461261682839559}}<br />
'''Mobs'''<br />
* Bats{{Citation|//twitter.com/Mine_Blocks/status/1057628254620794881}}<br />
*Bulls (Cactus Cows) {{Citation|//twitter.com/Mine_Blocks/status/1176558925681807360}}<br />
:*Charges towards players when attacked, throwing them into the air upon contact<br />
:*Spawns in deserts(?)<br />
'''Tweaks'''<br />
* Refactoring the AI of all mobs{{Citation|//twitter.com/Mine_Blocks/status/836432682527703044}}<br />
* Mob collision is now generalized{{Citation|//twitter.com/Mine_Blocks/status/844765948275961857}}<br />
* Separated sneaking from flying down in key bindings menu{{citation|//twitter.com/Mine_Blocks/status/847941606451949568}}<br />
* The creative inventory now has a page counter{{citation|//twitter.com/Mine_Blocks/status/934958934766555137}}<br />
* Snow balls now part of the new projectile code{{Citation|//twitter.com/Mine_Blocks/status/863959705231790080}}<br />
* The inventory can now be hidden (noticed by Emeric de Somer){{Citation|//twitter.com/Mine_Blocks/status/1057628254620794881}}<br />
* New minecart code, allowing for collisions{{citation|1=//twitter.com/Mine_Blocks/status/1081959475613966337}}<br />
* Mobs turn red when they take damage{{citation|1=//twitter.com/Mine_Blocks/status/1101557810352087041}}<br />
* Selecting creative mode automatically checks the cheats option to on{{citation|//twitter.com/Mine_Blocks/status/1132672362971897857}}<br />
<br />
'''Bug fixes'''<br />
* Fixed bug: Enchanted books can only be enchanted with unbreaking{{Citation|1=//ask.fm/zanzlanz/answers/144842681871}}<br />
* Fixed some creeper bugs{{citation|//twitter.com/Mine_Blocks/status/849852204165025792}}<br />
* You can now brew Regeneration+ and Weakness+ potions{{Citation|1=//mineblocks.com/1/wiki/index.php?title=User_talk:TheTopazRobot#Redstone_potion_bug}}<br />
* Strength II potions now give strength II instead of strength I{{Citation|1=//mineblocks.com/1/wiki/index.php?title=User_talk:TheTopazRobot#Redstone_potion_bug}}<br />
* <code>/seed</code> returns the correct seed value{{Citation|1=//discordapp.com/channels/157381356173656064/157381356173656064/554378458298581004}}<br />
* Fixed lightning{{citation|1=//discordapp.com/channels/157381356173656064/157381356173656064/551529222116737036}}<br />
* Fixed the player taking damage when sprinting down stairs{{Citation|1=//twitter.com/Mine_Blocks/status/1159941284288761856}}<br />
* Fixed screenshot key binding not saving{{citation|//twitter.com/Mine_Blocks/status/847941606451949568}}<br />
<br />
|<br />
<br />
=== Speculated ===<br />
* Skeletons, Zombies and Zombie pigman picking up items{{citation|//ask.fm/zanzlanz/answers/137385521423}}<br />
* Double Chests{{Citation|//twitter.com/Mine_Blocks/status/896775176465022976}}<br />
* Flying ships (?){{Citation|//twitter.com/Mine_Blocks/status/903621432109920257}}<br />
* Sign with changing text (?){{Citation|//twitter.com/Mine_Blocks/status/971172375252340736}}<br />
* New mobs (because of mob refactor)<br />
** New spawn eggs (new mobs?){{Citation|//twitter.com/Mine_Blocks/status/1119985004577214469}}<br />
* Something can be smelted to give a furnace (custom recipes?){{Citation|//twitter.com/Mine_Blocks/status/999791211841024000}}<br />
* The link to the discord server added to the main menu{{citation|//discordapp.com/channels/157381356173656064/157381356173656064/551103545097715762}} <br />
|-<br />
|<br />
<br />
== (The future) ==<br />
|<br />
=== Confirmed ===<br />
* New redstone components{{Citation|1=//ask.fm/zanzlanz/answers/142469562639}}<br />
*: Repeater{{Citation needed}}<br />
*: Hopper{{Citation|1=//ask.fm/zanzlanz/answers/142843729423}}<br />
* Redstone updates offscreen{{Citation|1=//ask.fm/zanzlanz/answers/143780641807}}<br />
* Horses{{Citation|1=//ask.fm/zanzlanz/answers/143365549071}}<br />
* New world generation (bigger worlds){{Citation|1=//ask.fm/zanzlanz/answers/137352357903}}<br />
:* More structures{{Citation needed}}<br />
* Flash game engine replaced by a Haxe engine{{Citation|1=//youtu.be/zQtXjQbUQAs?t=6m20s}}<br />
* More options with spawnskins{{citation|1=//ask.fm/zanzlanz/answers/143804170511}}<br />
* Backdrops separated from foreground blocks{{citation|1=//ask.fm/zanzlanz/answers/142843729423}}<br />
* All code moved to main code{{citation|1=//ask.fm/zanzlanz/answers/142839012879}}<br />
* Better commands, (possibly modding){{citation|1=//ask.fm/zanzlanz/answers/142841560847}}<br />
|<br />
<br />
=== Speculated ===<br />
* Continuing to add Minecraft's mobs, commands, blocks, and items<br />
<br />
|}<br />
<br />
== See Also ==<br />
*[[Version History]]<br />
*[[Bugs]]<br />
<br />
[[Category:General]]</div>Brendan887https://mineblocks.com/1/wiki/index.php?title=Upcoming_Features&diff=23760Upcoming Features2019-09-24T21:03:50Z<p>Brendan887: </p>
<hr />
<div>Mine Blocks is an unfinished indie game. This means there'll be new features to come in the form of updates!<br />
<br />
Below is a table of (possibly) planned additions and their projected release version.<br />
<br />
__TOC__<br />
<br />
{| class="wikitable" width="100%"<br />
!width="150"|Version<br />
!Planned Additions<br />
!Speculations<br />
|- valign="top"<br />
|<br />
== 1.29 ==<br />
|<br />
=== Confirmed ===<br />
'''Release date'''<br />
* Release date is confirmed to come on September 27th{{Citation|//twitter.com/Mine_Blocks/status/1175461261682839559}}<br />
<br />
'''Features'''<br />
* Added "Reset key bindings to default" button in options{{Citation|//twitter.com/Mine_Blocks/status/847941606451949568}}<br />
* 2 new enchantments from Minecraft{{Citation|//twitter.com/Mine_Blocks/status/934104678937366528}}<br />
** Frost walker{{Citation|//twitter.com/Mine_Blocks/status/1130519630882123777}}<br />
* More options when spawning mobs (perhaps including spawnskins) with commands{{Citation|//twitter.com/Mine_Blocks/status/1041083291590434816}}<br />
* Charged creepers{{Citation|//twitter.com/Mine_Blocks/status/1057628254620794881}}<br />
* Mob heads{{Citation|//twitter.com/Mine_Blocks/status/1057628254620794881}}<br />
:* Custom mob heads for skins, obtained with commands, for example: <code>give mob_head 1 0 {type:"64012"}</code>{{Citation|1=//plus.google.com/b/104996692017667020844/photos/photo/115072513262972291608/6618517803551963570?sqid=102947964423762375943&ssid=559df6c7-3bbb-47e8-84ae-5af2ceb37d18}}<br />
* Bats{{Citation|//twitter.com/Mine_Blocks/status/1057628254620794881}}<br />
* Chest and furnace minecarts{{Citation|1=//youtu.be/Bx4sgtB6CZY?t=183}}<br />
* Six new commands{{Citation|1=//discordapp.com/channels/157381356173656064/157381356173656064/551521717550579712}}<br />
* Added bubble columns in water{{Citation|1=//twitter.com/Mine_Blocks/status/1130519630882123777}}<br />
* Splash potions {{Citation|1=//twitter.com/Mine_Blocks/status/1175038677405306882}}<br />
:* Potion throwing animation {{Citation|1=//twitter.com/Mine_Blocks/status/1175038677405306882}}<br />
:* Undead mobs are harmed by healing potions {{Citation|1=//twitter.com/Mine_Blocks/status/1175038677405306882}}<br />
* New death animation for mobs {{Citation|1=//twitter.com/Mine_Blocks/status/1175038677405306882}}<br />
* A more organised creative menu {{Citation|//twitter.com/Mine_Blocks/status/1175461261682839559}}<br />
:* Items split into categories {{Citation|//twitter.com/Mine_Blocks/status/1175461261682839559}}<br />
:* Search tool {{Citation|//twitter.com/Mine_Blocks/status/1175461261682839559}}<br />
*Bulls (Cactus Cows) {{Citation|//twitter.com/Mine_Blocks/status/1176558925681807360}}<br />
:*Charges towards players when attacked, throwing them into the air upon contact<br />
:*Spawns in deserts(?)<br />
'''Tweaks'''<br />
* Refactoring the AI of all mobs{{Citation|//twitter.com/Mine_Blocks/status/836432682527703044}}<br />
* Mob collision is now generalized{{Citation|//twitter.com/Mine_Blocks/status/844765948275961857}}<br />
* Separated sneaking from flying down in key bindings menu{{citation|//twitter.com/Mine_Blocks/status/847941606451949568}}<br />
* The creative inventory now has a page counter{{citation|//twitter.com/Mine_Blocks/status/934958934766555137}}<br />
* Snow balls now part of the new projectile code{{Citation|//twitter.com/Mine_Blocks/status/863959705231790080}}<br />
* The inventory can now be hidden (noticed by Emeric de Somer){{Citation|//twitter.com/Mine_Blocks/status/1057628254620794881}}<br />
* New minecart code, allowing for collisions{{citation|1=//twitter.com/Mine_Blocks/status/1081959475613966337}}<br />
* Mobs turn red when they take damage{{citation|1=//twitter.com/Mine_Blocks/status/1101557810352087041}}<br />
* Selecting creative mode automatically checks the cheats option to on{{citation|//twitter.com/Mine_Blocks/status/1132672362971897857}}<br />
<br />
'''Bug fixes'''<br />
* Fixed bug: Enchanted books can only be enchanted with unbreaking{{Citation|1=//ask.fm/zanzlanz/answers/144842681871}}<br />
* Fixed some creeper bugs{{citation|//twitter.com/Mine_Blocks/status/849852204165025792}}<br />
* You can now brew Regeneration+ and Weakness+ potions{{Citation|1=//mineblocks.com/1/wiki/index.php?title=User_talk:TheTopazRobot#Redstone_potion_bug}}<br />
* Strength II potions now give strength II instead of strength I{{Citation|1=//mineblocks.com/1/wiki/index.php?title=User_talk:TheTopazRobot#Redstone_potion_bug}}<br />
* <code>/seed</code> returns the correct seed value{{Citation|1=//discordapp.com/channels/157381356173656064/157381356173656064/554378458298581004}}<br />
* Fixed lightning{{citation|1=//discordapp.com/channels/157381356173656064/157381356173656064/551529222116737036}}<br />
* Fixed the player taking damage when sprinting down stairs{{Citation|1=//twitter.com/Mine_Blocks/status/1159941284288761856}}<br />
* Fixed screenshot key binding not saving{{citation|//twitter.com/Mine_Blocks/status/847941606451949568}}<br />
<br />
|<br />
<br />
=== Speculated ===<br />
* Skeletons, Zombies and Zombie pigman picking up items{{citation|//ask.fm/zanzlanz/answers/137385521423}}<br />
* Double Chests{{Citation|//twitter.com/Mine_Blocks/status/896775176465022976}}<br />
* Flying ships (?){{Citation|//twitter.com/Mine_Blocks/status/903621432109920257}}<br />
* Sign with changing text (?){{Citation|//twitter.com/Mine_Blocks/status/971172375252340736}}<br />
* New mobs (because of mob refactor)<br />
** New spawn eggs (new mobs?){{Citation|//twitter.com/Mine_Blocks/status/1119985004577214469}}<br />
* Something can be smelted to give a furnace (custom recipes?){{Citation|//twitter.com/Mine_Blocks/status/999791211841024000}}<br />
* The link to the discord server added to the main menu{{citation|//discordapp.com/channels/157381356173656064/157381356173656064/551103545097715762}} <br />
|-<br />
|<br />
<br />
== (The future) ==<br />
|<br />
=== Confirmed ===<br />
* New redstone components{{Citation|1=//ask.fm/zanzlanz/answers/142469562639}}<br />
*: Repeater{{Citation needed}}<br />
*: Hopper{{Citation|1=//ask.fm/zanzlanz/answers/142843729423}}<br />
* Redstone updates offscreen{{Citation|1=//ask.fm/zanzlanz/answers/143780641807}}<br />
* Horses{{Citation|1=//ask.fm/zanzlanz/answers/143365549071}}<br />
* New world generation (bigger worlds){{Citation|1=//ask.fm/zanzlanz/answers/137352357903}}<br />
:* More structures{{Citation needed}}<br />
* Flash game engine replaced by a Haxe engine{{Citation|1=//youtu.be/zQtXjQbUQAs?t=6m20s}}<br />
* More options with spawnskins{{citation|1=//ask.fm/zanzlanz/answers/143804170511}}<br />
* Backdrops separated from foreground blocks{{citation|1=//ask.fm/zanzlanz/answers/142843729423}}<br />
* All code moved to main code{{citation|1=//ask.fm/zanzlanz/answers/142839012879}}<br />
* Better commands, (possibly modding){{citation|1=//ask.fm/zanzlanz/answers/142841560847}}<br />
|<br />
<br />
=== Speculated ===<br />
* Continuing to add Minecraft's mobs, commands, blocks, and items<br />
<br />
|}<br />
<br />
== See Also ==<br />
*[[Version History]]<br />
*[[Bugs]]<br />
<br />
[[Category:General]]</div>Brendan887https://mineblocks.com/1/wiki/index.php?title=Upcoming_Features&diff=23747Upcoming Features2019-09-21T17:46:22Z<p>Brendan887: </p>
<hr />
<div>Mine Blocks is an unfinished indie game. This means there'll be new features to come in the form of updates!<br />
<br />
Below is a table of (possibly) planned additions and their projected release version.<br />
<br />
__TOC__<br />
<br />
{| class="wikitable" width="100%"<br />
!width="150"|Version<br />
!Planned Additions<br />
!Speculations<br />
|- valign="top"<br />
|<br />
== 1.29 ==<br />
|<br />
=== Confirmed ===<br />
'''Release date'''<br />
* Release date is confirmed to come on September 27th{{Citation|//twitter.com/Mine_Blocks/status/1175461261682839559}}<br />
<br />
'''Features'''<br />
* Added "Reset key bindings to default" button in options{{Citation|//twitter.com/Mine_Blocks/status/847941606451949568}}<br />
* 2 new enchantments from Minecraft{{Citation|//twitter.com/Mine_Blocks/status/934104678937366528}}<br />
** Frost walker{{Citation|//twitter.com/Mine_Blocks/status/1130519630882123777}}<br />
* More options when spawning mobs (perhaps including spawnskins) with commands{{Citation|//twitter.com/Mine_Blocks/status/1041083291590434816}}<br />
* Charged creepers{{Citation|//twitter.com/Mine_Blocks/status/1057628254620794881}}<br />
* Mob heads{{Citation|//twitter.com/Mine_Blocks/status/1057628254620794881}}<br />
:* Custom mob heads for skins, obtained with commands, for example: <code>give mob_head 1 0 {type:"64012"}</code>{{Citation|1=//plus.google.com/b/104996692017667020844/photos/photo/115072513262972291608/6618517803551963570?sqid=102947964423762375943&ssid=559df6c7-3bbb-47e8-84ae-5af2ceb37d18}}<br />
* Bats{{Citation|//twitter.com/Mine_Blocks/status/1057628254620794881}}<br />
* Chest and furnace minecarts{{Citation|1=//youtu.be/Bx4sgtB6CZY?t=183}}<br />
* Six new commands{{Citation|1=//discordapp.com/channels/157381356173656064/157381356173656064/551521717550579712}}<br />
* Added bubble columns in water{{Citation|1=//twitter.com/Mine_Blocks/status/1130519630882123777}}<br />
* Splash potions {{Citation|1=//twitter.com/Mine_Blocks/status/1175038677405306882}}<br />
:* Potion throwing animation {{Citation|1=//twitter.com/Mine_Blocks/status/1175038677405306882}}<br />
:* Undead mobs are harmed by healing potions {{Citation|1=//twitter.com/Mine_Blocks/status/1175038677405306882}}<br />
* New death animation for mobs {{Citation|1=//twitter.com/Mine_Blocks/status/1175038677405306882}}<br />
* A more organised creative menu {{Citation|//twitter.com/Mine_Blocks/status/1175461261682839559}}<br />
'''Tweaks'''<br />
* Refactoring the AI of all mobs{{Citation|//twitter.com/Mine_Blocks/status/836432682527703044}}<br />
* Mob collision is now generalized{{Citation|//twitter.com/Mine_Blocks/status/844765948275961857}}<br />
* Separated sneaking from flying down in key bindings menu{{citation|//twitter.com/Mine_Blocks/status/847941606451949568}}<br />
* The creative inventory now has a page counter{{citation|//twitter.com/Mine_Blocks/status/934958934766555137}}<br />
* Snow balls now part of the new projectile code{{Citation|//twitter.com/Mine_Blocks/status/863959705231790080}}<br />
* The inventory can now be hidden (noticed by Emeric de Somer){{Citation|//twitter.com/Mine_Blocks/status/1057628254620794881}}<br />
* New minecart code, allowing for collisions{{citation|1=//twitter.com/Mine_Blocks/status/1081959475613966337}}<br />
* Mobs turn red when they take damage{{citation|1=//twitter.com/Mine_Blocks/status/1101557810352087041}}<br />
* Selecting creative mode automatically checks the cheats option to on{{citation|//twitter.com/Mine_Blocks/status/1132672362971897857}}<br />
<br />
'''Bug fixes'''<br />
* Fixed bug: Enchanted books can only be enchanted with unbreaking{{Citation|1=//ask.fm/zanzlanz/answers/144842681871}}<br />
* Fixed some creeper bugs{{citation|//twitter.com/Mine_Blocks/status/849852204165025792}}<br />
* You can now brew Regeneration+ and Weakness+ potions{{Citation|1=//mineblocks.com/1/wiki/index.php?title=User_talk:TheTopazRobot#Redstone_potion_bug}}<br />
* Strength II potions now give strength II instead of strength I{{Citation|1=//mineblocks.com/1/wiki/index.php?title=User_talk:TheTopazRobot#Redstone_potion_bug}}<br />
* <code>/seed</code> returns the correct seed value{{Citation|1=//discordapp.com/channels/157381356173656064/157381356173656064/554378458298581004}}<br />
* Fixed lightning{{citation|1=//discordapp.com/channels/157381356173656064/157381356173656064/551529222116737036}}<br />
* Fixed the player taking damage when sprinting down stairs{{Citation|1=//twitter.com/Mine_Blocks/status/1159941284288761856}}<br />
* Fixed screenshot key binding not saving{{citation|//twitter.com/Mine_Blocks/status/847941606451949568}}<br />
<br />
|<br />
<br />
=== Speculated ===<br />
* Skeletons, Zombies and Zombie pigman picking up items{{citation|//ask.fm/zanzlanz/answers/137385521423}}<br />
* Double Chests{{Citation|//twitter.com/Mine_Blocks/status/896775176465022976}}<br />
* Flying ships (?){{Citation|//twitter.com/Mine_Blocks/status/903621432109920257}}<br />
* Sign with changing text (?){{Citation|//twitter.com/Mine_Blocks/status/971172375252340736}}<br />
* New mobs (because of mob refactor)<br />
** New spawn eggs (new mobs?){{Citation|//twitter.com/Mine_Blocks/status/1119985004577214469}}<br />
* Something can be smelted to give a furnace (custom recipes?){{Citation|//twitter.com/Mine_Blocks/status/999791211841024000}}<br />
* The link to the discord server added to the main menu{{citation|//discordapp.com/channels/157381356173656064/157381356173656064/551103545097715762}} <br />
|-<br />
|<br />
<br />
== (The future) ==<br />
|<br />
=== Confirmed ===<br />
* New redstone components{{Citation|1=//ask.fm/zanzlanz/answers/142469562639}}<br />
*: Repeater{{Citation needed}}<br />
*: Hopper{{Citation|1=//ask.fm/zanzlanz/answers/142843729423}}<br />
* Redstone updates offscreen{{Citation|1=//ask.fm/zanzlanz/answers/143780641807}}<br />
* Horses{{Citation|1=//ask.fm/zanzlanz/answers/143365549071}}<br />
* New world generation (bigger worlds){{Citation|1=//ask.fm/zanzlanz/answers/137352357903}}<br />
:* More structures{{Citation needed}}<br />
* Flash game engine replaced by a Haxe engine{{Citation|1=//youtu.be/zQtXjQbUQAs?t=6m20s}}<br />
* More options with spawnskins{{citation|1=//ask.fm/zanzlanz/answers/143804170511}}<br />
* Backdrops separated from foreground blocks{{citation|1=//ask.fm/zanzlanz/answers/142843729423}}<br />
* All code moved to main code{{citation|1=//ask.fm/zanzlanz/answers/142839012879}}<br />
* Better commands, (possibly modding){{citation|1=//ask.fm/zanzlanz/answers/142841560847}}<br />
|<br />
<br />
=== Speculated ===<br />
* Continuing to add Minecraft's mobs, commands, blocks, and items<br />
<br />
|}<br />
<br />
== See Also ==<br />
*[[Version History]]<br />
*[[Bugs]]<br />
<br />
[[Category:General]]</div>Brendan887https://mineblocks.com/1/wiki/index.php?title=Upcoming_Features&diff=23746Upcoming Features2019-09-21T17:44:30Z<p>Brendan887: </p>
<hr />
<div>Mine Blocks is an unfinished indie game. This means there'll be new features to come in the form of updates!<br />
<br />
Below is a table of (possibly) planned additions and their projected release version.<br />
<br />
__TOC__<br />
<br />
{| class="wikitable" width="100%"<br />
!width="150"|Version<br />
!Planned Additions<br />
!Speculations<br />
|- valign="top"<br />
|<br />
== 1.29 ==<br />
|<br />
=== Confirmed ===<br />
'''Release date'''<br />
* Release date is confirmed to come on September 27th{{Citation|//twitter.com/Mine_Blocks/status/1175461261682839559}}<br />
<br />
'''Features'''<br />
* Added "Reset key bindings to default" button in options{{Citation|//twitter.com/Mine_Blocks/status/847941606451949568}}<br />
* 2 new enchantments from Minecraft{{Citation|//twitter.com/Mine_Blocks/status/934104678937366528}}<br />
** Frost walker{{Citation|//twitter.com/Mine_Blocks/status/1130519630882123777}}<br />
* More options when spawning mobs (perhaps including spawnskins) with commands{{Citation|//twitter.com/Mine_Blocks/status/1041083291590434816}}<br />
* Charged creepers{{Citation|//twitter.com/Mine_Blocks/status/1057628254620794881}}<br />
* Mob heads{{Citation|//twitter.com/Mine_Blocks/status/1057628254620794881}}<br />
:* Custom mob heads for skins, obtained with commands, for example: <code>give mob_head 1 0 {type:"64012"}</code>{{Citation|1=//plus.google.com/b/104996692017667020844/photos/photo/115072513262972291608/6618517803551963570?sqid=102947964423762375943&ssid=559df6c7-3bbb-47e8-84ae-5af2ceb37d18}}<br />
* Bats{{Citation|//twitter.com/Mine_Blocks/status/1057628254620794881}}<br />
* Chest and furnace minecarts{{Citation|1=//youtu.be/Bx4sgtB6CZY?t=183}}<br />
* Six new commands{{Citation|1=//discordapp.com/channels/157381356173656064/157381356173656064/551521717550579712}}<br />
* Added bubble columns in water{{Citation|1=//twitter.com/Mine_Blocks/status/1130519630882123777}}<br />
* Splash potions {{Citation|1=//twitter.com/Mine_Blocks/status/1175038677405306882}}<br />
:* Potion throwing animation {{Citation|1=//twitter.com/Mine_Blocks/status/1175038677405306882}}<br />
:* Undead mobs are harmed by healing potions {{Citation|1=//twitter.com/Mine_Blocks/status/1175038677405306882}}<br />
* New death animation for mobs {{Citation|1=//twitter.com/Mine_Blocks/status/1175038677405306882}}<br />
<br />
'''Tweaks'''<br />
* Refactoring the AI of all mobs{{Citation|//twitter.com/Mine_Blocks/status/836432682527703044}}<br />
* Mob collision is now generalized{{Citation|//twitter.com/Mine_Blocks/status/844765948275961857}}<br />
* Separated sneaking from flying down in key bindings menu{{citation|//twitter.com/Mine_Blocks/status/847941606451949568}}<br />
* The creative inventory now has a page counter{{citation|//twitter.com/Mine_Blocks/status/934958934766555137}}<br />
* Snow balls now part of the new projectile code{{Citation|//twitter.com/Mine_Blocks/status/863959705231790080}}<br />
* The inventory can now be hidden (noticed by Emeric de Somer){{Citation|//twitter.com/Mine_Blocks/status/1057628254620794881}}<br />
* New minecart code, allowing for collisions{{citation|1=//twitter.com/Mine_Blocks/status/1081959475613966337}}<br />
* Mobs turn red when they take damage{{citation|1=//twitter.com/Mine_Blocks/status/1101557810352087041}}<br />
* Selecting creative mode automatically checks the cheats option to on{{citation|//twitter.com/Mine_Blocks/status/1132672362971897857}}<br />
<br />
'''Bug fixes'''<br />
* Fixed bug: Enchanted books can only be enchanted with unbreaking{{Citation|1=//ask.fm/zanzlanz/answers/144842681871}}<br />
* Fixed some creeper bugs{{citation|//twitter.com/Mine_Blocks/status/849852204165025792}}<br />
* You can now brew Regeneration+ and Weakness+ potions{{Citation|1=//mineblocks.com/1/wiki/index.php?title=User_talk:TheTopazRobot#Redstone_potion_bug}}<br />
* Strength II potions now give strength II instead of strength I{{Citation|1=//mineblocks.com/1/wiki/index.php?title=User_talk:TheTopazRobot#Redstone_potion_bug}}<br />
* <code>/seed</code> returns the correct seed value{{Citation|1=//discordapp.com/channels/157381356173656064/157381356173656064/554378458298581004}}<br />
* Fixed lightning{{citation|1=//discordapp.com/channels/157381356173656064/157381356173656064/551529222116737036}}<br />
* Fixed the player taking damage when sprinting down stairs{{Citation|1=//twitter.com/Mine_Blocks/status/1159941284288761856}}<br />
* Fixed screenshot key binding not saving{{citation|//twitter.com/Mine_Blocks/status/847941606451949568}}<br />
<br />
|<br />
<br />
=== Speculated ===<br />
* Skeletons, Zombies and Zombie pigman picking up items{{citation|//ask.fm/zanzlanz/answers/137385521423}}<br />
* Double Chests{{Citation|//twitter.com/Mine_Blocks/status/896775176465022976}}<br />
* Flying ships (?){{Citation|//twitter.com/Mine_Blocks/status/903621432109920257}}<br />
* Sign with changing text (?){{Citation|//twitter.com/Mine_Blocks/status/971172375252340736}}<br />
* New mobs (because of mob refactor)<br />
** New spawn eggs (new mobs?){{Citation|//twitter.com/Mine_Blocks/status/1119985004577214469}}<br />
* Something can be smelted to give a furnace (custom recipes?){{Citation|//twitter.com/Mine_Blocks/status/999791211841024000}}<br />
* The link to the discord server added to the main menu{{citation|//discordapp.com/channels/157381356173656064/157381356173656064/551103545097715762}} <br />
|-<br />
|<br />
<br />
== (The future) ==<br />
|<br />
=== Confirmed ===<br />
* New redstone components{{Citation|1=//ask.fm/zanzlanz/answers/142469562639}}<br />
*: Repeater{{Citation needed}}<br />
*: Hopper{{Citation|1=//ask.fm/zanzlanz/answers/142843729423}}<br />
* Redstone updates offscreen{{Citation|1=//ask.fm/zanzlanz/answers/143780641807}}<br />
* Horses{{Citation|1=//ask.fm/zanzlanz/answers/143365549071}}<br />
* New world generation (bigger worlds){{Citation|1=//ask.fm/zanzlanz/answers/137352357903}}<br />
:* More structures{{Citation needed}}<br />
* Flash game engine replaced by a Haxe engine{{Citation|1=//youtu.be/zQtXjQbUQAs?t=6m20s}}<br />
* More options with spawnskins{{citation|1=//ask.fm/zanzlanz/answers/143804170511}}<br />
* Backdrops separated from foreground blocks{{citation|1=//ask.fm/zanzlanz/answers/142843729423}}<br />
* All code moved to main code{{citation|1=//ask.fm/zanzlanz/answers/142839012879}}<br />
* Better commands, (possibly modding){{citation|1=//ask.fm/zanzlanz/answers/142841560847}}<br />
|<br />
<br />
=== Speculated ===<br />
* Continuing to add Minecraft's mobs, commands, blocks, and items<br />
<br />
|}<br />
<br />
== See Also ==<br />
*[[Version History]]<br />
*[[Bugs]]<br />
<br />
[[Category:General]]</div>Brendan887https://mineblocks.com/1/wiki/index.php?title=Upcoming_Features&diff=23742Upcoming Features2019-09-14T15:44:45Z<p>Brendan887: /* Confirmed */</p>
<hr />
<div>Mine Blocks is an unfinished indie game. This means there'll be new features to come in the form of updates!<br />
<br />
Below is a table of (possibly) planned additions and their projected release version.<br />
<br />
__TOC__<br />
<br />
{| class="wikitable" width="100%"<br />
!width="150"|Version<br />
!Planned Additions<br />
!Speculations<br />
|- valign="top"<br />
|<br />
== 1.29 ==<br />
|<br />
=== Confirmed ===<br />
'''Features'''<br />
* Release date is set to be sometime in September{{Citation|//twitter.com/Mine_Blocks/status/1172867801670967301}}<br />
* Added "Reset key bindings to default" button in options{{Citation|//twitter.com/Mine_Blocks/status/847941606451949568}}<br />
* 2 new enchantments from Minecraft{{Citation|//twitter.com/Mine_Blocks/status/934104678937366528}}<br />
** Frost walker {{Citation|//twitter.com/Mine_Blocks/status/1130519630882123777}}<br />
* More options when spawning mobs (perhaps including spawnskins) with commands {{Citation|//twitter.com/Mine_Blocks/status/1041083291590434816}}<br />
* Charged creepers {{Citation|//twitter.com/Mine_Blocks/status/1057628254620794881}}<br />
* Mob heads {{Citation|//twitter.com/Mine_Blocks/status/1057628254620794881}}<br />
:* Custom mob heads for skins, obtained with commands, for example: <code>give mob_head 1 0 {type:"64012"}</code> {{Citation|1=//plus.google.com/b/104996692017667020844/photos/photo/115072513262972291608/6618517803551963570?sqid=102947964423762375943&ssid=559df6c7-3bbb-47e8-84ae-5af2ceb37d18}}<br />
* Bats {{Citation|//twitter.com/Mine_Blocks/status/1057628254620794881}}<br />
* Chest and furnace minecarts {{Citation|1=//youtu.be/Bx4sgtB6CZY?t=183}}<br />
* Six new commands {{Citation|1=//discordapp.com/channels/157381356173656064/157381356173656064/551521717550579712}}<br />
* Added bubble columns in water {{Citation|1=//twitter.com/Mine_Blocks/status/1130519630882123777}}<br />
<br />
'''Tweaks'''<br />
* Refactoring the AI of all mobs{{Citation|//twitter.com/Mine_Blocks/status/836432682527703044}}<br />
* Mob collision is now generalized{{Citation|//twitter.com/Mine_Blocks/status/844765948275961857}}<br />
* Separated sneaking from flying down in key bindings menu {{citation|//twitter.com/Mine_Blocks/status/847941606451949568}}<br />
* The creative inventory now has a page counter {{citation|//twitter.com/Mine_Blocks/status/934958934766555137}}<br />
* Snow balls now part of the new projectile code{{Citation|//twitter.com/Mine_Blocks/status/863959705231790080}}<br />
* The inventory can now be hidden (noticed by Emeric de Somer){{Citation|//twitter.com/Mine_Blocks/status/1057628254620794881}}<br />
* New minecart code, allowing for collisions {{citation|1=//twitter.com/Mine_Blocks/status/1081959475613966337}}<br />
* Mobs turn red when they take damage {{citation|1=//twitter.com/Mine_Blocks/status/1101557810352087041}}<br />
* Selecting creative mode automatically checks the cheats option to on {{citation|//twitter.com/Mine_Blocks/status/1132672362971897857}}<br />
<br />
'''Bug fixes'''<br />
* Fixed bug: Enchanted books can only be enchanted with unbreaking.{{Citation|1=//ask.fm/zanzlanz/answers/144842681871}}<br />
* Fixed some creeper bugs {{citation|//twitter.com/Mine_Blocks/status/849852204165025792}}<br />
* You can now brew Regeneration+ and Weakness+ potions.{{Citation|1=//mineblocks.com/1/wiki/index.php?title=User_talk:TheTopazRobot#Redstone_potion_bug}}<br />
* Strength II potions now give strength II instead of strength I.{{Citation|1=//mineblocks.com/1/wiki/index.php?title=User_talk:TheTopazRobot#Redstone_potion_bug}}<br />
* <code>/seed</code> returns the correct seed value {{Citation|1=//discordapp.com/channels/157381356173656064/157381356173656064/554378458298581004}}<br />
* Fixed lightning {{citation|1=//discordapp.com/channels/157381356173656064/157381356173656064/551529222116737036}}<br />
* Fixed the player taking damage when sprinting down stairs {{Citation|1=//twitter.com/Mine_Blocks/status/1159941284288761856}}<br />
* Fixed screenshot key binding not saving {{citation|//twitter.com/Mine_Blocks/status/847941606451949568}}<br />
<br />
|<br />
<br />
=== Speculated ===<br />
* Skeletons, Zombies and Zombie pigman picking up items {{citation|//ask.fm/zanzlanz/answers/137385521423}}<br />
* Double Chests{{Citation|//twitter.com/Mine_Blocks/status/896775176465022976}}<br />
* Flying ships(?){{Citation|//twitter.com/Mine_Blocks/status/903621432109920257}}<br />
* Sign with changing text(?){{Citation|//twitter.com/Mine_Blocks/status/971172375252340736}}<br />
* New mobs (because of mob refactor)<br />
** New spawn eggs(New mobs?){{Citation|//twitter.com/Mine_Blocks/status/1119985004577214469}}<br />
* Something can be smelted to give a furnace. (Custom recipes?) {{Citation|//twitter.com/Mine_Blocks/status/999791211841024000}}<br />
* The link to the discord server added to the main menu {{citation|//discordapp.com/channels/157381356173656064/157381356173656064/551103545097715762}} <br />
|-<br />
|<br />
<br />
== (The future) ==<br />
|<br />
=== Confirmed ===<br />
* New redstone components{{Citation|1=//ask.fm/zanzlanz/answers/142469562639}}<br />
*: Repeater{{Citation needed}}<br />
*: Hopper{{Citation|1=//ask.fm/zanzlanz/answers/142843729423}}<br />
* Redstone updates offscreen{{Citation|1=//ask.fm/zanzlanz/answers/143780641807}}<br />
* Horses{{Citation|1=//ask.fm/zanzlanz/answers/143365549071}}<br />
* New world generation (bigger worlds){{Citation|1=//ask.fm/zanzlanz/answers/137352357903}}<br />
:* More structures{{Citation needed}}<br />
* Flash game engine replaced by a Haxe engine{{Citation|1=//youtu.be/zQtXjQbUQAs?t=6m20s}}<br />
* More options with spawnskins {{citation|1=//ask.fm/zanzlanz/answers/143804170511}}<br />
* Backdrops separated from foreground blocks {{citation|1=//ask.fm/zanzlanz/answers/142843729423}}<br />
* All code moved to main code {{citation|1=//ask.fm/zanzlanz/answers/142839012879}}<br />
* Better commands, (possibly modding) {{citation|1=//ask.fm/zanzlanz/answers/142841560847}}<br />
|<br />
<br />
=== Speculated ===<br />
* Continuing to add Minecraft's mobs, commands, blocks, and items<br />
<br />
|}<br />
<br />
== See Also ==<br />
*[[Version History]]<br />
*[[Bugs]]<br />
<br />
[[Category:General]]</div>Brendan887https://mineblocks.com/1/wiki/index.php?title=Upcoming_Features&diff=23675Upcoming Features2019-08-28T00:10:45Z<p>Brendan887: </p>
<hr />
<div>Mine Blocks is an unfinished indie game. This means there'll be new features to come in the form of updates!<br />
<br />
Below is a table of (possibly) planned additions and their projected release version.<br />
<br />
__TOC__<br />
<br />
{| class="wikitable" width="100%"<br />
!width="150"|Version<br />
!Planned Additions<br />
!Speculations<br />
|- valign="top"<br />
|<br />
== 1.29 ==<br />
|<br />
=== Confirmed ===<br />
'''Features'''<br />
* Added "Reset key bindings to default" button in options{{Citation|//twitter.com/Mine_Blocks/status/847941606451949568}}<br />
* 2 new enchantments from Minecraft{{Citation|//twitter.com/Mine_Blocks/status/934104678937366528}}<br />
** Frost walker {{Citation|//twitter.com/Mine_Blocks/status/1130519630882123777}}<br />
* More options when spawning mobs (perhaps including spawnskins) with commands {{Citation|//twitter.com/Mine_Blocks/status/1041083291590434816}}<br />
* Charged creepers {{Citation|//twitter.com/Mine_Blocks/status/1057628254620794881}}<br />
* Mob heads {{Citation|//twitter.com/Mine_Blocks/status/1057628254620794881}}<br />
:* Custom mob heads for skins, obtained with commands, for example: <code>give mob_head 1 0 {type:"64012"}</code> {{Citation|1=//plus.google.com/b/104996692017667020844/photos/photo/115072513262972291608/6618517803551963570?sqid=102947964423762375943&ssid=559df6c7-3bbb-47e8-84ae-5af2ceb37d18}}<br />
* Bats {{Citation|//twitter.com/Mine_Blocks/status/1057628254620794881}}<br />
* Chest and furnace minecarts {{Citation|1=//youtu.be/Bx4sgtB6CZY?t=183}}<br />
* Six new commands {{Citation|1=//discordapp.com/channels/157381356173656064/157381356173656064/551521717550579712}}<br />
* Added bubble columns in water {{Citation|1=//twitter.com/Mine_Blocks/status/1130519630882123777}}<br />
<br />
'''Tweaks'''<br />
* Refactoring the AI of all mobs{{Citation|//twitter.com/Mine_Blocks/status/836432682527703044}}<br />
* Mob collision is now generalized{{Citation|//twitter.com/Mine_Blocks/status/844765948275961857}}<br />
* Separated sneaking from flying down in key bindings menu {{citation|//twitter.com/Mine_Blocks/status/847941606451949568}}<br />
* The creative inventory now has a page counter {{citation|//twitter.com/Mine_Blocks/status/934958934766555137}}<br />
* Snow balls now part of the new projectile code{{Citation|//twitter.com/Mine_Blocks/status/863959705231790080}}<br />
* The inventory can now be hidden (noticed by Emeric de Somer){{Citation|//twitter.com/Mine_Blocks/status/1057628254620794881}}<br />
* New minecart code, allowing for collisions {{citation|1=//twitter.com/Mine_Blocks/status/1081959475613966337}}<br />
* Mobs turn red when they take damage {{citation|1=//twitter.com/Mine_Blocks/status/1101557810352087041}}<br />
* Selecting creative mode automatically checks the cheats option to on {{citation|//twitter.com/Mine_Blocks/status/1132672362971897857}}<br />
<br />
'''Bug fixes'''<br />
* Fixed bug: Enchanted books can only be enchanted with unbreaking.{{Citation needed}}<br />
* Fixed some creeper bugs {{citation|//twitter.com/Mine_Blocks/status/849852204165025792}}<br />
* You can now brew Regeneration+ and Weakness+ potions.{{Citation|1=//mineblocks.com/1/wiki/index.php?title=User_talk:TheTopazRobot#Redstone_potion_bug}}<br />
* Strength II potions now give strength II instead of strength I.{{Citation|1=//mineblocks.com/1/wiki/index.php?title=User_talk:TheTopazRobot#Redstone_potion_bug}}<br />
* <code>/seed</code> returns the correct seed value {{Citation|1=//discordapp.com/channels/157381356173656064/157381356173656064/554378458298581004}}<br />
* Fixed lightning {{citation|1=//discordapp.com/channels/157381356173656064/157381356173656064/551529222116737036}}<br />
* Fixed the player taking damage when sprinting down stairs {{Citation|1=//twitter.com/Mine_Blocks/status/1159941284288761856}}<br />
* Fixed screenshot key binding not saving {{citation|//twitter.com/Mine_Blocks/status/847941606451949568}}<br />
<br />
|<br />
<br />
=== Speculated ===<br />
* Skeletons, Zombies and Zombie pigman spawning with armor (because of mob refactor)<br />
* Skeletons, Zombies and Zombie pigman picking up items (because of mob refactor)<br />
* Double Chests{{Citation|//twitter.com/Mine_Blocks/status/896775176465022976}}<br />
* Flying ships(?){{Citation|//twitter.com/Mine_Blocks/status/903621432109920257}}<br />
* Sign with changing text(?){{Citation|//twitter.com/Mine_Blocks/status/971172375252340736}}<br />
* New mobs (because of mob refactor)<br />
** New spawn eggs(New mobs?){{Citation|//twitter.com/Mine_Blocks/status/1119985004577214469}}<br />
* Something can be smelted to give a furnace. (Custom recipes?) {{Citation|//twitter.com/Mine_Blocks/status/999791211841024000}}<br />
|-<br />
|<br />
<br />
== (Redstone update) ==<br />
|<br />
=== Confirmed ===<br />
* New redstone components{{Citation needed}}<br />
*: Repeater{{Citation needed}}<br />
*: Hopper{{Citation needed}}<br />
* Redstone updates offscreen{{Citation needed}}<br />
|<br />
<br />
=== Speculated ===<br />
|-<br />
|<br />
== (The future) ==<br />
|<br />
=== Confirmed ===<br />
* Horses{{Citation needed}}<br />
* New world generation (bigger worlds){{Citation needed}}<br />
:* More structures{{Citation needed}}<br />
* Flash game engine replaced by a Haxe engine{{Citation|1=//youtu.be/zQtXjQbUQAs?t=6m20s}}<br />
|<br />
<br />
=== Speculated ===<br />
* Continuing to add Minecraft's mobs, commands, blocks, and items<br />
<br />
|}<br />
<br />
== See Also ==<br />
*[[Version History]]<br />
*[[Bugs]]<br />
<br />
[[Category:General]]</div>Brendan887https://mineblocks.com/1/wiki/index.php?title=Upcoming_Features&diff=23674Upcoming Features2019-08-28T00:09:57Z<p>Brendan887: </p>
<hr />
<div>Mine Blocks is an unfinished indie game. This means there'll be new features to come in the form of updates!<br />
<br />
Below is a table of (possibly) planned additions and their projected release version.<br />
<br />
__TOC__<br />
<br />
{| class="wikitable" width="100%"<br />
!width="150"|Version<br />
!Planned Additions<br />
!Speculations<br />
|- valign="top"<br />
|<br />
== 1.29 ==<br />
|<br />
=== Confirmed ===<br />
'''Features'''<br />
* Added "Reset key bindings to default" button in options{{Citation|//twitter.com/Mine_Blocks/status/847941606451949568}}<br />
* 2 new enchantments from Minecraft{{Citation|//twitter.com/Mine_Blocks/status/934104678937366528}}<br />
** Frost walker {{Citation|//twitter.com/Mine_Blocks/status/1130519630882123777}}<br />
* More options when spawning mobs (perhaps including spawnskins) with commands {{Citation|//twitter.com/Mine_Blocks/status/1041083291590434816}}<br />
* Charged creepers {{Citation|//twitter.com/Mine_Blocks/status/1057628254620794881}}<br />
* Mob heads {{Citation|//twitter.com/Mine_Blocks/status/1057628254620794881}}<br />
:* Custom mob heads for skins, obtained with commands, for example: <code>give mob_head 1 0 {type:"64012"}</code> {{Citation|1=//plus.google.com/b/104996692017667020844/photos/photo/115072513262972291608/6618517803551963570?sqid=102947964423762375943&ssid=559df6c7-3bbb-47e8-84ae-5af2ceb37d18}}<br />
* Bats {{Citation|//twitter.com/Mine_Blocks/status/1057628254620794881}}<br />
* Chest and furnace minecarts {{Citation|1=//youtu.be/Bx4sgtB6CZY?t=183}}<br />
* Six new commands {{Citation|1=//discordapp.com/channels/157381356173656064/157381356173656064/551521717550579712}}<br />
* Added bubble columns in water {{Citation|1=//twitter.com/Mine_Blocks/status/1130519630882123777}}<br />
<br />
'''Tweaks'''<br />
* Refactoring the AI of all mobs{{Citation|//twitter.com/Mine_Blocks/status/836432682527703044}}<br />
* Mob collision is now generalized{{Citation|//twitter.com/Mine_Blocks/status/844765948275961857}}<br />
* Separated sneaking from flying down in key bindings menu {{citation|//twitter.com/Mine_Blocks/status/847941606451949568}}<br />
* The creative inventory now has a page counter {{citation|//twitter.com/Mine_Blocks/status/934958934766555137}}<br />
* Snow balls now part of the new projectile code{{Citation|//twitter.com/Mine_Blocks/status/863959705231790080}}<br />
* The inventory can now be hidden (noticed by Emeric de Somer){{Citation|//twitter.com/Mine_Blocks/status/1057628254620794881}}<br />
* New minecart code, allowing for collisions {{citation|1=//twitter.com/Mine_Blocks/status/1081959475613966337}}<br />
* Mobs turn red when the take damage {{citation|1=//twitter.com/Mine_Blocks/status/1101557810352087041}}<br />
* Selecting creative mode automatically checks the cheats option to on {{citation|//twitter.com/Mine_Blocks/status/1132672362971897857}}<br />
<br />
'''Bug fixes'''<br />
* Fixed bug: Enchanted books can only be enchanted with unbreaking.{{Citation needed}}<br />
* Fixed some creeper bugs {{citation|//twitter.com/Mine_Blocks/status/849852204165025792}}<br />
* You can now brew Regeneration+ and Weakness+ potions.{{Citation|1=//mineblocks.com/1/wiki/index.php?title=User_talk:TheTopazRobot#Redstone_potion_bug}}<br />
* Strength II potions now give strength II instead of strength I.{{Citation|1=//mineblocks.com/1/wiki/index.php?title=User_talk:TheTopazRobot#Redstone_potion_bug}}<br />
* <code>/seed</code> returns the correct seed value {{Citation|1=//discordapp.com/channels/157381356173656064/157381356173656064/554378458298581004}}<br />
* Fixed lightning {{citation|1=//discordapp.com/channels/157381356173656064/157381356173656064/551529222116737036}}<br />
* Fixed the player taking damage when sprinting down stairs {{Citation|1=//twitter.com/Mine_Blocks/status/1159941284288761856}}<br />
* Fixed screenshot key binding not saving {{citation|//twitter.com/Mine_Blocks/status/847941606451949568}}<br />
<br />
|<br />
<br />
=== Speculated ===<br />
* Skeletons, Zombies and Zombie pigman spawning with armor (because of mob refactor)<br />
* Skeletons, Zombies and Zombie pigman picking up items (because of mob refactor)<br />
* Double Chests{{Citation|//twitter.com/Mine_Blocks/status/896775176465022976}}<br />
* Flying ships(?){{Citation|//twitter.com/Mine_Blocks/status/903621432109920257}}<br />
* Sign with changing text(?){{Citation|//twitter.com/Mine_Blocks/status/971172375252340736}}<br />
* New mobs (because of mob refactor)<br />
** New spawn eggs(New mobs?){{Citation|//twitter.com/Mine_Blocks/status/1119985004577214469}}<br />
* Something can be smelted to give a furnace. (Custom recipes?) {{Citation|//twitter.com/Mine_Blocks/status/999791211841024000}}<br />
|-<br />
|<br />
<br />
== (Redstone update) ==<br />
|<br />
=== Confirmed ===<br />
* New redstone components{{Citation needed}}<br />
*: Repeater{{Citation needed}}<br />
*: Hopper{{Citation needed}}<br />
* Redstone updates offscreen{{Citation needed}}<br />
|<br />
<br />
=== Speculated ===<br />
|-<br />
|<br />
== (The future) ==<br />
|<br />
=== Confirmed ===<br />
* Horses{{Citation needed}}<br />
* New world generation (bigger worlds){{Citation needed}}<br />
:* More structures{{Citation needed}}<br />
* Flash game engine replaced by a Haxe engine{{Citation|1=//youtu.be/zQtXjQbUQAs?t=6m20s}}<br />
|<br />
<br />
=== Speculated ===<br />
* Continuing to add Minecraft's mobs, commands, blocks, and items<br />
<br />
|}<br />
<br />
== See Also ==<br />
*[[Version History]]<br />
*[[Bugs]]<br />
<br />
[[Category:General]]</div>Brendan887https://mineblocks.com/1/wiki/index.php?title=Healing_Crystal&diff=23659Healing Crystal2019-08-22T01:09:29Z<p>Brendan887: /* Trivia */</p>
<hr />
<div>{{Object<br />
|image=Healing_crystal.png<br />
|name=Healing Crystal<br />
|type=Block, Decoration<br />
|drops=Nothing<br />
|renewable=No<br />
|found naturally=Yes<br />
|id=healing_crystal<br />
}}<br />
The healing crystal is an animated [[Blocks|block]] that can be found in the [[End]]. <br />
<br />
== Obtaining ==<br />
When mined, a naturally spawned healing crystal explodes and drops nothing. A healing crystal placed by the player also drops nothing, however it does not explode.<br />
<br />
=== Natural Generation ===<br />
The healing crystal generates on top of the obsidian towers in the end.<br />
<br />
=== Crafting ===<br />
Healing crystals are crafted using a [[diamond]] and eight [[ender gem]]s. This makes them quite difficult to obtain, as the player needs to have gone to the End.<br />
{{BigCrafting<br />
|1=Ender gem<br />
|1pic=Ender_gem.png<br />
|2=Ender gem<br />
|2pic=Ender_gem.png<br />
|3=Ender gem<br />
|3pic=Ender_gem.png<br />
|4=Ender gem<br />
|4pic=Ender_gem.png<br />
|5=Diamond<br />
|5pic=Diamond.png<br />
|6=Ender gem<br />
|6pic=Ender_gem.png<br />
|7=Ender gem<br />
|7pic=Ender_gem.png<br />
|8=Ender gem<br />
|8pic=Ender_gem.png<br />
|9=Ender gem<br />
|9pic=Ender_gem.png<br />
|output=Healing crystal<br />
|outputpic=Healing_crystal.png<br />
}}<br />
<br />
== Usage ==<br />
Healing crystals found in [[the End]] heal the [[ender dragon]]. It is possible to destroy a naturally spawned healing crystal by hitting it or throwing a [[spear]], [[bone shuriken]], or any other projectile at it. When destroyed, it causes an explosion. Not destroying all of the healing crystals makes fighting in the boss battle harder, because the ender dragon can constantly heal.<br />
<br />
When placed, they can heal the player, though they have a limited range of about 3 blocks.<br />
<br />
== Trivia ==<br />
* A healing laser will appear near the ender dragon and the healing crystal. The laser connects them.<br />
* This laser is also destroyable!<br />
* This exploding damages the Ender Dragon as well.<br />
*Naturally generated healing crystals that spawn on top of the obsidian towers in the end will explode upon being attacked. However, healing crystals created and placed by players will not explode.<br />
<br />
== Gallery ==<br />
<br />
== See Also ==<br />
* [[Ender gem]]<br />
* [[Obsidian]]<br />
* [[Diamond]]<br />
<br />
[[Category:Unfinished]][[Category: Blocks]]</div>Brendan887https://mineblocks.com/1/wiki/index.php?title=Combat&diff=23658Combat2019-08-18T23:49:29Z<p>Brendan887: </p>
<hr />
<div>[[Mobs]] can be fought and killed. To attack a mob, click it while while wielding a melee weapon, or shift-click it if you are using a ranged weapon. Different weapons in Mine Blocks include [[swords]] and [[axes]] (melee) and bows, [[spear]]s, [[bone shuriken]]s, and [[snow ball]]s (ranged). When using a ranged weapon, don't forget to make sure you have enough ammunition!<br />
= Damage =<br />
Any source of damage that is not a weapon will deal 1 damage to mobs. Critical hits without a proper weapon will instead deal 2 damage.<br />
Damage from swords and other tools will change on the release of 1.29<br />
==Critical Hits==<br />
A critical hit is scored when the player attacks while falling, which usually grants a small damage increase. Red star-like particles will appear near the mob when a critical hit happens. The damage increase ranges from an additional 30%-50% attack bonus, including any extra enchantments, being rounded down before being added to the base damage.<br />
==Melee==<br />
{| class="wikitable"<br />
! style="width:37%;"| '''Weapon'''<br />
! style="width:31%:"|'''Damage'''<br />
! style="width:31%:"|'''Critical Damage'''<br />
|-<br />
|'''All Hoes'''<br />
|1<br />
|2<br />
|-<br />
|'''Wooden Shovel'''<br />
|1<br />
|2<br />
|-<br />
|'''Wooden Pickaxe'''<br />
|1<br />
|1<br />
|-<br />
|'''Wooden Axe'''<br />
|2<br />
|2<br />
|-<br />
|'''Wooden Sword'''<br />
|4<br />
|5<br />
|-<br />
|'''Stone Shovel'''<br />
|1<br />
|2<br />
|-<br />
|'''Stone Pickaxe'''<br />
|2<br />
|2<br />
|-<br />
|'''Stone Axe'''<br />
|2<br />
|2-3<br />
|-<br />
|'''Stone Sword'''<br />
|5<br />
|6-7<br />
|-<br />
|'''Iron Shovel'''<br />
|1<br />
|1<br />
|-<br />
|'''Iron Pickaxe'''<br />
|2<br />
|2<br />
|-<br />
|'''Iron Axe'''<br />
|3<br />
|3-4<br />
|-<br />
|'''Iron Sword'''<br />
|6<br />
|7-8<br />
|-<br />
|'''Golden Shovel'''<br />
|2<br />
|2<br />
|-<br />
|'''Golden Pickaxe'''<br />
|3<br />
|3-4<br />
|-<br />
|'''Golden Axe'''<br />
|3<br />
|4<br />
|-<br />
|'''Golden Sword'''<br />
|4<br />
|5<br />
|-<br />
|'''Diamond Shovel'''<br />
|2<br />
|2-3<br />
|-<br />
|'''Diamond Pickaxe'''<br />
|4<br />
|5<br />
|-<br />
|'''Diamond Axe'''<br />
|4<br />
|5<br />
|-<br />
|'''Diamond Sword'''<br />
|7<br />
|9-10<br />
|-<br />
|'''Spear'''<br />
|2<br />
|2<br />
|}<br />
<br />
==Ranged==<br />
{| class="wikitable"<br />
! style="width:33%;"| '''Weapon'''<br />
! style="width:33%:"|'''Damage'''<br />
!style="width:33%:"|'''Special'''<br />
|-<br />
|'''Spear'''<br />
|5<br />
|Sometimes goes through mobs, being able to be picked up and used again<br />
|-<br />
|'''Bow & Arrow'''<br />
|3<br />
|Can be enchanted to make more powerful<br />
|-<br />
|'''Bone Shuriken'''<br />
|3<br />
|-<br />
|'''Snowball'''<br />
|0-1 (33% Chance)<br />
|Does 1 damage against Blazes and Endermen<br />
|}<br />
<br />
==Enchantments==<br />
Enchantments can be put on certain weapons to increase the damage of them:<br />
*Sharpness adds approximately 1-2 damage per level.<br />
*Smite adds approximately 1-3 damage to Undead mobs per level.<br />
*Bane Of Arthropods adds 3 damage to Spiders at level 1, then adds approximately 1-2 damage per level.<br />
*Power does not add anything to the damage of an arrow, presumably a bug.<br />
*Punch is used instead of power, which is supposed add 3 damage per arrow.<br />
<br />
=Trivia=<br />
*Enchantments can be stacked on one another, dealing more damage than usual.<br />
<br />
<br />
=Bugs=<br />
*Punch is used for both power and punch, therefore, the power enchantment does nothing.<br />
*Wooden pickaxes and iron shovels gain no benefit from critical hits.<br />
*Getting hit by a flaming arrow does not burn the player<br />
[[Category:Gameplay]]</div>Brendan887https://mineblocks.com/1/wiki/index.php?title=Snow_Golem&diff=23657Snow Golem2019-08-18T23:34:11Z<p>Brendan887: /* Trivia */</p>
<hr />
<div>{{Object<br />
|image=Snow Golem.png<br />
|name=Snow golem<br />
|type=Neutral Mob<br />
|drops=[[Snow ball]]<br />
}}<br />
<br />
Snow golems (or snowmen) are a neutral mob in Mine Blocks. They will throw snowballs at [[Mobs#Agressive_Mobs|hostile mobs]], or monsters, keeping them back. If the player hits a snow golem, it briefly starts throwing snowballs at the player.<br />
<br />
== Creation ==<br />
Snow golems are created by placing a [[pumpkin]] on top of two [[snow block]]s.<br />
<br />
== Appearance ==<br />
Snow golems are 2 blocks high with a snow body, coal buttons, stick arms and a pumpkin head.<br />
<br />
== Trivia ==<br />
*The snow golem and the [[ender dragon]] are the only mobs that never despawn, in any difficulty, until killed.<br />
*Since Update 1.28, snow golems will leave an snow trail in the blocks that they walk in.<br />
*Although aggressive snow golems shoot [[snowball]]s at players, the player will not be hit by the snowballs thrown by them. This may change in 1.29, however.<br />
*The player can heal snow golems by throwing snowballs at them.<br />
<br />
== Pictures ==<br />
<gallery><br />
File:MineBlocksSnowGolem.png|A snow golem.<br />
</gallery><br />
<br />
== See also ==<br />
*[[Snow]]<br />
*[[Pumpkin]]<br />
<br />
[[Category:Unfinished]][[Category:Neutral mobs]][[Category:Created mobs]]</div>Brendan887https://mineblocks.com/1/wiki/index.php?title=Snow_Golem&diff=23656Snow Golem2019-08-18T23:33:39Z<p>Brendan887: </p>
<hr />
<div>{{Object<br />
|image=Snow Golem.png<br />
|name=Snow golem<br />
|type=Neutral Mob<br />
|drops=[[Snow ball]]<br />
}}<br />
<br />
Snow golems (or snowmen) are a neutral mob in Mine Blocks. They will throw snowballs at [[Mobs#Agressive_Mobs|hostile mobs]], or monsters, keeping them back. If the player hits a snow golem, it briefly starts throwing snowballs at the player.<br />
<br />
== Creation ==<br />
Snow golems are created by placing a [[pumpkin]] on top of two [[snow block]]s.<br />
<br />
== Appearance ==<br />
Snow golems are 2 blocks high with a snow body, coal buttons, stick arms and a pumpkin head.<br />
<br />
== Trivia ==<br />
*The snow golem and the [[ender dragon]] are the only mobs that never despawn, in any difficulty, until killed.<br />
*Since Update 1.28, snow golems will leave an snow trail in the blocks that they walk in.<br />
*Although aggressive snow golems shoot [[snowball]]s at players, the player will not be hit by the snowballs thrown by them. This may change in 1.29, however.<br />
*The player can heal the snow golem by throwing snowballs at them.<br />
== Pictures ==<br />
<gallery><br />
File:MineBlocksSnowGolem.png|A snow golem.<br />
</gallery><br />
<br />
== See also ==<br />
*[[Snow]]<br />
*[[Pumpkin]]<br />
<br />
[[Category:Unfinished]][[Category:Neutral mobs]][[Category:Created mobs]]</div>Brendan887https://mineblocks.com/1/wiki/index.php?title=Snow_Ball&diff=23655Snow Ball2019-08-18T23:29:41Z<p>Brendan887: </p>
<hr />
<div>{{Object<br />
|image=Snow ball.png<br />
|name=Snow ball<br />
|type=Combat<br />
|physics=Projectile if fired<br />
|renewable=Yes<br />
|found naturally=No<br />
|id=snow_ball<br />
}}<br />
<br />
The snow ball is a projectile. <br />
<br />
== Obtaining ==<br />
<br />
=== Snow golem ===<br />
The snow ball is dropped by the [[snow golem]].<br />
<br />
=== Snow ===<br />
[[Snow]] drops a snow ball when it is dug using a [[shovels|shovel]] or [[shears]].<br />
<br />
== Usage ==<br />
<br />
=== Crafting recipes ===<br />
The snow ball can be used to craft the [[snow block]].<br />
<br />
{{SmallCrafting<br />
|1=Snow ball<br />
|1pic=Snow ball.png<br />
|2=Snow ball<br />
|2pic=Snow ball.png<br />
|3=Snow ball<br />
|3pic=Snow ball.png<br />
|4=Snow ball<br />
|4pic=Snow ball.png<br />
|output=Snow block<br />
|outputpic=Snow_block.png<br />
}}<br />
<br />
=== Dispenser ===<br />
Snow balls can be fired from [[dispenser]]s.<br />
<br />
=== Combat ===<br />
When [[the player]] shift clicks while holding a snow ball, it will be fired. Snow balls are affected by gravity. While they cause damage to mobs, fired snow balls do not interact in any way with the player.<br />
<br />
=== Snow Golem ===<br />
Thrown snowballs that hit snow golems will heal them.<br />
<br />
== Bugs ==<br />
''These will presumably be fixed in [[Upcoming Features#1.29|1.29]] when snow balls become part of the new projectile code.''<br />
*1.28: When fired by a snow golem, the snow ball moves at a slower velocity.<br />
*1.28: While they cause damage to mobs, they fly straight through the player.<br />
<br />
== See also ==<br />
*[[Snow golem]]<br />
*[[Snow]]<br />
*[[Snow block]]<br />
*[[Egg]]<br />
<br />
[[Category:Items]]<br />
[[Category:Unfinished]]</div>Brendan887https://mineblocks.com/1/wiki/index.php?title=Combat&diff=23654Combat2019-08-18T22:52:39Z<p>Brendan887: /* Damage */</p>
<hr />
<div>[[Mobs]] can be fought and killed. To attack a mob, click it while while wielding a melee weapon, or shift-click it if you are using a ranged weapon. Different weapons in Mine Blocks include [[swords]] and [[axes]] (melee) and bows, [[spear]]s, [[bone shuriken]]s, and [[snow ball]]s (ranged). When using a ranged weapon, don't forget to make sure you have enough ammunition!<br />
= Damage =<br />
Any source of damage that is not a weapon will deal 1 damage to mobs. Critical hits without a proper weapon will instead deal 2 damage.<br />
Damage from swords and other tools will change on the release of 1.29<br />
==Critical Hits==<br />
A critical hit is scored when the player attacks while falling, which usually grants a small damage increase. Red star-like particles will appear near the mob when a critical hit happens. The damage increase ranges from an additional 30%-50% attack bonus, including any extra enchantments, being rounded down before being added to the base damage.<br />
==Melee==<br />
{| class="wikitable"<br />
! style="width:37%;"| '''Weapon'''<br />
! style="width:31%:"|'''Damage'''<br />
! style="width:31%:"|'''Critical Damage'''<br />
|-<br />
|'''All Hoes'''<br />
|1<br />
|2<br />
|-<br />
|'''Wooden Shovel'''<br />
|1<br />
|2<br />
|-<br />
|'''Wooden Pickaxe'''<br />
|1<br />
|1<br />
|-<br />
|'''Wooden Axe'''<br />
|2<br />
|2<br />
|-<br />
|'''Wooden Sword'''<br />
|4<br />
|5<br />
|-<br />
|'''Stone Shovel'''<br />
|1<br />
|2<br />
|-<br />
|'''Stone Pickaxe'''<br />
|2<br />
|2<br />
|-<br />
|'''Stone Axe'''<br />
|2<br />
|2-3<br />
|-<br />
|'''Stone Sword'''<br />
|5<br />
|6-7<br />
|-<br />
|'''Iron Shovel'''<br />
|1<br />
|1<br />
|-<br />
|'''Iron Pickaxe'''<br />
|2<br />
|2<br />
|-<br />
|'''Iron Axe'''<br />
|3<br />
|3-4<br />
|-<br />
|'''Iron Sword'''<br />
|6<br />
|7-8<br />
|-<br />
|'''Golden Shovel'''<br />
|2<br />
|2<br />
|-<br />
|'''Golden Pickaxe'''<br />
|3<br />
|3-4<br />
|-<br />
|'''Golden Axe'''<br />
|3<br />
|4<br />
|-<br />
|'''Golden Sword'''<br />
|4<br />
|5<br />
|-<br />
|'''Diamond Shovel'''<br />
|2<br />
|2-3<br />
|-<br />
|'''Diamond Pickaxe'''<br />
|4<br />
|5<br />
|-<br />
|'''Diamond Axe'''<br />
|4<br />
|5<br />
|-<br />
|'''Diamond Sword'''<br />
|7<br />
|9-10<br />
|-<br />
|'''Spear'''<br />
|2<br />
|2<br />
|}<br />
<br />
==Ranged==<br />
{| class="wikitable"<br />
! style="width:33%;"| '''Weapon'''<br />
! style="width:33%:"|'''Damage'''<br />
!style="width:33%:"|'''Special'''<br />
|-<br />
|'''Spear'''<br />
|5<br />
|Sometimes goes through mobs, being able to be picked up and used again<br />
|-<br />
|'''Bow & Arrow'''<br />
|3<br />
|Can be enchanted to make more powerful<br />
|-<br />
|'''Bone Shuriken'''<br />
|3<br />
|-<br />
|'''Snowball'''<br />
|0-1<br />
|Does 2x damage against Blazes<br />
|}<br />
<br />
==Enchantments==<br />
Enchantments can be put on certain weapons to increase the damage of them:<br />
*Sharpness adds approximately 1-2 damage per level.<br />
*Smite adds approximately 1-3 damage to Undead mobs per level.<br />
*Bane Of Arthropods adds 3 damage to Spiders at level 1, then adds approximately 1-2 damage per level.<br />
*Power does not add anything to the damage of an arrow, presumably a bug.<br />
*Punch is used instead of power, which is supposed add 3 damage per arrow.<br />
<br />
=Trivia=<br />
*Enchantments can be stacked on one another, dealing more damage than usual.<br />
<br />
<br />
=Bugs=<br />
*Punch is used for both power and punch, therefore, the power enchantment does nothing.<br />
*Wooden pickaxes and iron shovels gain no benefit from critical hits.<br />
*Getting hit by a flaming arrow does not burn the player<br />
[[Category:Gameplay]]</div>Brendan887https://mineblocks.com/1/wiki/index.php?title=Combat&diff=23653Combat2019-08-18T22:31:12Z<p>Brendan887: /* Melee */</p>
<hr />
<div>[[Mobs]] can be fought and killed. To attack a mob, click it while while wielding a melee weapon, or shift-click it if you are using a ranged weapon. Different weapons in Mine Blocks include [[swords]] and [[axes]] (melee) and bows, [[spear]]s, [[bone shuriken]]s, and [[snow ball]]s (ranged). When using a ranged weapon, don't forget to make sure you have enough ammunition!<br />
= Damage =<br />
Any source of damage that is not a weapon will deal 1 damage to mobs. Critical hits without a proper weapon will instead deal 2 damage.<br />
==Critical Hits==<br />
A critical hit is scored when the player attacks while falling, which usually grants a small damage increase. Red star-like particles will appear near the mob when a critical hit happens. The damage increase ranges from an additional 30%-50% attack bonus, including any extra enchantments, being rounded down before being added to the base damage.<br />
==Melee==<br />
{| class="wikitable"<br />
! style="width:37%;"| '''Weapon'''<br />
! style="width:31%:"|'''Damage'''<br />
! style="width:31%:"|'''Critical Damage'''<br />
|-<br />
|'''All Hoes'''<br />
|1<br />
|2<br />
|-<br />
|'''Wooden Shovel'''<br />
|1<br />
|2<br />
|-<br />
|'''Wooden Pickaxe'''<br />
|1<br />
|1<br />
|-<br />
|'''Wooden Axe'''<br />
|2<br />
|2<br />
|-<br />
|'''Wooden Sword'''<br />
|4<br />
|5<br />
|-<br />
|'''Stone Shovel'''<br />
|1<br />
|2<br />
|-<br />
|'''Stone Pickaxe'''<br />
|2<br />
|2<br />
|-<br />
|'''Stone Axe'''<br />
|2<br />
|2-3<br />
|-<br />
|'''Stone Sword'''<br />
|5<br />
|6-7<br />
|-<br />
|'''Iron Shovel'''<br />
|1<br />
|1<br />
|-<br />
|'''Iron Pickaxe'''<br />
|2<br />
|2<br />
|-<br />
|'''Iron Axe'''<br />
|3<br />
|3-4<br />
|-<br />
|'''Iron Sword'''<br />
|6<br />
|7-8<br />
|-<br />
|'''Golden Shovel'''<br />
|2<br />
|2<br />
|-<br />
|'''Golden Pickaxe'''<br />
|3<br />
|3-4<br />
|-<br />
|'''Golden Axe'''<br />
|3<br />
|4<br />
|-<br />
|'''Golden Sword'''<br />
|4<br />
|5<br />
|-<br />
|'''Diamond Shovel'''<br />
|2<br />
|2-3<br />
|-<br />
|'''Diamond Pickaxe'''<br />
|4<br />
|5<br />
|-<br />
|'''Diamond Axe'''<br />
|4<br />
|5<br />
|-<br />
|'''Diamond Sword'''<br />
|7<br />
|9-10<br />
|-<br />
|'''Spear'''<br />
|2<br />
|2<br />
|}<br />
<br />
==Ranged==<br />
{| class="wikitable"<br />
! style="width:33%;"| '''Weapon'''<br />
! style="width:33%:"|'''Damage'''<br />
!style="width:33%:"|'''Special'''<br />
|-<br />
|'''Spear'''<br />
|5<br />
|Sometimes goes through mobs, being able to be picked up and used again<br />
|-<br />
|'''Bow & Arrow'''<br />
|3<br />
|Can be enchanted to make more powerful<br />
|-<br />
|'''Bone Shuriken'''<br />
|3<br />
|-<br />
|'''Snowball'''<br />
|0-1<br />
|Does 2x damage against Blazes<br />
|}<br />
<br />
==Enchantments==<br />
Enchantments can be put on certain weapons to increase the damage of them:<br />
*Sharpness adds approximately 1-2 damage per level.<br />
*Smite adds approximately 1-3 damage to Undead mobs per level.<br />
*Bane Of Arthropods adds 3 damage to Spiders at level 1, then adds approximately 1-2 damage per level.<br />
*Power does not add anything to the damage of an arrow, presumably a bug.<br />
*Punch is used instead of power, which is supposed add 3 damage per arrow.<br />
<br />
=Trivia=<br />
*Enchantments can be stacked on one another, dealing more damage than usual.<br />
<br />
<br />
=Bugs=<br />
*Punch is used for both power and punch, therefore, the power enchantment does nothing.<br />
*Wooden pickaxes and iron shovels gain no benefit from critical hits.<br />
*Getting hit by a flaming arrow does not burn the player<br />
[[Category:Gameplay]]</div>Brendan887https://mineblocks.com/1/wiki/index.php?title=Combat&diff=23652Combat2019-08-18T22:28:33Z<p>Brendan887: /* Damage */</p>
<hr />
<div>[[Mobs]] can be fought and killed. To attack a mob, click it while while wielding a melee weapon, or shift-click it if you are using a ranged weapon. Different weapons in Mine Blocks include [[swords]] and [[axes]] (melee) and bows, [[spear]]s, [[bone shuriken]]s, and [[snow ball]]s (ranged). When using a ranged weapon, don't forget to make sure you have enough ammunition!<br />
= Damage =<br />
Any source of damage that is not a weapon will deal 1 damage to mobs. Critical hits without a proper weapon will instead deal 2 damage.<br />
==Critical Hits==<br />
A critical hit is scored when the player attacks while falling, which usually grants a small damage increase. Red star-like particles will appear near the mob when a critical hit happens. The damage increase ranges from an additional 30%-50% attack bonus, including any extra enchantments, being rounded down before being added to the base damage.<br />
==Melee==<br />
{| class="wikitable"<br />
! style="width:37%;"| '''Weapon'''<br />
! style="width:31%:"|'''Damage'''<br />
! style="width:31%:"|'''Critical Damage'''<br />
|-<br />
|'''All Hoes'''<br />
|1<br />
|2<br />
|-<br />
|'''Wooden Shovel'''<br />
|1<br />
|2<br />
|-<br />
|'''Wooden Pickaxe'''<br />
|1<br />
|1<br />
|-<br />
|'''Wooden Axe'''<br />
|2<br />
|2<br />
|-<br />
|'''Wooden Sword'''<br />
|4<br />
|5<br />
|-<br />
|'''Stone Shovel'''<br />
|1<br />
|2<br />
|-<br />
|'''Stone Pickaxe'''<br />
|2<br />
|2<br />
|-<br />
|'''Stone Axe'''<br />
|2<br />
|2-3<br />
|-<br />
|'''Stone Sword'''<br />
|5<br />
|6-7<br />
|-<br />
|'''Iron Shovel'''<br />
|1<br />
|1<br />
|-<br />
|'''Iron Pickaxe'''<br />
|2<br />
|2<br />
|-<br />
|'''Iron Axe'''<br />
|3<br />
|3-4<br />
|-<br />
|'''Iron Sword'''<br />
|6<br />
|8<br />
|-<br />
|'''Golden Shovel'''<br />
|2<br />
|2<br />
|-<br />
|'''Golden Pickaxe'''<br />
|3<br />
|3-4<br />
|-<br />
|'''Golden Axe'''<br />
|3<br />
|4<br />
|-<br />
|'''Golden Sword'''<br />
|4<br />
|5<br />
|-<br />
|'''Diamond Shovel'''<br />
|2<br />
|2-3<br />
|-<br />
|'''Diamond Pickaxe'''<br />
|4<br />
|5<br />
|-<br />
|'''Diamond Axe'''<br />
|4<br />
|5<br />
|-<br />
|'''Diamond Sword'''<br />
|7<br />
|9-10<br />
|-<br />
|'''Spear'''<br />
|2<br />
|2<br />
|}<br />
<br />
<br />
==Ranged==<br />
{| class="wikitable"<br />
! style="width:33%;"| '''Weapon'''<br />
! style="width:33%:"|'''Damage'''<br />
!style="width:33%:"|'''Special'''<br />
|-<br />
|'''Spear'''<br />
|5<br />
|Sometimes goes through mobs, being able to be picked up and used again<br />
|-<br />
|'''Bow & Arrow'''<br />
|3<br />
|Can be enchanted to make more powerful<br />
|-<br />
|'''Bone Shuriken'''<br />
|3<br />
|-<br />
|'''Snowball'''<br />
|0-1<br />
|Does 2x damage against Blazes<br />
|}<br />
<br />
==Enchantments==<br />
Enchantments can be put on certain weapons to increase the damage of them:<br />
*Sharpness adds approximately 1-2 damage per level.<br />
*Smite adds approximately 1-3 damage to Undead mobs per level.<br />
*Bane Of Arthropods adds 3 damage to Spiders at level 1, then adds approximately 1-2 damage per level.<br />
*Power does not add anything to the damage of an arrow, presumably a bug.<br />
*Punch is used instead of power, which is supposed add 3 damage per arrow.<br />
<br />
=Trivia=<br />
*Enchantments can be stacked on one another, dealing more damage than usual.<br />
<br />
<br />
=Bugs=<br />
*Punch is used for both power and punch, therefore, the power enchantment does nothing.<br />
*Wooden pickaxes and iron shovels gain no benefit from critical hits.<br />
*Getting hit by a flaming arrow does not burn the player<br />
[[Category:Gameplay]]</div>Brendan887https://mineblocks.com/1/wiki/index.php?title=Combat&diff=23651Combat2019-08-18T22:22:38Z<p>Brendan887: /* Ranged */</p>
<hr />
<div>[[Mobs]] can be fought and killed. To attack a mob, click it while while wielding a melee weapon, or shift-click it if you are using a ranged weapon. Different weapons in Mine Blocks include [[swords]] and [[axes]] (melee) and bows, [[spear]]s, [[bone shuriken]]s, and [[snow ball]]s (ranged). When using a ranged weapon, don't forget to make sure you have enough ammunition!<br />
= Damage =<br />
<br />
==Critical Hits==<br />
A critical hit is scored when the player attacks while falling, which usually grants a small damage increase. Red star-like particles will appear near the mob when a critical hit happens. The damage increase ranges from an additional 30%-50% attack bonus, including any extra enchantments, being rounded down before being added to the base damage.<br />
==Melee==<br />
{| class="wikitable"<br />
! style="width:37%;"| '''Weapon'''<br />
! style="width:31%:"|'''Damage'''<br />
! style="width:31%:"|'''Critical Damage'''<br />
|-<br />
|'''All Hoes'''<br />
|1<br />
|2<br />
|-<br />
|'''Wooden Shovel'''<br />
|1<br />
|2<br />
|-<br />
|'''Wooden Pickaxe'''<br />
|1<br />
|1<br />
|-<br />
|'''Wooden Axe'''<br />
|2<br />
|2<br />
|-<br />
|'''Wooden Sword'''<br />
|4<br />
|5<br />
|-<br />
|'''Stone Shovel'''<br />
|1<br />
|2<br />
|-<br />
|'''Stone Pickaxe'''<br />
|2<br />
|2<br />
|-<br />
|'''Stone Axe'''<br />
|2<br />
|2-3<br />
|-<br />
|'''Stone Sword'''<br />
|5<br />
|6-7<br />
|-<br />
|'''Iron Shovel'''<br />
|1<br />
|1<br />
|-<br />
|'''Iron Pickaxe'''<br />
|2<br />
|2<br />
|-<br />
|'''Iron Axe'''<br />
|3<br />
|3-4<br />
|-<br />
|'''Iron Sword'''<br />
|6<br />
|8<br />
|-<br />
|'''Golden Shovel'''<br />
|2<br />
|2<br />
|-<br />
|'''Golden Pickaxe'''<br />
|3<br />
|3-4<br />
|-<br />
|'''Golden Axe'''<br />
|3<br />
|4<br />
|-<br />
|'''Golden Sword'''<br />
|4<br />
|5<br />
|-<br />
|'''Diamond Shovel'''<br />
|2<br />
|2-3<br />
|-<br />
|'''Diamond Pickaxe'''<br />
|4<br />
|5<br />
|-<br />
|'''Diamond Axe'''<br />
|4<br />
|5<br />
|-<br />
|'''Diamond Sword'''<br />
|7<br />
|9-10<br />
|-<br />
|'''Spear'''<br />
|2<br />
|2<br />
|}<br />
<br />
<br />
==Ranged==<br />
{| class="wikitable"<br />
! style="width:33%;"| '''Weapon'''<br />
! style="width:33%:"|'''Damage'''<br />
!style="width:33%:"|'''Special'''<br />
|-<br />
|'''Spear'''<br />
|5<br />
|Sometimes goes through mobs, being able to be picked up and used again<br />
|-<br />
|'''Bow & Arrow'''<br />
|3<br />
|Can be enchanted to make more powerful<br />
|-<br />
|'''Bone Shuriken'''<br />
|3<br />
|-<br />
|'''Snowball'''<br />
|0-1<br />
|Does 2x damage against Blazes<br />
|}<br />
<br />
==Enchantments==<br />
Enchantments can be put on certain weapons to increase the damage of them:<br />
*Sharpness adds approximately 1-2 damage per level.<br />
*Smite adds approximately 1-3 damage to Undead mobs per level.<br />
*Bane Of Arthropods adds 3 damage to Spiders at level 1, then adds approximately 1-2 damage per level.<br />
*Power does not add anything to the damage of an arrow, presumably a bug.<br />
*Punch is used instead of power, which is supposed add 3 damage per arrow.<br />
<br />
<br />
=Trivia=<br />
*Enchantments can be stacked on one another, dealing more damage than usual.<br />
<br />
<br />
=Bugs=<br />
*Punch is used for both power and punch, therefore, the power enchantment does nothing.<br />
*Wooden pickaxes and iron shovels gain no benefit from critical hits.<br />
*Getting hit by a flaming arrow does not burn the player<br />
[[Category:Gameplay]]</div>Brendan887https://mineblocks.com/1/wiki/index.php?title=Swords&diff=23650Swords2019-08-18T22:20:58Z<p>Brendan887: /* See Also */</p>
<hr />
<div>Swords in Mine Blocks are available in 5 different types: wooden, stone, iron, golden, and diamond - each of which have different durability and lethality. To use a sword, simply click in the direction of a mob (in reach). The mob will take damage if hit and the sword will have increased damage.<br />
<br />
==Crafting recipe==<br />
To create any sword put a [[stick]] or [[bamboo]] in the bottom row of the crafting section then put two [[wooden planks]], [[cobblestone]], [[iron ingot]]s, [[gold ingot]]s, or [[diamond]]s above the stick.<br />
{{BigCrafting<br />
|2=Tool materials<br />
|2name=Tool material<br />
|2pic=Tool materials.gif<br />
|5=Tool materials<br />
|5name=Tool material<br />
|5pic=Tool materials.gif<br />
|8=Stick<br />
|8pic=Stick.png<br />
|output=Swords<br />
|outputname=Sword<br />
|outputpic=Wooden_sword.png<br />
}}<br />
<br />
== Durability ==<br />
The durability (amount of uses until the tool breaks) for swords is calculated just like the rest of the [[tools]]. The following table shows the durability for the 5 different types of swords:<br />
<br />
{| class="wikitable"<br />
| style="width: 100px;"| '''Type:'''<br />
| '''Durability''' (uses)<br />
|-<br />
| Wooden<br />
| 60<br />
|-<br />
| Stone<br />
| 132<br />
|-<br />
| Iron<br />
| 251<br />
|-<br />
| Golden<br />
| 30<br />
|-<br />
| Diamond<br />
| 1562<br />
|}<br />
<br />
== Tips ==<br />
*Golden swords are as powerful as diamond swords, but have less durability<br />
<br />
== See Also ==<br />
* [[Tools]]<br />
* [[Wooden planks]]<br />
* [[Cobblestone]] <br />
* [[Iron ingot]]<br />
* [[Gold ingot]]<br />
* [[Diamond]]<br />
* [[Shovels]]<br />
* [[Pickaxes]]<br />
* [[Axes]]<br />
* [[Hoes]]<br />
* [[Combat]]<br />
[[category:tools]][[category:items]]</div>Brendan887https://mineblocks.com/1/wiki/index.php?title=Combat&diff=23649Combat2019-08-18T22:15:28Z<p>Brendan887: </p>
<hr />
<div>[[Mobs]] can be fought and killed. To attack a mob, click it while while wielding a melee weapon, or shift-click it if you are using a ranged weapon. Different weapons in Mine Blocks include [[swords]] and [[axes]] (melee) and bows, [[spear]]s, [[bone shuriken]]s, and [[snow ball]]s (ranged). When using a ranged weapon, don't forget to make sure you have enough ammunition!<br />
= Damage =<br />
<br />
==Critical Hits==<br />
A critical hit is scored when the player attacks while falling, which usually grants a small damage increase. Red star-like particles will appear near the mob when a critical hit happens. The damage increase ranges from an additional 30%-50% attack bonus, including any extra enchantments, being rounded down before being added to the base damage.<br />
==Melee==<br />
{| class="wikitable"<br />
! style="width:37%;"| '''Weapon'''<br />
! style="width:31%:"|'''Damage'''<br />
! style="width:31%:"|'''Critical Damage'''<br />
|-<br />
|'''All Hoes'''<br />
|1<br />
|2<br />
|-<br />
|'''Wooden Shovel'''<br />
|1<br />
|2<br />
|-<br />
|'''Wooden Pickaxe'''<br />
|1<br />
|1<br />
|-<br />
|'''Wooden Axe'''<br />
|2<br />
|2<br />
|-<br />
|'''Wooden Sword'''<br />
|4<br />
|5<br />
|-<br />
|'''Stone Shovel'''<br />
|1<br />
|2<br />
|-<br />
|'''Stone Pickaxe'''<br />
|2<br />
|2<br />
|-<br />
|'''Stone Axe'''<br />
|2<br />
|2-3<br />
|-<br />
|'''Stone Sword'''<br />
|5<br />
|6-7<br />
|-<br />
|'''Iron Shovel'''<br />
|1<br />
|1<br />
|-<br />
|'''Iron Pickaxe'''<br />
|2<br />
|2<br />
|-<br />
|'''Iron Axe'''<br />
|3<br />
|3-4<br />
|-<br />
|'''Iron Sword'''<br />
|6<br />
|8<br />
|-<br />
|'''Golden Shovel'''<br />
|2<br />
|2<br />
|-<br />
|'''Golden Pickaxe'''<br />
|3<br />
|3-4<br />
|-<br />
|'''Golden Axe'''<br />
|3<br />
|4<br />
|-<br />
|'''Golden Sword'''<br />
|4<br />
|5<br />
|-<br />
|'''Diamond Shovel'''<br />
|2<br />
|2-3<br />
|-<br />
|'''Diamond Pickaxe'''<br />
|4<br />
|5<br />
|-<br />
|'''Diamond Axe'''<br />
|4<br />
|5<br />
|-<br />
|'''Diamond Sword'''<br />
|7<br />
|9-10<br />
|-<br />
|'''Spear'''<br />
|2<br />
|2<br />
|}<br />
<br />
<br />
==Ranged==<br />
{| class="wikitable"<br />
! style="width:33%;"| '''Weapon'''<br />
! style="width:33%:"|'''Damage'''<br />
!style="width:33%:"|'''Special'''<br />
|-<br />
|'''Spear'''<br />
|5<br />
|Sometimes goes through mobs, being able to be picked up and used again<br />
|-<br />
|'''Bow & Arrow'''<br />
|3<br />
|-<br />
|'''Bone Shuriken'''<br />
|3<br />
|-<br />
|'''Snowball'''<br />
|0-1<br />
|Does 2x damage against Blazes<br />
|}<br />
==Enchantments==<br />
Enchantments can be put on certain weapons to increase the damage of them:<br />
*Sharpness adds approximately 1-2 damage per level.<br />
*Smite adds approximately 1-3 damage to Undead mobs per level.<br />
*Bane Of Arthropods adds 3 damage to Spiders at level 1, then adds approximately 1-2 damage per level.<br />
*Power does not add anything to the damage of an arrow, presumably a bug.<br />
*Punch is used instead of power, which is supposed add 3 damage per arrow.<br />
<br />
<br />
=Trivia=<br />
*Enchantments can be stacked on one another, dealing more damage than usual.<br />
<br />
<br />
=Bugs=<br />
*Punch is used for both power and punch, therefore, the power enchantment does nothing.<br />
*Wooden pickaxes and iron shovels gain no benefit from critical hits.<br />
*Getting hit by a flaming arrow does not burn the player<br />
[[Category:Gameplay]]</div>Brendan887https://mineblocks.com/1/wiki/index.php?title=Combat&diff=23648Combat2019-08-18T18:59:44Z<p>Brendan887: </p>
<hr />
<div>[[Mobs]] can be fought and killed. To attack a mob, click it while while wielding a melee weapon, or shift-click it if you are using a ranged weapon. Different weapons in Mine Blocks include [[swords]] and [[axes]] (melee) and bows, [[spear]]s, [[bone shuriken]]s, and [[snow ball]]s (ranged). When using a ranged weapon, don't forget to make sure you have enough ammunition!<br />
= Damage =<br />
<br />
==Critical Hits==<br />
A critical hit is scored when the player attacks while falling, which usually grants a small damage increase. Red star-like particles will appear near the mob when a critical hit happens.<br />
==Melee==<br />
{| class="wikitable"<br />
! style="width:37%;"| '''Weapon'''<br />
! style="width:31%:"|'''Damage'''<br />
! style="width:31%:"|'''Critical Damage'''<br />
|-<br />
|'''All Hoes'''<br />
|1<br />
|2<br />
|-<br />
|'''Wooden Shovel'''<br />
|1<br />
|2<br />
|-<br />
|'''Wooden Pickaxe'''<br />
|1<br />
|1<br />
|-<br />
|'''Wooden Axe'''<br />
|2<br />
|2<br />
|-<br />
|'''Wooden Sword'''<br />
|4<br />
|5<br />
|-<br />
|'''Stone Shovel'''<br />
|1<br />
|2<br />
|-<br />
|'''Stone Pickaxe'''<br />
|2<br />
|2<br />
|-<br />
|'''Stone Axe'''<br />
|2<br />
|2-3<br />
|-<br />
|'''Stone Sword'''<br />
|5<br />
|6-7<br />
|-<br />
|'''Iron Shovel'''<br />
|1<br />
|1<br />
|-<br />
|'''Iron Pickaxe'''<br />
|2<br />
|2<br />
|-<br />
|'''Iron Axe'''<br />
|3<br />
|3.5-4<br />
|-<br />
|'''Iron Sword'''<br />
|6<br />
|8<br />
|-<br />
|'''Golden Shovel'''<br />
|2<br />
|2<br />
|-<br />
|'''Golden Pickaxe'''<br />
|3<br />
|3.5-4<br />
|-<br />
|'''Golden Axe'''<br />
|3<br />
|4<br />
|-<br />
|'''Golden Sword'''<br />
|4<br />
|5<br />
|-<br />
|'''Diamond Shovel'''<br />
|2<br />
|2.5-3<br />
|-<br />
|'''Diamond Pickaxe'''<br />
|4<br />
|5<br />
|-<br />
|'''Diamond Axe'''<br />
|4<br />
|5<br />
|-<br />
|'''Diamond Sword'''<br />
|7<br />
|9-10<br />
|-<br />
|'''Spear'''<br />
|2<br />
|2<br />
|}<br />
<br />
<br />
==Ranged==<br />
{| class="wikitable"<br />
! style="width:33%;"| '''Weapon'''<br />
! style="width:33%:"|'''Damage'''<br />
!style="width:33%:"|'''Special'''<br />
|-<br />
|'''Spear'''<br />
|5<br />
|Sometimes goes through mobs, being able to be picked up and used again<br />
|-<br />
|'''Bow & Arrow'''<br />
|3<br />
|-<br />
|'''Bone Shuriken'''<br />
|3<br />
|-<br />
|'''Snowball'''<br />
|0.3-0.5<br />
|Does 2x damage against Blazes<br />
|}<br />
==Enchantments==<br />
Enchantments can be put on certain weapons to increase the damage of them:<br />
*Sharpness adds approximately 1-1.5 damage per level.<br />
*Smite adds approximately 1.5-2 damage to Undead mobs per level.<br />
*Bane Of Arthropods adds 3 damage to Spiders at level 1, then adds approximately 1-1.5 damage per level.<br />
*Power does not add anything to the damage of an arrow, presumably a bug.<br />
*Punch is used instead of power, which is supposed add 3 damage per arrow.<br />
Enchantments can be stacked on one another, dealing more damage than usual.<br />
<br />
=Trivia=<br />
The iron shovel and wooden pickaxe both deal 1 damage when a critical hit is dealt.<br />
<br />
<br />
=Bugs=<br />
*Punch is used for both power and punch, therefore, the power enchantment does nothing.<br />
*Wooden pickaxes and iron shovels gain no benefit from critical hits.<br />
*Getting hit by a flaming arrow does not burn the player<br />
[[Category:Gameplay]]</div>Brendan887https://mineblocks.com/1/wiki/index.php?title=The_player&diff=23461The player2019-05-21T00:32:43Z<p>Brendan887: </p>
<hr />
<div><br />
The player of Mine Blocks is also known as Frank, and is the alleged protagonist of the Mine Blocks.<br />
<br />
== Behavior ==<br />
The player can jump about 2 blocks high by pressing the [[Key bindings|up button]], although a higher jump can be achieved by jumping on a [[bed]] or a [[slime block]]. The player can also use the [[Key bindings|movement keys]] (up, sneak, left, right) to move on land, and swim through water. To climb [[ladder]]s, the player can use the up button, and the sneak button to stop. The player can attack [[mobs]] and break blocks using the left click button. They can also enter portals by standing in them, ride entities ([[pig]]s, [[minecart]]s and [[raft]]s) using the use button and left click and then the movement keys, and interact with other items in the world using the use key and left click. The player can also run by pressing the "right/left button" twice, quickly.<br />
<br />
In [[survival]] mode, most hostile mobs are, by default, in pursuit of the player.<br />
<br />
== World effect ==<br />
The world is only active in a 30x30 box around the player. However, this is neither centered on the player, nor placed in a fixed grid, so it is necessary to test for every player position you might want to use this for. The most extreme above:below or left:right inequality found so far is 18:11.<br />
<br />
== Appearance ==<br />
The player has the same height and size as a [[zombie]]. <br />
<br />
The skin is the graphics that the player appears as. The default skin is often compared to a pirate, or more jokingly, as a hobo. Beneath the blue jacket is just skin.<br />
<br />
The skin is now customizable as of 1.26, to any uploaded and publicized skins or you can upload one.<br />
<br />
== Trivia ==<br />
*[[Prodevus]], the artist who designed the player's default skin, argues that Frank is a teacher. [//dotorius.deviantart.com/art/Frank-s-Application-315425225]<br />
<br />
==Bugs==<br />
*Sometimes when sprinting into a wall, the player will clip into the wall. they can fix this by either tap jump repetitively to climb it, or just press the opposite direction of the wall. <br />
*The player sometimes fully avoids fall damage by landing on the very edge of a block.<br />
*When the player prompts to enter a command with T, the player's sprite will freeze, displaying the last sprite image shown before pressing T.<br />
<br />
== Gallery ==<br />
<gallery><br />
Char.png|The default player, Frank, in his jumping position.<br />
</gallery><br />
<br />
== See also ==<br />
*[[Mobs]]<br />
*[[J]]<br />
<br />
[[Category:General]][[Category:Unfinished]]</div>Brendan887https://mineblocks.com/1/wiki/index.php?title=The_player&diff=23460The player2019-05-21T00:31:32Z<p>Brendan887: /* Bugs */</p>
<hr />
<div><br />
The player of Mine Blocks is also known as Frank, and is the alleged protagonist of the Mine Blocks.<br />
<br />
== Behavior ==<br />
The player can jump about 2 blocks high by pressing the [[Key bindings|up button]], although a higher jump can be achieved by jumping on a [[bed]] or a [[slime block]]. The player can also use the [[Key bindings|movement keys]] (up, sneak, left, right) to move on land, and swim through water. To climb [[ladder]]s, the player can use the up button, and the sneak button to stop. The player can attack [[mobs]] and break blocks using the left click button. They can also enter portals by standing in them, ride entities ([[pig]]s, [[minecart]]s and [[raft]]s) using the use button and left click and then the movement keys, and interact with other items in the world using the use key and left click. The player can also run by pressing the "right/left button" twice, quickly.<br />
<br />
In [[survival]] mode, most hostile mobs are, by default, in pursuit of the player.<br />
<br />
== World effect ==<br />
The world is only active in a 30x30 box around the player. However, this is neither centered on the player, nor placed in a fixed grid, so it is necessary to test for every player position you might want to use this for. The most extreme above:below or left:right inequality found so far is 18:11.<br />
<br />
== Appearance ==<br />
The player has the same height and size as a [[zombie]]. <br />
<br />
The skin is the graphics that the player appears as. The default skin is often compared to a pirate, or more jokingly, as a hobo. Beneath the blue jacket is just skin.<br />
<br />
The skin is now customizable as of 1.26, to any uploaded and publicized skins or you can upload one.<br />
<br />
== Trivia ==<br />
*[[Prodevus]], the artist who designed the player's default skin, argues that Frank is a teacher. [//dotorius.deviantart.com/art/Frank-s-Application-315425225]<br />
<br />
==Bugs==<br />
*Sometimes when sprinting into a wall, the player will clip into the wall. they can fix this by either tap jump repetitively to climb it, or just press the opposite direction of the wall. <br />
*The player sometimes fully avoids fall damage by landing on the very edge of a block.<br />
*When the player prompts to enter a command with T, the player's sprite will freeze, displaying the last sprite image shown before pressing T.<br />
<br />
== Gallery ==<br />
<gallery><br />
Char.png|The player in his running position.<br />
</gallery><br />
<br />
== See also ==<br />
*[[Mobs]]<br />
*[[J]]<br />
<br />
[[Category:General]][[Category:Unfinished]]</div>Brendan887https://mineblocks.com/1/wiki/index.php?title=Lily_Pad&diff=23459Lily Pad2019-05-21T00:23:25Z<p>Brendan887: </p>
<hr />
<div>The Lily Pad is a plant that is generated on top of surface-world [[water]].<br />
Lily pads can only be placed on water. They can be used as a path across water without using a bridge or a raft. You can mine them with your hands.<br />
<br />
== Trivia ==<br />
* Mobs can spawn on it.<br />
* When you take the water from beneath it, it will be destroyed.<br />
<br />
== Bugs ==<br />
* Lily pads may not place on water, or may appear to place or drop but stay in inventory, they may also not be mined if placed.<br />
* Holding up underneath a lily pad causes the screen to rapidly change brightness.<br />
* Lily pads can suffocate players riding rafts on top of them.<br />
[[Category:Unfinished]]</div>Brendan887https://mineblocks.com/1/wiki/index.php?title=Lily_Pad&diff=23458Lily Pad2019-05-21T00:22:49Z<p>Brendan887: /* Bugs */</p>
<hr />
<div>The Lily Pad is a plant that is generated on top of surface-world [[water]].<br />
Lily pads can only be placed on water. They can be used as a path across water without using a bridge or a raft. You can mine them with your hands.<br />
<br />
== Trivia ==<br />
* Mobs can spawn on it.<br />
* When you take the water from beneath it, it will be destroyed.<br />
<br />
== Bugs ==<br />
* Lily pads may not place on water, or may appear to place or drop but stay in inventory, they may also not be mined if placed.<br />
* Holding up underneath a lily pad causes the screen to rapidly change brightness.<br />
* Lily pads can suffocate players riding boats on top of them.<br />
[[Category:Unfinished]]</div>Brendan887https://mineblocks.com/1/wiki/index.php?title=Seaweed&diff=23457Seaweed2019-05-21T00:19:58Z<p>Brendan887: </p>
<hr />
<div>{{Object<br />
|image=seaweed.png<br />
|name=Seaweed<br />
|type=Plant<br />
|mine with=Hand<br />
|physics=Grows<br />
|renewable=Yes<br />
|found naturally=Yes<br />
|id=seaweed<br />
}}<br />
<br />
Seaweed is a block found in an [[biomes|ocean biome]].<br />
<br />
== Obtaining ==<br />
When broken, seaweed drops itself. If the block under a seaweed is not another piece of seaweed or [[sand]], it drops as an [[Items|item]]].<br />
<br />
=== Natural Generation ===<br />
Seaweed naturally generates in the [[Biomes#Ocean|ocean biome]].<br />
<br />
=== Growing ===<br />
Seaweed can grow upwards in water in the same way that [[sugarcane]] and [[bamboo]] grow on land. If the block above seaweed is filled with a [[water]] source block, it can be replaced with seaweed in water.<br />
<br />
== Usage ==<br />
=== Crafting Ingredient ===<br />
Seaweed can be crafted into eight pieces of [[string]] by placing it in the crafting grid.<br />
{{SmallCrafting<br />
|1=Seaweed<br />
|1pic=seaweed.png<br />
|output=string<br />
|outputpic=string.png<br />
}}<br />
<br />
=== Farming ===<br />
Seaweed grows when it is planted into a water source block on sand.<br />
<br />
It can grow only if there is a water source block above it, which is then replaced by a seaweed block. This causes a water update.<br />
== Trivia ==<br />
Seaweed increases the player's movement speed equal to walking on land while in water, as long as the seaweed is two blocks high.<br />
<br />
== History ==<br />
<br />
== See Also ==<br />
* [[Coral]]<br />
* [[Sugarcane]]<br />
<br />
[[Category:Items]][[Category:Unfinished]][[Category:Plants]]</div>Brendan887https://mineblocks.com/1/wiki/index.php?title=Lily_Pad&diff=23456Lily Pad2019-05-21T00:14:39Z<p>Brendan887: /* Bugs */</p>
<hr />
<div>The Lily Pad is a plant that is generated on top of surface-world [[water]].<br />
Lily pads can only be placed on water. They can be used as a path across water without using a bridge or a raft. You can mine them with your hands.<br />
<br />
== Trivia ==<br />
* Mobs can spawn on it.<br />
* When you take the water from beneath it, it will be destroyed.<br />
<br />
== Bugs ==<br />
* Lily pads may not place on water, or may appear to place or drop but stay in inventory, they may also not be mined if placed.<br />
* Holding up underneath a lily pad causes the screen to rapidly change brightness.<br />
[[Category:Unfinished]]</div>Brendan887https://mineblocks.com/1/wiki/index.php?title=Pig&diff=23454Pig2019-05-20T16:46:44Z<p>Brendan887: /* Bugs */</p>
<hr />
<div>{{Object<br />
|image=Pig.png<br />
|name=Pig<br />
|type=Passive<br />
|drops= [[Raw porkchop]], [[Raw bacon]](when not on fire), [[Cooked porkchop]], [[Cooked bacon]] (when on fire)<br />
}}<br />
<br />
A pig is a commonly found passive mob. <br />
<br />
== Spawning ==<br />
The pig only spawns in the [[Times of day|day time]] on [[grass]] blocks. <br />
<br />
== Drops ==<br />
When the pig is killed, it drops 0-2 [[raw porkchop]]s, along with 0-2 [[raw bacon]]. If it dies while on [[fire]], it drops 0-2 [[cooked porkchop]]s and 0-2 [[cooked bacon]].<br />
<br />
== Behavior ==<br />
The pig will wonder around aimlessly, avoiding hazards in its direction. It can jump up to two blocks high.<br />
<br />
The pig is not hostile, so it will not attack, even if it has been hit. If hit, it will run back and forth for a couple of seconds, like other passive mobs.<br />
<br />
If a pig is struck by lightning, it turns into a [[zombie pigman]].<br />
<br />
The pig can be made rideable for the player by placing a [[saddle]] on its back. While riding the pig, the player can control the pig's movement using a [[carrot on a stick]], however this is limited to sideways movement, as the pig will jump randomly by itself, and if the player presses the jump button they will dismount from the pig. If the player sneaks, the pig will stop, however otherwise it just keeps going in the direction it was going in before, not avoiding any drops. As the pig moves, the durability of the carrot on a stick goes down.<br />
<br />
== Tasks ==<br />
{| class="wikitable" width=100%<br />
! style="width:5%;"| '''#'''<br />
! style="width:40%:"|'''Task'''<br />
! style="width:40%:"|'''Objective'''<br />
! style="width:15%:"|<center>'''Needs'''</center><br />
|-<br />
|'''13'''<br />
|Slay a Pig.<br />
|Kill a pig.<br />
|None<br />
|}<br />
<br />
== History ==<br />
{| class="wikitable"<br />
|-<br />
!Version<br />
!Date<br />
!Changes<br />
|-<br />
! [[Version History#1.6|1.6]]<br />
!Jul 20, 2011<br />
|<br />
*Added pig<br />
:* Drops raw porkchop<br />
|-<br />
! [[Version History#1.26|1.26]]<br />
! May 31, 2014<br />
|<br />
*Fixed bug where the player gets stuck and levitates off of a pig<br />
*A saddled pig is more obedient when ridden with a carrot on a stick<br />
|-<br />
! [[Version History#1.27|1.27]]<br />
! Nov 13, 2015<br />
| <br />
*Sneaking while riding a pig will stop the pig <br />
|-<br />
! [[Version History#1.28|1.28]]<br />
! Oct 8, 2016<br />
| <br />
*Pigs turn into zombie pigmen when struck by lightning.<br />
|}<br />
<br />
== Bugs ==<br />
* 1.28 - Using a carrot on a stick while riding a pig does not deplete its durability.<br />
* While on a saddled pig, if a [[Fishing rod]] is used downwards in rapid succession, the player can levitate with a pig. Additionally, if a pig jumps while a fishing rod is used, it will start flying in the direction opposite of the mouse pointer's location. Easily done against a wall.<br />
<br />
== Trivia ==<br />
*If a pig is struck by lightning, it will turn into a [[zombie pigman]].<br />
<br />
== Gallery ==<br />
<gallery><br />
Pig Egg.png|A pig's egg used for spawning pigs in creative mode.<br />
pig2.jpeg|A pig found in the wild.<br />
pig3.jpeg|A pig with a saddle attached on it.<br />
Pig with Saddle.png|A pig with a [[saddle]].<br />
</gallery><br />
<br />
== See Also ==<br />
*[[Mobs]]<br />
*[[Sheep]]<br />
*[[Cow]]<br />
*[[Chicken]]<br />
<br />
[[Category:Passive mobs]][[Category:Overworld mobs]]</div>Brendan887https://mineblocks.com/1/wiki/index.php?title=Flaming_Chicken&diff=23145Flaming Chicken2019-03-14T03:37:19Z<p>Brendan887: </p>
<hr />
<div>{{Object<br />
|name=Flaming Chicken<br />
|image= Flaming Chicken.PNG<br />
|type=Hostile<br />
|drops=[[Charcoal]], [[Cooked chicken]], [[Feather]]<br />
}}<br />
<br />
The flaming chicken is a chicken that has been set on [[fire]]. This makes it hostile, and cause fire to spread to nearby flammable blocks.<br />
<br />
== Spawning ==<br />
The flaming chicken spawns when a regular chicken is set on fire. The player can do this using [[flint and steel]]. They can also do it by throwing a [[fire egg]] at a regular chicken<br />
<br />
== Drops ==<br />
The flaming chicken drops 1-2 [[charcoal]], 1 [[cooked chicken]], and 0-2 [[feather]]s.<br />
<br />
== Behavior ==<br />
The flaming chicken bounces around continuously and repeatedly bawk. It attempts to follow the player to damage them, doing a heart of damage a second. It has a red glow around it and gives off red particles. It leaves a trail of fire wherever it goes, which can be very dangerous when in wooden areas or [[Biomes#forest|forests]].<br />
<br />
The flaming chicken lays a [[fire egg]] every so often, which can be used to spawn more flaming chickens.<br />
<br />
The flaming chicken has a lot more health than a regular chicken; however, it can be turned back into a normal chicken if it comes into contact with water.<br />
<br />
== Immunities ==<br />
The flaming chicken does not take damage from fire, however it is not immune to [[lava]], which could be a bug.<br />
<br />
Like regular chickens, flaming chickens are immune to fall damage.<br />
<br />
== Tasks ==<br />
{| class="wikitable" width=100%<br />
! style="width:5%;"| '''#'''<br />
! style="width:40%:"|'''Task'''<br />
! style="width:40%:"|'''Objective'''<br />
! style="width:15%:"|<center>'''Needs'''</center><br />
|-<br />
|'''23'''<br />
|Defeat a Flaming Chicken.<br />
|Kill a flaming chicken.<br />
|<br />
|}<br />
<br />
== History ==<br />
{| class="wikitable"<br />
|-<br />
!Version<br />
!Date<br />
!Changes<br />
|-<br />
! [[Version History#1.21|1.21]]<br />
! May 17, 2012<br />
|<br />
*Added the flaming chicken<br />
|-<br />
! [[Version History#1.24|1.24]]<br />
! Dec 22, 2012<br />
|<br />
* Chicken item drop typo fixed<br />
|-<br />
! [[Version History#1.27|1.27]]<br />
! Nov 13, 2015<br />
| <br />
*Chicken walk cycle works again <br />
|-<br />
! [[Version History#1.28|1.28]]<br />
! Oct 08, 2016<br />
| <br />
* Graphics of the chicken have been updated<br />
* Fixed chicken being able to jump higher than a fence<br />
* Chickens can wear shades<br />
|}<br />
<br />
== Bugs ==<br />
* 1.28: Fire eggs seem to spawn regular chickens more often than flaming chickens.<br />
<br />
== Trivia ==<br />
* The main reason a player may want to summon a flaming chicken is in order to get the achievement.<br />
* Thunder can periodically be heard when around the flaming chicken.<br />
<br />
== Gallery ==<br />
<gallery><br />
File:Burning Chicken With Particles.png|A flaming chicken, before chickens were retextured.<br />
File:Burning Chicken No Particles.png|A flaming chicken, before chickens were retextured, with particles turned off<br />
File:MineBlocksFlamingChicken.png|Flaming Chicken (old texture) in "hot" pursuit!<br />
</gallery><br />
<br />
== See Also ==<br />
*[[Chicken]]<br />
*[[Fire egg]]<br />
<br />
[[Category:Hostile mobs]][[Category:Created mobs]]</div>Brendan887https://mineblocks.com/1/wiki/index.php?title=Flaming_Chicken&diff=23144Flaming Chicken2019-03-14T03:33:47Z<p>Brendan887: </p>
<hr />
<div>{{Object<br />
|name=Flaming Chicken<br />
|image= Flaming Chicken.PNG<br />
|type=Hostile<br />
|drops=[[Charcoal]], [[Cooked chicken]], [[Feather]]<br />
}}<br />
<br />
The flaming chicken is a chicken that has been set on [[fire]]. This makes it hostile, and cause fire to spread to nearby flammable blocks.<br />
<br />
== Spawning ==<br />
The flaming chicken spawns when a regular chicken is set on fire. The player can do this using [[flint and steel]]. They can also do it by throwing a [[fire egg]] at a regular chicken<br />
<br />
== Drops ==<br />
The flaming chicken drops 1-2 [[charcoal]], 1 [[cooked chicken]], and 0-2 [[feather]]s.<br />
<br />
== Behavior ==<br />
The flaming chicken bounces around continuously and repeatedly bawk. It attempts to follow the player to damage them, doing a heart of damage a second. It has a red glow around it and gives off red particles. It leaves a trail of fire wherever it goes, which can be very dangerous when in wooden areas or [[Biomes#forest|forests]].<br />
<br />
The flaming chicken lays a [[fire egg]] every so often, which can be used to spawn more flaming chickens.<br />
<br />
The flaming chicken has a lot more health than a regular chicken; however, it can be turned back into a normal chicken if it comes into contact with water.<br />
<br />
== Immunities ==<br />
The flaming chicken does not take damage from fire, however it is not immune to [[lava]], which could be a bug.<br />
<br />
Like regular chickens, flaming chickens are immune to fall damage.<br />
<br />
== Tasks ==<br />
{| class="wikitable" width=100%<br />
! style="width:5%;"| '''#'''<br />
! style="width:40%:"|'''Task'''<br />
! style="width:40%:"|'''Objective'''<br />
! style="width:15%:"|<center>'''Needs'''</center><br />
|-<br />
|'''23'''<br />
|Defeat a Flaming Chicken.<br />
|Kill a flaming chicken.<br />
|<br />
|}<br />
<br />
== History ==<br />
{| class="wikitable"<br />
|-<br />
!Version<br />
!Date<br />
!Changes<br />
|-<br />
! [[Version History#1.21|1.21]]<br />
! May 17, 2012<br />
|<br />
*Added the flaming chicken<br />
|-<br />
! [[Version History#1.24|1.24]]<br />
! Dec 22, 2012<br />
|<br />
* Chicken item drop typo fixed<br />
|-<br />
! [[Version History#1.27|1.27]]<br />
! Nov 13, 2015<br />
| <br />
*Chicken walk cycle works again <br />
|-<br />
! [[Version History#1.28|1.28]]<br />
! Oct 08, 2016<br />
| <br />
* Graphics of the chicken have been updated<br />
* Fixed chicken being able to jump higher than a fence<br />
* Chickens can wear shades<br />
|}<br />
<br />
== Bugs ==<br />
* 1.28: Fire eggs seem to spawn regular chickens more often than flaming chickens.<br />
<br />
== Trivia ==<br />
* The main reason a player may want to summon a flaming chicken is in order to get the achievement.<br />
* Thunder can periodically be heard when around the flaming chicken.<br />
* One of the chicken's eyes turns red when turned into a flaming chicken.<br />
== Gallery ==<br />
<gallery><br />
File:Burning Chicken With Particles.png|A flaming chicken, before chickens were retextured.<br />
File:Burning Chicken No Particles.png|A flaming chicken, before chickens were retextured, with particles turned off<br />
File:MineBlocksFlamingChicken.png|Flaming Chicken (old texture) in "hot" pursuit!<br />
</gallery><br />
<br />
== See Also ==<br />
*[[Chicken]]<br />
*[[Fire egg]]<br />
<br />
[[Category:Hostile mobs]][[Category:Created mobs]]</div>Brendan887https://mineblocks.com/1/wiki/index.php?title=File:Flaming_Chicken.PNG&diff=23142File:Flaming Chicken.PNG2019-03-14T03:30:31Z<p>Brendan887: Flaming Chicken</p>
<hr />
<div>Flaming Chicken</div>Brendan887https://mineblocks.com/1/wiki/index.php?title=Flaming_Chicken&diff=23141Flaming Chicken2019-03-14T02:49:19Z<p>Brendan887: </p>
<hr />
<div>{{Object<br />
|name=Flaming Chicken<br />
|image=Flaming chicken.png<br />
|type=Hostile<br />
|drops=[[Charcoal]], [[Cooked chicken]], [[Feather]]<br />
}}<br />
<br />
The flaming chicken is a chicken that has been set on [[fire]]. This makes it hostile, and cause fire to spread to nearby flammable blocks.<br />
<br />
== Spawning ==<br />
The flaming chicken spawns when a regular chicken is set on fire. The player can do this using [[flint and steel]]. They can also do it by throwing a [[fire egg]] at a regular chicken<br />
<br />
== Drops ==<br />
The flaming chicken drops 1-2 [[charcoal]], 1 [[cooked chicken]], and 0-2 [[feather]]s.<br />
<br />
== Behavior ==<br />
The flaming chicken bounces around continuously and repeatedly bawk. It attempts to follow the player to damage them, doing a heart of damage a second. It has a red glow around it and gives off red particles. It leaves a trail of fire wherever it goes, which can be very dangerous when in wooden areas or [[Biomes#forest|forests]].<br />
<br />
The flaming chicken lays a [[fire egg]] every so often, which can be used to spawn more flaming chickens.<br />
<br />
The flaming chicken has a lot more health than a regular chicken, however it can be turned back into a normal chicken if it comes into contact with water.<br />
<br />
<br />
<br />
== Immunities ==<br />
The flaming chicken does not take damage from fire, however it is not immune to [[lava]], which could be a bug.<br />
<br />
Like regular chickens, flaming chickens are immune to fall damage.<br />
<br />
== Tasks ==<br />
{| class="wikitable" width=100%<br />
! style="width:5%;"| '''#'''<br />
! style="width:40%:"|'''Task'''<br />
! style="width:40%:"|'''Objective'''<br />
! style="width:15%:"|<center>'''Needs'''</center><br />
|-<br />
|'''23'''<br />
|Defeat a Flaming Chicken.<br />
|Kill a flaming chicken.<br />
|<br />
|}<br />
<br />
== History ==<br />
{| class="wikitable"<br />
|-<br />
!Version<br />
!Date<br />
!Changes<br />
|-<br />
! [[Version History#1.21|1.21]]<br />
! May 17, 2012<br />
|<br />
*Added the flaming chicken<br />
|-<br />
! [[Version History#1.24|1.24]]<br />
! Dec 22, 2012<br />
|<br />
* Chicken item drop typo fixed<br />
|-<br />
! [[Version History#1.27|1.27]]<br />
! Nov 13, 2015<br />
| <br />
*Chicken walk cycle works again <br />
|-<br />
! [[Version History#1.28|1.28]]<br />
! Oct 08, 2016<br />
| <br />
* Graphics of the chicken have been updated<br />
* Fixed chicken being able to jump higher than a fence<br />
* Chickens can wear shades<br />
|}<br />
<br />
== Bugs ==<br />
* 1.28: Fire eggs seem to spawn regular chickens more often than flaming chickens.<br />
<br />
== Trivia ==<br />
* The main reason a player may want to summon a flaming chicken is in order to get the achievement.<br />
* Thunder can periodically be heard when around the flaming chicken.<br />
== Gallery ==<br />
<gallery><br />
File:Burning Chicken With Particles.png|A flaming chicken, before chickens were retextured.<br />
File:Burning Chicken No Particles.png|A flaming chicken, before chickens were retextured, with particles turned off<br />
File:MineBlocksFlamingChicken.png|Flaming Chicken (old texture) in "hot" pursuit!<br />
</gallery><br />
<br />
== See Also ==<br />
*[[Chicken]]<br />
*[[Fire egg]]<br />
<br />
[[Category:Hostile mobs]][[Category:Created mobs]]</div>Brendan887https://mineblocks.com/1/wiki/index.php?title=Flaming_Chicken&diff=23140Flaming Chicken2019-03-14T02:47:31Z<p>Brendan887: /* Behavior */</p>
<hr />
<div>{{Object<br />
|name=Flaming Chicken<br />
|image=Flaming chicken.png<br />
|type=Hostile<br />
|drops=[[Charcoal]], [[Cooked chicken]], [[Feather]]<br />
}}<br />
<br />
The flaming chicken is a chicken that has been set on [[fire]]. This makes it hostile, and cause fire to spread to nearby flammable blocks.<br />
<br />
== Spawning ==<br />
The flaming chicken spawns when a regular chicken is set on fire. The player can do this using [[flint and steel]]. They can also do it by throwing a [[fire egg]] at a regular chicken<br />
<br />
== Drops ==<br />
The flaming chicken drops 1-2 [[charcoal]], 1 [[cooked chicken]], and 0-2 [[feather]]s.<br />
<br />
== Behavior ==<br />
The flaming chicken bounces around continuously and repeatedly bawk. It attempts to follow the player to damage them, doing a heart of damage a second. It has a red glow around it and gives off red particles. It leaves a trail of fire wherever it goes, which can be very dangerous when in wooden areas or [[Biomes#forest|forests]].<br />
<br />
The flaming chicken lays a [[fire egg]] every so often, which can be used to spawn more flaming chickens.<br />
<br />
The flaming chicken has a lot more health than a regular chicken, however it can be turned back into a normal chicken if it comes into contact with water.<br />
<br />
Thunder can periodically be heard when around the flaming chicken.<br />
<br />
== Immunities ==<br />
The flaming chicken does not take damage from fire, however it is not immune to [[lava]], which could be a bug.<br />
<br />
Like regular chickens, flaming chickens are immune to fall damage.<br />
<br />
== Tasks ==<br />
{| class="wikitable" width=100%<br />
! style="width:5%;"| '''#'''<br />
! style="width:40%:"|'''Task'''<br />
! style="width:40%:"|'''Objective'''<br />
! style="width:15%:"|<center>'''Needs'''</center><br />
|-<br />
|'''23'''<br />
|Defeat a Flaming Chicken.<br />
|Kill a flaming chicken.<br />
|<br />
|}<br />
<br />
== History ==<br />
{| class="wikitable"<br />
|-<br />
!Version<br />
!Date<br />
!Changes<br />
|-<br />
! [[Version History#1.21|1.21]]<br />
! May 17, 2012<br />
|<br />
*Added the flaming chicken<br />
|-<br />
! [[Version History#1.24|1.24]]<br />
! Dec 22, 2012<br />
|<br />
* Chicken item drop typo fixed<br />
|-<br />
! [[Version History#1.27|1.27]]<br />
! Nov 13, 2015<br />
| <br />
*Chicken walk cycle works again <br />
|-<br />
! [[Version History#1.28|1.28]]<br />
! Oct 08, 2016<br />
| <br />
* Graphics of the chicken have been updated<br />
* Fixed chicken being able to jump higher than a fence<br />
* Chickens can wear shades<br />
|}<br />
<br />
== Bugs ==<br />
* 1.28: Fire eggs seem to spawn regular chickens more often than flaming chickens.<br />
<br />
== Trivia ==<br />
* The main reason a player may want to summon a flaming chicken is in order to get the achievement.<br />
<br />
== Gallery ==<br />
<gallery><br />
File:Burning Chicken With Particles.png|A flaming chicken, before chickens were retextured.<br />
File:Burning Chicken No Particles.png|A flaming chicken, before chickens were retextured, with particles turned off<br />
File:MineBlocksFlamingChicken.png|Flaming Chicken (old texture) in "hot" pursuit!<br />
</gallery><br />
<br />
== See Also ==<br />
*[[Chicken]]<br />
*[[Fire egg]]<br />
<br />
[[Category:Hostile mobs]][[Category:Created mobs]]</div>Brendan887https://mineblocks.com/1/wiki/index.php?title=Dungeon&diff=23114Dungeon2019-03-08T20:49:45Z<p>Brendan887: /* Gallery */</p>
<hr />
<div>Dungeons are rooms found underground with loot and a [[monster spawner]].<br />
<br />
== Generation ==<br />
Dungeons generate underground in the [[Overworld]].<br />
<br />
== Structure ==<br />
Dungeons are 7x4 block large rooms, with [[moss stone]] flooring and [[cobblestone]] walls surrounding them, making them 9x6 blocks large in total.<br />
<br />
Dungeons have [[monster spawner]]s in the middle of the layer above the floor, which can make them dangerous to enter, as monsters can kill the player.<br />
<br />
They may have up to two [[loot chest]]s in them as well, which can contain items (though a chest also has a chance of being empty). The items in these chests can be as useless as string or as valuable as diamonds.<br />
<br />
=== Loot ===<br />
The loot table for the loot chest is the same as that of any other loot chest in the world, for example in [[Biomes#Ruins|ruins]] or the [[skyhold]].<br />
<br />
This is the loot table:<br />
{|class="wikitable"<br />
!Item<br />
!Stack size<br />
!Damage to Durability<br />
|-<br />
|[[Enderpearl]]<br />
|1<br />
|<br />
|-<br />
|[[Name tag]]<br />
|1<br />
|<br />
|-<br />
|[[Melon seed]]<br />
|2-4<br />
|<br />
|-<br />
|[[Pumpkin seed]]<br />
|2-4<br />
|<br />
|-<br />
|[[Beetroot seeds]]<br />
|1-3<br />
|<br />
|-<br />
|[[Cocoa bean]]s<br />
|1-6<br />
|<br />
|-<br />
|[[Wood]]<br />
|1-5<br />
|<br />
|-<br />
|[[Golden apple]]<br />
|1<br />
|<br />
|-<br />
|[[Odd rock]]<br />
|1-5<br />
|<br />
|-<br />
|[[Orange]]s<br />
|1-5<br />
|<br />
|-<br />
|[[Apple]]s<br />
|1-2<br />
|<br />
|-<br />
|[[Topaz]]<br />
|1-5<br />
|<br />
|-<br />
|[[Pickaxes|Stone pickaxe]]<br />
|1<br />
|50-100<br />
|-<br />
|[[Shovels|Stone shovel]]<br />
|1<br />
|50-100<br />
|-<br />
|[[Swords|Stone sword]]<br />
|1<br />
|50-100<br />
|-<br />
|[[Axes|Stone axe]]<br />
|1<br />
|50-100<br />
|-<br />
|[[Cobblestone]]<br />
|1-15<br />
|<br />
|-<br />
|[[Gold ingot]]<br />
|1-3<br />
|<br />
|-<br />
|[[Diamond]]<br />
|1-3<br />
|<br />
|-<br />
|[[Coal]]<br />
|1-6<br />
|<br />
|-<br />
|[[Iron ingot]]<br />
|1-6<br />
|<br />
|-<br />
|[[Redstone dust]]<br />
|1-10<br />
|<br />
|-<br />
|[[Bamboo]]<br />
|1-20<br />
|<br />
|-<br />
|[[Seaweed]]<br />
|1-9<br />
|<br />
|-<br />
|[[Bucket]]<br />
|1<br />
|<br />
|-<br />
|[[Wooden planks]]<br />
|1-8<br />
|<br />
|-<br />
|[[Flowers|Yellow flower]]<br />
|1-3<br />
|<br />
|-<br />
|[[Flowers|Red flower]]<br />
|1-3<br />
|<br />
|-<br />
|[[Flint]]<br />
|1-4<br />
|<br />
|}<br />
<br />
== History ==<br />
{| class="wikitable"<br />
!Version<br />
!Date<br />
!Changes<br />
|-<br />
!''[[Version History|Unknown version]]''<br />
!''Unknown release date''<br />
|<br />
*Added dungeons<br />
|}<br />
<br />
== Trivia ==<br />
* The size of the dungeon is not the same as the spawning radius of the monster spawner<br />
<br />
== Gallery ==<br />
<gallery><br />
Dungeon.Png|A dungeon with two chests and its mob spawner<br />
Mine Blocks Rare!.PNG|A very rare occurrence of 3 dungeons right next to each other<br />
</gallery><br />
<br />
== See Also ==<br />
* [[Loot chest]]<br />
* [[Skyhold]]<br />
<br />
[[Category:Structures]]</div>Brendan887https://mineblocks.com/1/wiki/index.php?title=File:Mine_Blocks_Rare!.PNG&diff=23113File:Mine Blocks Rare!.PNG2019-03-08T20:46:53Z<p>Brendan887: A Very Rare Occurence Of 3 Dungeons Next To Each Other.</p>
<hr />
<div>A Very Rare Occurence Of 3 Dungeons Next To Each Other.</div>Brendan887https://mineblocks.com/1/wiki/index.php?title=Weather&diff=23112Weather2019-03-08T19:34:58Z<p>Brendan887: /* Brightness */</p>
<hr />
<div>Weather is a system of precipitation and brightness that occurs in the [[Overworld]]. There are three types of weather: clear, rain, and thunder.<br />
<br />
== Precipitation ==<br />
[[Sky#Clouds|Cloud]]s are visible as a varied stripe moving against the background that straddles world coordinates y = 123(upper) and 122(lower). During rain and thunder, all [[rain]] and [[snow]] falls from these two layers. Any blocks above these layers will not experience the effects of precipitation.<br />
<br />
Clouds also become darker during rain and thunder.<br />
<br />
=== Shelter ===<br />
Suitable blocks at the lower cloud layer or below will stop rain and snow reaching the area beneath them.<br />
Barriers include solid blocks and [[water]].<br />
<br />
Puddles, snow, and [[moss]] can form as high as the upper cloud layer, while [[ice]] and [[snow block]]s can form on the lower.<br />
<br />
=== Rain ===<br />
Precipitation falls in the form of [[rain]] in most areas, however [[Biomes#Desert|deserts]] experience no precipitation.<br />
<br />
Contact effects:<br />
*Water blocks (puddles) form in 1x1 holes with a dirt floor and dirt walls.<br />
*Moss forms on stone and cobblestone.<br />
<br />
=== Snow ===<br />
Precipitation falls in the form of [[Event:Snow|snow]] in snowy areas. These areas can generate in any [[Biomes|biome]].<br />
<br />
Contact effects:<br />
*Ice replaces water.<br />
*Snow forms on most surfaces.<br />
*Snow blocks replace snow given walls, and can pile as deep as the walls allow.<br />
<br />
== Brightness ==<br />
The game will become darker during certain types of weather.<br />
<br />
In clear weather, the brightness is normal.<br />
<br />
During rain, the game will appear darker.<br />
<br />
During thunder the game will appear even darker than it does during rain.<br />
<br />
At night, rain and thunder will make the screen almost completely black.<br />
<br />
== Lightning ==<br />
During thunder, [[lightning]] occurs every so often. Thunder sounds are played and the screen can flash slightly yellow. Lightning can spawn from the clouds, and it will look like a yellow branch. If it hits a [[Mobs|mob]] or the player, it can cause damage, or even death. lightning can be summoned with commands by using the command <code>/lightning ~ ~</code>.<br />
<br />
== Commands ==<br />
The <code>/weather</code> command can be used to manipulate the weather. These are its parameters: <code>/weather <get|set [clear|rain|thunder]></code><br />
<br />
Typing <code>/weather get</code> outputs the current weather.<br />
The player can change the weather by typing <code>/weather set [clear|rain|thunder]</code>, eg. <code>/weather set clear</code> sets the weather to clear.<br />
<br />
The player can also change the weather in the [[creative]] [[inventory]].<br />
<br />
== History ==<br />
{| class="wikitable"<br />
!Version<br />
!Date<br />
!Changes<br />
|-<br />
! [[First 3 Weeks|Prior to 1.4.34]]<br />
! ''[[First 3 Weeks#Day 15|Day 15]]''<br />
| <br />
* Added snow biomes<br />
|-<br />
! [[First 3 Weeks|Prior to 1.4.34]]<br />
! ''[[First 3 Weeks#Day 19|Day 19]]''<br />
| <br />
* Added rain<br />
* Added snow<br />
* Made thunder sounds in storms<br />
* Made moss form in rain<br />
|-<br />
! [[First 3 Weeks|Prior to 1.4.34]]<br />
! ''[[First 3 Weeks#Day 20|Day 20]]''<br />
| <br />
* Added rain sound loops<br />
* Rain may seep through leaves<br />
* Snow blocks form in 1x1 areas while it snows<br />
* Puddles form in 1x1 areas while it rains<br />
* It gets darker while it's raining<br />
* Weather is now random<br />
|-<br />
! [[Version History#1.7|1.7]]<br />
! ''Unknown''<br />
| <br />
* Snow can turn lava and acid into obsidian<br />
* Lowered rain sound volume<br />
* Rain and snow pause when the game pauses<br />
* No raining in deserts<br />
|-<br />
! [[Version History#1.21|1.21]]<br />
! May 27, 2012<br />
| <br />
* Loud rain noises fixed<br />
|-<br />
! [[Version History#1.23|1.23]]<br />
! Oct 31, 2012<br />
|<br />
* Rain bugs fixed<br />
* Rain can be collected in 1x1 blocks again<br />
* Snowy regions are saved when a player exits<br />
* Snow and snow blocks are placed correctly when snowing<br />
|-<br />
! [[Version History#1.26.5|1.26.5]]<br />
! Jul 3, 2014<br />
| <br />
* Added weather command<br />
* Tweaked rain sound effect<br />
* Snow doesn't form on lily pads<br />
|-<br />
! [[Version History#1.27|1.27]]<br />
! Nov 13, 2015<br />
| <br />
* Fixed loud and strange rain sound effect<br />
|}<br />
<br />
== See Also ==<br />
* [[Rain]]<br />
* [[Event:Snow|Snow]]<br />
* [[Overworld]]<br />
<br />
[[Category:Events]]</div>Brendan887https://mineblocks.com/1/wiki/index.php?title=Snow_Golem&diff=23111Snow Golem2019-03-08T19:30:24Z<p>Brendan887: </p>
<hr />
<div>{{Object<br />
|image=Snow Golem.png<br />
|name=Snow golem<br />
|type=Neutral Mob<br />
|drops=[[Snow ball]]<br />
}}<br />
<br />
Snow golems (or snowmen) are a neutral mob in Mine Blocks. They will throw snowballs at [[Mobs#Agressive_Mobs|hostile mobs]], or monsters, keeping them back. If the player hits a snow golem, it briefly starts throwing snowballs at the player.<br />
<br />
== Creation ==<br />
Snow golems are created by placing a [[pumpkin]] on top of two [[snow block]]s.<br />
<br />
== Appearance ==<br />
Snow golems are 2 blocks high with a snow body, coal buttons, stick arms and a pumpkin head.<br />
<br />
== Trivia ==<br />
*The snow golem and the [[ender dragon]] are the only mobs that never despawn, in any difficulty, until killed.<br />
*Since Update 1.28, snow golems will leave an snow trail in the blocks that they walk in.<br />
*Although aggressive snow golems shoot [[snowball]]s at players, the player will not be hit by the snowballs thrown by them. This may change in 1.29, however.<br />
<br />
== Pictures ==<br />
<gallery><br />
File:MineBlocksSnowGolem.png|A snow golem.<br />
</gallery><br />
<br />
== See also ==<br />
*[[Snow]]<br />
*[[Pumpkin]]<br />
<br />
[[Category:Unfinished]][[Category:Neutral mobs]][[Category:Created mobs]]</div>Brendan887https://mineblocks.com/1/wiki/index.php?title=Snow_Golem&diff=23110Snow Golem2019-03-08T19:27:28Z<p>Brendan887: /* Trivia */</p>
<hr />
<div>{{Object<br />
|image=Snow Golem.png<br />
|name=Snow golem<br />
|type=Neutral Mob<br />
|drops=[[Snow ball]]<br />
}}<br />
<br />
Snow golems (or snowmen) are a neutral mob in Mine Blocks. They will throw snowballs at [[Mobs#Agressive_Mobs|hostile mobs]], or monsters, keeping them back. If the player hits a snow golem, it briefly starts throwing snowballs at the player.<br />
<br />
== Creation ==<br />
Snow golems are created by placing a [[pumpkin]] on top of two [[snow block]]s.<br />
<br />
== Appearance ==<br />
Snow golems are 2 blocks high with a snow body, coal buttons, stick arms and a pumpkin head.<br />
<br />
== Trivia ==<br />
*The snow golem and the [[ender dragon]] are the only mobs that never despawn, in any difficulty, until killed.<br />
*Since Update 1.28, snow golems will leave an snow trail in the blocks that they walk in.<br />
*Although aggressive snow golems shoot [[snowball]]s at players, the player will not be hit by the snowballs thrown by them. This is unknown whether this is intentional or not.<br />
<br />
== Pictures ==<br />
<gallery><br />
File:MineBlocksSnowGolem.png|A snow golem.<br />
</gallery><br />
<br />
== See also ==<br />
*[[Snow]]<br />
*[[Pumpkin]]<br />
<br />
[[Category:Unfinished]][[Category:Neutral mobs]][[Category:Created mobs]]</div>Brendan887https://mineblocks.com/1/wiki/index.php?title=Lava&diff=22244Lava2018-12-04T01:44:35Z<p>Brendan887: </p>
<hr />
<div>{{Object<br />
|image=Lava.png<br />
|name=Lava<br />
|type=Liquid, natural<br />
|mine with=N/A<br />
|physics=Liquid flow<br />
|Renewable=No<br />
|found naturally=Yes, in caverns, [[skyhold]] and the [[nether]]<br />
|id=lava<br />
}}<br />
<br />
Lava is a liquid that flows similarly (but considerably slower) than [[water]] and [[acid]]. <br />
<br />
== Usage ==<br />
If the player or any mob comes in contact with lava, they will quickly take damage and die, which means it can be useful to protect the player's base from mobs. Most [[items]] that fall into lava are incinerated on contact.<br />
<br />
=== Bucket of lava ===<br />
Lava can be easily collected with a [[bucket]] to get a [[bucket of lava]]. <br />
<br />
=== Cobblestone ===<br />
Mixing lava and water will create cobblestone, which means it can be used to create a cobblestone generator.<br />
<br />
=== Obsidian ===<br />
If the lava is a source block (the lava block where lava flows out of), then [[obsidian]] is created. This same concept can be done if it comes in contact with [[rain]] and [[Event:Snow|snow]], except these create obsidian with any lava block, not just a source block. This means flowing lava can be used to generate obsidian when it is raining.<br />
<br />
== History ==<br />
* 1.27: The texture of lava was updated<br />
<br />
== Bugs ==<br />
=== 1.28 ===<br />
*In [[Survival]] mode, if the player pauses the game while in lava, the player still takes lava damage.<br />
*The player can avoid all damage from lava by standing directly between two different lava blocks. This is the same issue for [[Acid]]].<br />
<br />
== Trivia ==<br />
* You can swim in the lava during [[creative]] mode.<br />
* You will die when you swim in lava in [[survival]] mode.<br />
*Lava can spawn on the roof of [[Nether]] caverns, causing massive lavafalls. <br />
*Lava flows much more quickly in the [[Nether]] than in the [[overworld]].<br />
*Damage intervals seem random whilst in lava. This means the player, in lava, can die almost instantly, or slowly burn to death.<br />
*Armor does not reduce damage caused by lava.<br />
*Unlike [[acid]], armor does not increase the time between random intervals, dealing less damage. This means [[acid]] is more dangerous if the player has no armor, and lava is more dangerous is the player has armor.<br />
<br />
== Gallery ==<br />
<gallery><br />
File:Flowing lava.PNG|The old Lava design.<br />
File:New Lava Design.png|The new Lava Design.<br />
File:Cobblestone Farm.png|The Cobblestone farm.<br />
</gallery><br />
<br />
== See also ==<br />
* [[Water]]<br />
* [[Acid]]<br />
* [[Bucket of lava]]<br />
* [[Liquids]]<br />
<br />
[[Category:Liquids]]</div>Brendan887https://mineblocks.com/1/wiki/index.php?title=Acid&diff=22243Acid2018-12-02T02:06:56Z<p>Brendan887: </p>
<hr />
<div>{{Object<br />
|image=Acid.png<br />
|name=Acid<br />
|type=Block, Liquid<br />
|mine with=Collect with [[bucket]]<br />
|physics=Flows<br />
|found naturally=Yes, Underground, Skyhold<br />
|renewable=No<br />
|id=Acid<br />
}}<br />
<br />
Acid is a liquid found in [[caves]] and in special rooms within the [[skyhold]]. <br />
<br />
== Obtaining ==<br />
Like all [[liquids]], it can be collected with a [[bucket]].<br />
<br />
=== Natural Generation ===<br />
Acid generates in [[caverns]] and certain rooms in [[skyhold]]s.<br />
<br />
== Usage ==<br />
Acid is similar to [[lava]], causing damage when coming in contact with the player and destroying items, but flows similarly to [[water]] and allows the same swimming speed.<br />
<br />
=== Burning Blocks ===<br />
Unlike lava, downward flowing acid destroys [[dirt]], [[grass]], [[wood]], [[leaves]], [[sand]], and [[gravel]] on contact, and does not cause wood-based blocks to catch fire. Acid does not flow through [[backdrops]] unless it burns through them.<br />
<br />
=== Light ===<br />
Like lava, acid gives off light which is brighter than a single [[torch]], but with a smaller radius. A player spotting light in a cave should consider the possibility of the source being a pool of acid and should explore with caution.<br />
<br />
== History ==<br />
{| class="wikitable"<br />
|-<br />
!Version<br />
!Date<br />
!Changes<br />
|-<br />
! [[First 3 Weeks|Prior to 1.4.34]]<br />
! ''[[First 3 Weeks#Day 7|Day 7]]''<br />
| <br />
* Acid has physics<br />
* Acid burns sand<br />
* Liquids cannot be mined<br />
* Can swim in liquids, and can target blocks in liquids<br />
|-<br />
! [[First 3 Weeks|Prior to 1.4.34]]<br />
! ''[[First 3 Weeks#Day 8|Day 8]]''<br />
| <br />
* Acid causes damage to the player<br />
* Placing items replaces liquids<br />
|-<br />
! [[First 3 Weeks|Prior to 1.4.34]]<br />
! ''[[First 3 Weeks#Day 15|Day 15]]''<br />
| <br />
* Acid can be picked up in a bucket<br />
|-<br />
! [[First 3 Weeks|Prior to 1.4.34]]<br />
! ''[[First 3 Weeks#Day 18|Day 18]]''<br />
| <br />
* Acid breaks flowers, saplings, and torches<br />
|-<br />
! [[First 3 Weeks|Prior to 1.4.34]]<br />
! ''[[First 3 Weeks#Day 20|Day 20]]''<br />
| <br />
* Fixed a acid/lava hurt glitch<br />
|-<br />
! [[Version History#1.7|1.7]]<br />
! ''Unknown''<br />
| <br />
* Snow can turn acid into obsidian<br />
|-<br />
! [[Version History#1.19|1.19]]<br />
! Dec 11, 2011<br />
| <br />
* Liquid physics resemble Minecraft's<br />
|-<br />
! [[Version History#1.19.4|1.19.4]]<br />
! Dec 11, 2011<br />
| <br />
* Liquid physics fixed<br />
|-<br />
! [[Version History#1.23|1.23]]<br />
! Oct 31, 2012<br />
| <br />
* Explosions no longer break [[liquids]]<br />
|-<br />
! [[Version History#1.26|1.26]]<br />
! May 31, 2014<br />
| <br />
* Acid does damage more quickly<br />
|-<br />
! [[Version History#1.27|1.27]]<br />
! Nov 13, 2015<br />
| <br />
* The texture of acid was updated<br />
* Liquids finally fill empty spaces below them<br />
* Fixed acid being 'completely wacko'<br />
* Acid destroys all leaf types (Found by Aftermoth)<br />
|}<br />
== Bugs ==<br />
=== 1.28 ===<br />
In [[Survival]], even if the game is paused, players can still take damage to acid. Acid lowers the players HP to 0 until the game is unpaused, which then the death screen shows.<br />
<br />
== Trivia ==<br />
* Acid is not a feature of [[Minecraft]]<br />
* Strangely, downward flowing acid will not destroy [[mycelium]], leaf blocks with fruits in them, [[crafting table]]s, [[note block]]s, or [[Bookshelf|bookshelves]], even though these blocks are related to blocks that are destroyed by acid.<br />
* Another similarity of acid to lava is that adding water to a flowing block of acid will create [[cobblestone]]. This is strange, since in real life, lava is a form of molten rock which solidifies when cooled by water. Adding water to acid only results in diluting the acid.<br />
*Damage by acid is dealt in random intervals, meaning that the player might either dissolve in seconds, or slowly take damage. This behavior is similar to lava.<br />
*In [[Mine Blocks]], Acid is known for toying with the surface of the [[overworld]]. Avoid placing acid near builds made of wood, as it may dissolve your home, and leave a huge crater in the aftermath if not taken care of fast enough.<br />
<br />
== Gallery ==<br />
<gallery><br />
File:AcidPools.png|Naturally occurring acid pools in a [[Caves|cave]]. <br />
</gallery><br />
<br />
== See Also ==<br />
*[[Water]]<br />
*[[Lava]]<br />
*[[Bucket]]<br />
<br />
[[Category:Blocks]]<br />
[[Category:Liquids]]</div>Brendan887https://mineblocks.com/1/wiki/index.php?title=Lava&diff=22242Lava2018-12-02T02:02:18Z<p>Brendan887: /* Trivia */</p>
<hr />
<div>{{Object<br />
|image=Lava.png<br />
|name=Lava<br />
|type=Liquid, natural<br />
|mine with=N/A<br />
|physics=Liquid flow<br />
|Renewable=No<br />
|found naturally=Yes, in caverns, [[skyhold]] and the [[nether]]<br />
|id=lava<br />
}}<br />
<br />
Lava is a liquid that flows similarly (but considerably slower) than [[water]] and [[acid]]. <br />
<br />
== Usage ==<br />
If the player or any mob comes in contact with lava, they will quickly take damage and die, which means it can be useful to protect the player's base from mobs. Most [[items]] that fall into lava are incinerated on contact.<br />
<br />
=== Bucket of lava ===<br />
Lava can be easily collected with a [[bucket]] to get a [[bucket of lava]]. <br />
<br />
=== Cobblestone ===<br />
Mixing lava and water will create cobblestone, which means it can be used to create a cobblestone generator.<br />
<br />
=== Obsidian ===<br />
If the lava is a source block (the lava block where lava flows out of), then [[obsidian]] is created. This same concept can be done if it comes in contact with [[rain]] and [[Event:Snow|snow]], except these create obsidian with any lava block, not just a source block. This means flowing lava can be used to generate obsidian when it is raining.<br />
<br />
== History ==<br />
* 1.27: The texture of lava was updated<br />
<br />
== Bugs ==<br />
=== 1.28 ===<br />
*In [[Survival]] mode, if the player pauses the game while in lava, the player still takes lava damage.<br />
<br />
== Trivia ==<br />
* You can swim in the lava during [[creative]] mode.<br />
* You will die when you swim in lava in [[survival]] mode.<br />
*Lava can spawn on the roof of [[Nether]] caverns, causing massive lavafalls. <br />
*Lava flows much more quickly in the [[Nether]] than in the [[overworld]].<br />
*Damage intervals seem random whilst in lava. This means the player, in lava, can die almost instantly, or slowly burn to death.<br />
*Armor does not reduce damage caused by lava.<br />
*Lava is more dangerous than acid, as lava deals damage in quicker intervals.<br />
<br />
== Gallery ==<br />
<gallery><br />
File:Flowing lava.PNG|The old Lava design.<br />
File:New Lava Design.png|The new Lava Design.<br />
File:Cobblestone Farm.png|The Cobblestone farm.<br />
</gallery><br />
<br />
== See also ==<br />
* [[Water]]<br />
* [[Acid]]<br />
* [[Bucket of lava]]<br />
* [[Liquids]]<br />
<br />
[[Category:Liquids]]</div>Brendan887https://mineblocks.com/1/wiki/index.php?title=Acid&diff=22241Acid2018-12-02T01:56:39Z<p>Brendan887: </p>
<hr />
<div>{{Object<br />
|image=Acid.png<br />
|name=Acid<br />
|type=Block, Liquid<br />
|mine with=Collect with [[bucket]]<br />
|physics=Flows<br />
|found naturally=Yes, Underground, Skyhold<br />
|renewable=No<br />
|id=Acid<br />
}}<br />
<br />
Acid is a liquid found in [[caves]] and in special rooms within the [[skyhold]]. <br />
<br />
== Obtaining ==<br />
Like all [[liquids]], it can be collected with a [[bucket]].<br />
<br />
=== Natural Generation ===<br />
Acid generates in [[caverns]] and certain rooms in [[skyhold]]s.<br />
<br />
== Usage ==<br />
Acid is similar to [[lava]], causing damage when coming in contact with the player and destroying items, but flows similarly to [[water]] and allows the same swimming speed.<br />
<br />
=== Burning Blocks ===<br />
Unlike lava, downward flowing acid destroys [[dirt]], [[grass]], [[wood]], [[leaves]], [[sand]], and [[gravel]] on contact, and does not cause wood-based blocks to catch fire. Acid does not flow through [[backdrops]] unless it burns through them.<br />
<br />
=== Light ===<br />
Like lava, acid gives off light which is brighter than a single [[torch]], but with a smaller radius. A player spotting light in a cave should consider the possibility of the source being a pool of acid and should explore with caution.<br />
<br />
== History ==<br />
{| class="wikitable"<br />
|-<br />
!Version<br />
!Date<br />
!Changes<br />
|-<br />
! [[First 3 Weeks|Prior to 1.4.34]]<br />
! ''[[First 3 Weeks#Day 7|Day 7]]''<br />
| <br />
* Acid has physics<br />
* Acid burns sand<br />
* Liquids cannot be mined<br />
* Can swim in liquids, and can target blocks in liquids<br />
|-<br />
! [[First 3 Weeks|Prior to 1.4.34]]<br />
! ''[[First 3 Weeks#Day 8|Day 8]]''<br />
| <br />
* Acid causes damage to the player<br />
* Placing items replaces liquids<br />
|-<br />
! [[First 3 Weeks|Prior to 1.4.34]]<br />
! ''[[First 3 Weeks#Day 15|Day 15]]''<br />
| <br />
* Acid can be picked up in a bucket<br />
|-<br />
! [[First 3 Weeks|Prior to 1.4.34]]<br />
! ''[[First 3 Weeks#Day 18|Day 18]]''<br />
| <br />
* Acid breaks flowers, saplings, and torches<br />
|-<br />
! [[First 3 Weeks|Prior to 1.4.34]]<br />
! ''[[First 3 Weeks#Day 20|Day 20]]''<br />
| <br />
* Fixed a acid/lava hurt glitch<br />
|-<br />
! [[Version History#1.7|1.7]]<br />
! ''Unknown''<br />
| <br />
* Snow can turn acid into obsidian<br />
|-<br />
! [[Version History#1.19|1.19]]<br />
! Dec 11, 2011<br />
| <br />
* Liquid physics resemble Minecraft's<br />
|-<br />
! [[Version History#1.19.4|1.19.4]]<br />
! Dec 11, 2011<br />
| <br />
* Liquid physics fixed<br />
|-<br />
! [[Version History#1.23|1.23]]<br />
! Oct 31, 2012<br />
| <br />
* Explosions no longer break [[liquids]]<br />
|-<br />
! [[Version History#1.26|1.26]]<br />
! May 31, 2014<br />
| <br />
* Acid does damage more quickly<br />
|-<br />
! [[Version History#1.27|1.27]]<br />
! Nov 13, 2015<br />
| <br />
* The texture of acid was updated<br />
* Liquids finally fill empty spaces below them<br />
* Fixed acid being 'completely wacko'<br />
* Acid destroys all leaf types (Found by Aftermoth)<br />
|}<br />
== Bugs ==<br />
=== 1.28 ===<br />
In [[Survival]], even if the game is paused, players can still take damage to acid. Acid lowers the players HP to 0 until the game is unpaused, which then the death screen shows.<br />
<br />
== Trivia ==<br />
* Acid is not a feature of [[Minecraft]]<br />
* Strangely, downward flowing acid will not destroy [[mycelium]], leaf blocks with fruits in them, [[crafting table]]s, [[note block]]s, or [[Bookshelf|bookshelves]], even though these blocks are related to blocks that are destroyed by acid.<br />
* Another similarity of acid to lava is that adding water to a flowing block of acid will create [[cobblestone]]. This is strange, since in real life, lava is a form of molten rock which solidifies when cooled by water. Adding water to acid only results in diluting the acid.<br />
*Damage by acid is dealt in random intervals, meaning that the player might either dissolve in seconds, or slowly take damage. This behavior is similar to lava.<br />
<br />
== Gallery ==<br />
<gallery><br />
File:AcidPools.png|Naturally occurring acid pools in a [[Caves|cave]]. <br />
</gallery><br />
<br />
== See Also ==<br />
*[[Water]]<br />
*[[Lava]]<br />
*[[Bucket]]<br />
<br />
[[Category:Blocks]]<br />
[[Category:Liquids]]</div>Brendan887https://mineblocks.com/1/wiki/index.php?title=Lava&diff=22240Lava2018-12-02T01:45:44Z<p>Brendan887: </p>
<hr />
<div>{{Object<br />
|image=Lava.png<br />
|name=Lava<br />
|type=Liquid, natural<br />
|mine with=N/A<br />
|physics=Liquid flow<br />
|Renewable=No<br />
|found naturally=Yes, in caverns, [[skyhold]] and the [[nether]]<br />
|id=lava<br />
}}<br />
<br />
Lava is a liquid that flows similarly (but considerably slower) than [[water]] and [[acid]]. <br />
<br />
== Usage ==<br />
If the player or any mob comes in contact with lava, they will quickly take damage and die, which means it can be useful to protect the player's base from mobs. Most [[items]] that fall into lava are incinerated on contact.<br />
<br />
=== Bucket of lava ===<br />
Lava can be easily collected with a [[bucket]] to get a [[bucket of lava]]. <br />
<br />
=== Cobblestone ===<br />
Mixing lava and water will create cobblestone, which means it can be used to create a cobblestone generator.<br />
<br />
=== Obsidian ===<br />
If the lava is a source block (the lava block where lava flows out of), then [[obsidian]] is created. This same concept can be done if it comes in contact with [[rain]] and [[Event:Snow|snow]], except these create obsidian with any lava block, not just a source block. This means flowing lava can be used to generate obsidian when it is raining.<br />
<br />
== History ==<br />
* 1.27: The texture of lava was updated<br />
<br />
== Bugs ==<br />
=== 1.28 ===<br />
*In [[Survival]] mode, if the player pauses the game while in lava, the player still takes lava damage.<br />
<br />
== Trivia ==<br />
* You can swim in the lava during [[creative]] mode.<br />
* You will die when you swim in lava in [[survival]] mode.<br />
*Lava can spawn on the roof of [[Nether]] caverns, causing massive lavafalls. <br />
*Lava flows much more quickly in the [[Nether]] than in the [[overworld]].<br />
*Damage intervals seem random whilst in lava. This means the player, in lava, can die almost instantly, or slowly burn to death.<br />
*Armor does not protect against damage from lava. <br />
== Gallery ==<br />
<gallery><br />
File:Flowing lava.PNG|The old Lava design.<br />
File:New Lava Design.png|The new Lava Design.<br />
File:Cobblestone Farm.png|The Cobblestone farm.<br />
</gallery><br />
<br />
== See also ==<br />
* [[Water]]<br />
* [[Acid]]<br />
* [[Bucket of lava]]<br />
* [[Liquids]]<br />
<br />
[[Category:Liquids]]</div>Brendan887https://mineblocks.com/1/wiki/index.php?title=Wolf&diff=22239Wolf2018-12-01T02:42:30Z<p>Brendan887: /* Bugs */</p>
<hr />
<div>{{Object<br />
|image=A_Wolf.PNG<br />
|name=Wolf<br />
|type=Neutral<br />
|drops=Exp<br />
}}<br />
A wolf is a [[Mobs|mob]] that can be aggressive if attacked.<br />
<br />
== Behavior ==<br />
Wolves are neutral mobs. If left alone, they will wander around, jump in place and yip. If attacked, they will follow the player, growl, and do damage if they get close enough. If there is a [[sheep]] nearby, wolves will randomly decide to attack it.<br />
<br />
If a wolf is given enough [[Bone|bones]], they will turn into a [[dog]], which has a different skin and has a much different behavior.<br />
<br />
== Tasks ==<br />
{| class="wikitable" width=100%<br />
! style="width:5%;"| '''#'''<br />
! style="width:40%:"|'''Task'''<br />
! style="width:40%:"|'''Objective'''<br />
! style="width:15%:"|<center>'''Needs'''</center><br />
|-<br />
|'''12'''<br />
|Tame a Wolf.<br />
|Tame a [[wolf]] into a [[dog]] (using [[bone]]s on the wolf).<br />
|{{User:Tobias Alcaraz/Tip|[[File:Bone.png|center|20px]]|This task requires a Bone.}}<br />
|}<br />
<br />
<br />
== Bugs ==<br />
''1.28:''<br />
*Wolves no longer provoke other wolves when hit by the player, and will also no longer chase them. Hostile wolves can still hurt the player upon contact, however.<br />
<br />
== Trivia ==<br />
*Other than snowmen, wolves are the only mob that can attack you in peaceful mode.<br />
*If other wolves are nearby when you hit one, they will also attack you.<br />
*If a wolf comes in contact with a bunny or a sheep, the wolf will kill the bunny/sheep, and the items will drop from the killed animals<br />
<br />
== Pictures ==<br />
<gallery><br />
File:Screen Shot 2013-03-29 at 9.19.27 PM.png|A tamed dog<br />
</gallery><br />
<br />
== See also ==<br />
* [[Dog]]<br />
* [[Bone]]<br />
* [[Neutral mobs]]<br />
* [[Mobs]]<br />
<br />
[[Category:Unfinished]]<br />
[[Category:Mobs]]<br />
[[Category:Neutral]]</div>Brendan887https://mineblocks.com/1/wiki/index.php?title=Food&diff=22238Food2018-11-25T02:55:26Z<p>Brendan887: </p>
<hr />
<div>Food is an important element to the Survival Mode of the game. With less than 7 points, you won't regenerate health. Food allows you to sprint unless your hunger bar has gone down to 3 points. With 1 point remaining, you will start to starve and lose health. Food can be eaten by shift clicking when holding the item.<br />
<br />
== Foods ==<br />
{| class="wikitable" width="800px"<br />
!width="200px"|Item<br />
!width="300px"|Gives<br />
!width="300px"|Comments<br />
|-<br />
|[[Apple]]<br />
|1.5 hunger points<br />
|<br />
|-<br />
|[[Orange]]<br />
|1.5 hunger points<br />
|<br />
|-<br />
|[[Lemon]]<br />
|1.5 hunger points<br />
|<br />
|-<br />
|[[Melon]]<br />
|1.5 hunger points<br />
|<br />
|-<br />
|[[Apple juice]]<br />
|2.5 hunger points<br />
|<br />
|-<br />
|[[Orange juice]]<br />
|2.5 hunger points<br />
|<br />
|-<br />
|[[Lemonade]]<br />
|2.5 hunger points<br />
|<br />
|-<br />
|[[Golden apple]]<br />
|Regenerates all hunger points, 1.5 hearts<br />
|<br />
|-<br />
|Raw meat<br />
<br />
([[Raw beef]], [[Raw mutton]], [[Raw porkchop]], [[Raw chicken]], [[Raw rabbit]])<br />
|2 hunger points, chance of being poisoned<br />
|<br />
|-<br />
|Cooked meat<br />
<br />
([[Steak]], [[Cooked mutton]], [[Cooked porkchop]], [[Cooked chicken]], [[Cooked rabbit]])<br />
|3 hunger points<br />
|<br />
|-<br />
|[[Chicken nugget]]<br />
|2 hunger points<br />
|<br />
|-<br />
|Raw fish<br />
<br />
([[Raw fish]], [[Raw salmon]])<br />
|2 hunger points<br />
|<br />
|-<br />
|Cooked fish<br />
<br />
([[Cooked fish]], [[Cooked salmon]])<br />
|3 hunger points<br />
|<br />
|-<br />
|[[Bread]]<br />
|3 hunger points<br />
|<br />
|-<br />
|[[Caramel]]<br />
|1 hunger point 0.5 Hearts<br />
|<br />
|-<br />
|[[Candy cane]]<br />
|3 hunger points, regeneration<br />
|<br />
|-<br />
|[[Cake]]<br />
|.5 hearts and 2 hunger points per slice<br />
|A full cake is 7 slices, for a total of 3.5 hearts and 14 hunger points<br />
|-<br />
|[[Cactus cake]]<br />
| 1 damage, 2 hunger points, 4 seconds of Regeneration I per slice<br />
|A full cactus cake is 7 slices, for a total of 7 damage, 14 hunger points, and 28 seconds of Regeneration I<br />
|-<br />
|[[Cookie]]<br />
|1.5 Hearts and 3 hunger points<br />
|<br />
|-<br />
|[[Ice cream]]<br />
|8 hunger points<br />
|<br />
|-<br />
|[[Soup]]<br />
|3 hunger points<br />
|<br />
|-<br />
|[[Cooked egg]]<br />
|2 hunger points<br />
|<br />
|-<br />
|[[Spider eye]]<br />
|1 hunger point (poison)<br />
|Will poison you for several hearts<br />
|-<br />
|[[Rotten flesh]]<br />
|1 hunger point<br />
|<br />
|}<br />
<br />
[[Category:Gameplay]][[Category:General]]</div>Brendan887https://mineblocks.com/1/wiki/index.php?title=Loot_Chest&diff=22234Loot Chest2018-11-18T20:33:23Z<p>Brendan887: /* Loot tables */</p>
<hr />
<div>A loot chest is a naturally generated chest with rare or useful [[items]] inside.<br />
<br />
== Generation ==<br />
Loot chests generate in [[Biomes#Ruins|ruins]], the [[skyhold]], and [[dungeon]]s.<br />
<br />
== Loot tables ==<br />
The specific loot tables are currently unknown, however they spawn with items such as:<br />
*[[Minerals]], such as [[Diamond]]s, [[Iron Ingot]]s, [[Gold ingot]]s, [[Odd Rock]]s, and [[Redstone]]<br />
*[[seaweed]]<br />
*[[wooden planks]]<br />
*[[flowers]]<br />
*[[enderpearl]]<br />
*[[name tag]]<br />
*Damaged Stone [[Pickaxes]], [[Axes]], [[Swords]], [[Shovels]]<br />
*[[Bucket]]s<br />
*[[Seeds]]<br />
*[[Golden apple]]s<br />
*[[Bamboo]]<br />
*[[Gunpowder]]<br />
*[[Coal]]<br />
*[[Cobblestone]]<br />
*[[Cocoa bean]]s<br />
*[[Flint]]<br />
*[[Wood]]<br />
<br />
== Gallery ==<br />
<gallery><br />
File:New chest.png|An example of a ruins loot chest.<br />
File:RuinsChest.png|An example of a ruins loot chest (old interface).<br />
</gallery><br />
<br />
== See Also ==<br />
* [[Bonus chest]]<br />
* [[Skyhold]]<br />
* [[Dungeon]]<br />
* [[Chest]]<br />
<br />
[[Category:Gameplay]][[Category:Unfinished]]</div>Brendan887https://mineblocks.com/1/wiki/index.php?title=Loot_Chest&diff=22233Loot Chest2018-11-18T20:32:24Z<p>Brendan887: /* Loot tables */</p>
<hr />
<div>A loot chest is a naturally generated chest with rare or useful [[items]] inside.<br />
<br />
== Generation ==<br />
Loot chests generate in [[Biomes#Ruins|ruins]], the [[skyhold]], and [[dungeon]]s.<br />
<br />
== Loot tables ==<br />
The specific loot tables are currently unknown, however they spawn with items such as:<br />
*[[Minerals]], such as [[Diamond]]s, [[Iron Ingot]]s, [[Gold ingot]]s, [[Odd Rock]]s<br />
*[[seaweed]]<br />
*[[wooden planks]]<br />
*[[flowers]]<br />
*[[enderpearl]]<br />
*[[name tag]]<br />
*Damaged Stone [[Pickaxes]], [[Axes]], [[Swords]], [[Shovels]]<br />
*[[Bucket]]s<br />
*[[Seeds]]<br />
*[[Golden apple]]s<br />
*[[Bamboo]]<br />
*[[Gunpowder]]<br />
*[[Coal]]<br />
*[[Cobblestone]]<br />
*[[Cocoa bean]]s<br />
*[[Flint]]<br />
*[[Wood]]<br />
<br />
== Gallery ==<br />
<gallery><br />
File:New chest.png|An example of a ruins loot chest.<br />
File:RuinsChest.png|An example of a ruins loot chest (old interface).<br />
</gallery><br />
<br />
== See Also ==<br />
* [[Bonus chest]]<br />
* [[Skyhold]]<br />
* [[Dungeon]]<br />
* [[Chest]]<br />
<br />
[[Category:Gameplay]][[Category:Unfinished]]</div>Brendan887https://mineblocks.com/1/wiki/index.php?title=Loot_Chest&diff=22232Loot Chest2018-11-18T20:31:45Z<p>Brendan887: /* Loot tables */</p>
<hr />
<div>A loot chest is a naturally generated chest with rare or useful [[items]] inside.<br />
<br />
== Generation ==<br />
Loot chests generate in [[Biomes#Ruins|ruins]], the [[skyhold]], and [[dungeon]]s.<br />
<br />
== Loot tables ==<br />
The specific loot tables are currently unknown, however they spawn with items such as:<br />
*[[Minerals]], such as [[Diamond]]s, [[Iron Ingot]]s, [[Gold ingot]]s, [[Odd Rock]]s<br />
*[[seaweed]]<br />
*[[wooden planks]]<br />
*[[flowers]]<br />
*[[enderpearl]]<br />
*[[tools]]<br />
*[[name tag]]<br />
*Damaged Stone [[Pickaxes]], [[Axes]], [[Swords]], [[Shovels]]<br />
*[[Bucket]]s<br />
*[[Seeds]]<br />
*[[Golden apple]]s<br />
*[[Bamboo]]<br />
*[[Gunpowder]]<br />
*[[Coal]]<br />
*[[Cobblestone]]<br />
*[[Cocoa bean]]s<br />
*[[Flint]]<br />
*[[Wood]]<br />
<br />
== Gallery ==<br />
<gallery><br />
File:New chest.png|An example of a ruins loot chest.<br />
File:RuinsChest.png|An example of a ruins loot chest (old interface).<br />
</gallery><br />
<br />
== See Also ==<br />
* [[Bonus chest]]<br />
* [[Skyhold]]<br />
* [[Dungeon]]<br />
* [[Chest]]<br />
<br />
[[Category:Gameplay]][[Category:Unfinished]]</div>Brendan887https://mineblocks.com/1/wiki/index.php?title=Loot_Chest&diff=22231Loot Chest2018-11-18T20:31:26Z<p>Brendan887: /* Loot tables */</p>
<hr />
<div>A loot chest is a naturally generated chest with rare or useful [[items]] inside.<br />
<br />
== Generation ==<br />
Loot chests generate in [[Biomes#Ruins|ruins]], the [[skyhold]], and [[dungeon]]s.<br />
<br />
== Loot tables ==<br />
The specific loot tables are currently unknown, however they spawn with items such as:<br />
*[[Minerals]], such as [[Diamond]]s, [[Iron Ingot]]s, [[Gold ingot]]s, [[Odd Rock]]s<br />
*[[seaweed]<br />
*[[wooden planks]]<br />
*[[flowers]]<br />
*[[enderpearl]]<br />
*[[tools]]<br />
*[[name tag]]<br />
*Damaged Stone [[Pickaxes]], [[Axes]], [[Swords]], [[Shovels]]<br />
*[[Bucket]]s<br />
*[[Seeds]]<br />
*[[Golden apple]]s<br />
*[[Bamboo]]<br />
*[[Gunpowder]]<br />
*[[Coal]]<br />
*[[Cobblestone]]<br />
*[[Cocoa bean]]s<br />
*[[Flint]]<br />
*[[Wood]]<br />
<br />
== Gallery ==<br />
<gallery><br />
File:New chest.png|An example of a ruins loot chest.<br />
File:RuinsChest.png|An example of a ruins loot chest (old interface).<br />
</gallery><br />
<br />
== See Also ==<br />
* [[Bonus chest]]<br />
* [[Skyhold]]<br />
* [[Dungeon]]<br />
* [[Chest]]<br />
<br />
[[Category:Gameplay]][[Category:Unfinished]]</div>Brendan887https://mineblocks.com/1/wiki/index.php?title=Enderpearl&diff=22230Enderpearl2018-11-18T20:16:52Z<p>Brendan887: /* Obtaining */</p>
<hr />
<div>{{object<br />
|image=Ender pearl.png<br />
|name=Enderpearl<br />
|type=Item<br />
|renewable=Yes<br />
|stackable=Yes (64)<br />
|id=enderpearl<br />
}}<br />
<br />
The enderpearl is an item used for teleportation, and for crafting [[Eye of ender|eyes of ender]].<br />
<br />
== Obtaining ==<br />
=== Enderman ===<br />
It is dropped by the [[Enderman]] upon death.<br />
<br />
=== Loot Chests ===<br />
Enderpearls can be found in [[loot chest]]s generating in [[Dungeon]]s, Ruins, and [[Skyhold]]s<br />
<br />
== Usage ==<br />
=== Teleportation ===<br />
The enderpearl can be thrown by shift-clicking. It will teleport the player to where it lands and will take 2 and a half hearts of your health.<br />
<br />
=== Crafting Ingredient ===<br />
The enderpearl is used to craft the [[eye of ender]], which is required to go to the [[End]].<br />
{{smallCrafting<br />
|3=Blaze powder<br />
|3pic=Blaze powder.png<br />
|4=Enderpearl<br />
|4pic=ender_pearl.png<br />
|output=Eye of ender<br />
|outputpic=Eye_of_ender.png<br />
}}<br />
<br />
== History ==<br />
{|class="wikitable"<br />
! Version<br />
! Date<br />
! Changes<br />
|-<br />
! [[Version History#1.23|1.23]]<br />
! Oct 31, 2012<br />
|<br />
* Added the enderpearl<br />
|-<br />
! [[Version History#1.26|1.26]]<br />
! May 31, 2014<br />
|<br />
* Increased the drop rate of enderpearls<br />
|}<br />
<br />
== See Also ==<br />
* [[Eye of ender]]<br />
* [[Enderman]]<br />
* [[End]]<br />
[[Category:Unfinished]][[Category:Items]]</div>Brendan887https://mineblocks.com/1/wiki/index.php?title=Carrot&diff=22229Carrot2018-11-18T20:10:14Z<p>Brendan887: /* Obtaining */</p>
<hr />
<div>{{Object<br />
|image=Carrot.png<br />
|name=Carrot<br />
|heals=2 hunger<br />
|type=Food, Item<br />
|renewable=Yes<br />
|found naturally=Yes<br />
|id=carrot<br />
}}<br />
<br />
The carrot is a [[food]] item that can be grown.<br />
<br />
== Obtaining ==<br />
=== Loot ===<br />
Carrots are items found in [[chest]]s in [[dungeon]]s, [[Biomes#Ruins|ruins]], and [[skyhold]]s.<br />
<br />
=== Zombie ===<br />
Carrots are rarely dropped by [[zombie]]s upon death.<br />
<br />
=== Rabbit ===<br />
Carrots are rarely dropped by [[Rabbit]]s upon death.<br />
<br />
== Usage ==<br />
=== Growing ===<br />
Carrots can be planted on [[farmland]]. They change their appearance as they grow until they are fully grown, when they drop the most carrots. They can be grow instantly using [[bone meal]]. They grow in the same way as [[potato]]es.<br />
<br />
=== Crafting ingredient ===<br />
A carrot is required in the recipe for a [[golden carrot]]. These heal more hunger points.<br />
{{BigCrafting<br />
|1=Gold nugget<br />
|1pic=Gold nugget.png<br />
|2=Gold nugget<br />
|2pic=Gold nugget.png<br />
|3=Gold nugget<br />
|3pic=Gold nugget.png<br />
|4=Gold nugget<br />
|4pic=Gold nugget.png<br />
|5=Carrot<br />
|5pic=Carrot.png<br />
|6=Gold nugget<br />
|6pic=Gold nugget.png<br />
|7=Gold nugget<br />
|7pic=Gold nugget.png<br />
|8=Gold nugget<br />
|8pic=Gold nugget.png<br />
|9=Gold nugget<br />
|9pic=Gold nugget.png<br />
|output=Golden carrot<br />
|outputpic=Golden carrot.png<br />
}}<br />
<br />
You can also use the normal 2x2 crafting grid to craft a [[carrot on a stick]], which is used to control [[pig]]s if you ride them on [[saddle]]s.<br />
{{SmallCrafting<br />
|1=Fishing rod<br />
|1pic=Fishing_Rod.png<br />
|4=Carrot<br />
|4pic=Carrot.png<br />
|output=Carrot on a stick<br />
|outputpic=Carrot on a stick.png<br />
}}<br />
<br />
== History ==<br />
{|class="wikitable"<br />
!Version<br />
!Date<br />
!Changes<br />
|-<br />
!1.23<br />
!Oct 31, 2012<br />
|<br />
* Added carrots<br />
:* Can be crafted into golden carrots.<br />
|}<br />
<br />
== See also ==<br />
* [[Farming]]<br />
* [[Golden carrot]]<br />
* [[Carrot on a stick]]<br />
<br />
[[Category:Food]][[Category:Items]]</div>Brendan887